{
  "id": 254,
  "key": "Vi",
  "name": "Vi",
  "title": "the Piltover Enforcer",
  "fullName": "Vi, the Piltover Enforcer",
  "icon": "https://raw.communitydragon.org/15.21/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/254.png",
  "resource": "Mana",
  "attackType": "Melee",
  "adaptiveType": "Physical Damage",
  "stats": {
    "health": {
      "flat": 655,
      "percent": 0,
      "perLevel": 99,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 10,
      "percent": 0,
      "perLevel": 1,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 295,
      "percent": 0,
      "perLevel": 65,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 8,
      "percent": 0,
      "perLevel": 0.65,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 30,
      "percent": 0,
      "perLevel": 4.7,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 63,
      "percent": 0,
      "perLevel": 3,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 340,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.644,
      "percent": 0,
      "perLevel": 2,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.644,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 125,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "JUNGLE"
  ],
  "roles": [
    "FIGHTER",
    "DIVER",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 2,
    "toughness": 2,
    "control": 3,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 1
  },
  "abilities": {
    "P": [
      {
        "name": "Blast Shield",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/vi/hud/icons2d/vipassive.png",
        "effects": [
          {
            "description": "Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.",
            "leveling": [
              {
                "attribute": "ShieldDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "CDReductionOn3Hit",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Self",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "Q": [
      {
        "name": "Vault Breaker",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/vi/hud/icons2d/viq.png",
        "effects": [
          {
            "description": "<charge>Begin Charging:</charge> Vi begins charging a powerful punch, <status>Slowing</status> herself by 15%.<br><br><release>Release:</release> Vi dashes forward dealing between <physicalDamage>40/60/80/100/120 and (40/60/80/100/120 + