{
  "id": 24,
  "key": "Jax",
  "name": "Jax",
  "title": "Grandmaster at Arms",
  "fullName": "Jax, Grandmaster at Arms",
  "icon": "https://raw.communitydragon.org/15.21/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/24.png",
  "resource": "Mana",
  "attackType": "Melee",
  "adaptiveType": "Physical Damage",
  "stats": {
    "health": {
      "flat": 650,
      "percent": 0,
      "perLevel": 103,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 8.5,
      "percent": 0,
      "perLevel": 0.55,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 339,
      "percent": 0,
      "perLevel": 52,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 8.2,
      "percent": 0,
      "perLevel": 0.7,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 36,
      "percent": 0,
      "perLevel": 4.2,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 68,
      "percent": 0,
      "perLevel": 4.25,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 350,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.638,
      "percent": 0,
      "perLevel": 3.4,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.638,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 125,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "JUNGLE",
    "TOP"
  ],
  "roles": [
    "FIGHTER",
    "SKIRMISHER",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 2,
    "control": 2,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 2
  },
  "abilities": {
    "P": [
      {
        "name": "Relentless Assault",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/jax/hud/icons2d/jaxp.png",
        "effects": [
          {
            "description": "Jax's consecutive basic attacks continuously increase his Attack Speed.",
            "leveling": [
              {
                "attribute": "BuffDuration",
                "modifiers": [
                  {
                    "values": [
                      2.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxStacks",
                "modifiers": [
                  {
                    "values": [
                      8
                    ],
                    "units": [
                      "stacks"
                    ]
                  }
                ]
              },
              {
                "attribute": "FallOffRate",
                "modifiers": [
                  {
                    "values": [
                      35
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BelvethVsJaxQuestRewardStacks",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "stacks"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Self",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jax's consecutive basic attacks continuously increase his Attack Speed.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "Q": [
      {
        "name": "Leap Strike",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/jax/hud/icons2d/jaxq.png",
        "effects": [
          {
            "description": "Jax leaps to a friendly or enemy unit or ward, dealing <physicalDamage>65/105/145/185/225 physical damage</physicalDamage> if it is an enemy.",
            "leveling": [
              {
                "attribute": "Damage",
                "modifiers": [
                  {
                    "values": [
                      65,
                      105,
                      145,
                      185,
                      225
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                65
              ],
              "units": [
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                8,
                8,
                7.5,
                7,
                6.5
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Self, Allies, Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "Positive MoveBlock",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jax leaps to a friendly or enemy unit or ward, dealing <physicalDamage>65/105/145/185/225 physical damage</physicalDamage> if it is an enemy.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.695",
        "effectRadius": "210",
        "targetRange": "700"
      }
    ],
    "W": [
      {
        "name": "Empower",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/jax/hud/icons2d/jaxw.png",
        "effects": [
          {
            "description": "Jax charges his weapon with energy, causing his next Attack or <spellName>Leap Strike</spellName> to deal an additional <magicDamage>50/85/120/155/190 magic damage</magicDamage>.",
            "leveling": [
              {
                "attribute": "Damage",
                "modifiers": [
                  {
                    "values": [
                      50,
                      85,
                      120,
                      155,
                      190
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "StructureMod",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                30
              ],
              "units": [
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                8,
                7,
                6,
                5,
                4
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Self",
        "affects": "Self, Allies, Enemies",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "Positive EmpowerAttack, AttackReset",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jax charges his weapon with energy, causing his next Attack or <spellName>Leap Strike</spellName> to deal an additional <magicDamage>50/85/120/155/190 magic damage</magicDamage>.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.319",
        "effectRadius": "210",
        "targetRange": "300"
      }
    ],
    "E": [
      {
        "name": "Counter Strike",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/jax/hud/icons2d/jaxe.png",
        "effects": [
          {
            "description": "Jax enters a defensive stance for up to 2 seconds, dodging incoming Attacks and taking 25% less damage from area of effect Abilities. After 2 seconds or <recast>Recasting</recast>, Jax deals <magicDamage>40/70/100/130/160 + 3.5% max Health magic damage</magicDamage> and <status>Stuns</status> nearby enemies for 1 second. <br><br>The damage is increased by 20% per Attack dodged, up to a maximum of <magicDamage>(40/70/100/130/160 + 70%) * (2) + 7% max Health</magicDamage>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      40,
                      70,
                      100,
                      130,
                      160
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "StunDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "PercentIncreasedPerDodge",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxDodgesForDamageIncrease",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "PercentHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      3.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DodgeDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "AoEDamageReduction",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50,
                60,
                70,
                80,
                90
              ],
              "units": [
                "mana",
                "mana",
                "mana",
                "mana",
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                17,
                17,
                15,
                13,
                11
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Self",
        "affects": "Self, Allies, Enemies",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "ImmobilizingCCSpell, SignatureSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jax enters a defensive stance for up to 2 seconds, dodging incoming Attacks and taking 25% less damage from area of effect Abilities. After 2 seconds or <recast>Recasting</recast>, Jax deals <magicDamage>40/70/100/130/160 + 3.5% max Health magic damage</magicDamage> and <status>Stuns</status> nearby enemies for 1 second. <br><br>The damage is increased by 20% per Attack dodged, up to a maximum of <magicDamage>(40/70/100/130/160 + 70%) * (2) + 7% max Health</magicDamage>.",
        "missileSpeed": "1450",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1450",
        "width": "",
        "angle": "",
        "castTime": "0.101",
        "effectRadius": "375",
        "targetRange": "300"
      }
    ],
    "R": [
      {
        "name": "Grandmaster-at-Arms",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/jax/hud/icons2d/jaxr.png",
        "effects": [
          {
            "description": "<spellPassive>Passive:</spellPassive> Every third Attack within 2.5 seconds deals an additional <magicDamage>75/130/185 + 60% magic damage</magicDamage>.<br><br><spellActive>Active:</spellActive> Jax slams his lantern down, dealing <magicDamage>100/175/250 + 100% magic damage</magicDamage> to nearby enemies. If he hits a champion he gains <scaleArmor>45/60/75% + 40% total AD Armor</scaleArmor> and <scaleMR>(45/60/75% + 40% total AD) * (60%) Magic Resist</scaleMR> plus <scaleArmor>20/25/30% + 10% total AD Armor</scaleArmor> and <scaleMR>(20/25/30% + 10% total AD) * (60%) Magic Resist</scaleMR> per additional champion hit for 8 seconds. During this time every second Attack deals additional <magicDamage>magic damage</magicDamage> instead of every third.",
            "leveling": [
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      8
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveBaseDamage",
                "modifiers": [
                  {
                    "values": [
                      75,
                      130,
                      185
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveFallOffTime",
                "modifiers": [
                  {
                    "values": [
                      2.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseResists",
                "modifiers": [
                  {
                    "values": [
                      45,
                      60,
                      75
                    ],
                    "units": [
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "ResistsPerExtraTarget",
                "modifiers": [
                  {
                    "values": [
                      20,
                      25,
                      30
                    ],
                    "units": [
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                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "MRMult",
                "modifiers": [
                  {
                    "values": [
                      60
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SwingDamageBase",
                "modifiers": [
                  {
                    "values": [
                      100,
                      175,
                      250
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "AoESize",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
                      "units"
                    ]
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                ]
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                "attribute": "StructureMod",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
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                    ]
                  }
                ]
              }
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          }
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        "cost": {
          "modifiers": [
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              "values": [
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              ],
              "units": [
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
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              "values": [
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                110,
                100
              ],
              "units": [
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          "affectedByCdr": true
        },
        "targeting": "Self (Area)",
        "affects": "Self, Enemies",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "Ultimate",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passive:</spellPassive> Every third Attack within 2.5 seconds deals an additional <magicDamage>75/130/185 + 60% magic damage</magicDamage>.<br><br><spellActive>Active:</spellActive> Jax slams his lantern down, dealing <magicDamage>100/175/250 + 100% magic damage</magicDamage> to nearby enemies. If he hits a champion he gains <scaleArmor>45/60/75% + 40% total AD Armor</scaleArmor> and <scaleMR>(45/60/75% + 40% total AD) * (60%) Magic Resist</scaleMR> plus <scaleArmor>20/25/30% + 10% total AD Armor</scaleArmor> and <scaleMR>(20/25/30% + 10% total AD) * (60%) Magic Resist</scaleMR> per additional champion hit for 8 seconds. During this time every second Attack deals additional <magicDamage>magic damage</magicDamage> instead of every third.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "250",
        "targetRange": "260"
      }
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  "releaseDate": "2009-02-21",
  "releasePatch": "Alpha Week 2",
  "patchLastChanged": "26.01",
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    "rp": 585
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  "lore": "Unmatched in both his skill with unique armaments and his biting sarcasm, Jax is the last known weapons master of Icathia. After his homeland was laid low by its own hubris in unleashing the Void, Jax and his kind vowed to protect what little remained. As magic now rises in the world, this slumbering threat stirs once more, and Jax roams Valoran, wielding the last light of Icathia and testing all warriors he meets to see if any are strong enough to stand beside him...",
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      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2009-02-21",
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      "chromas": [],
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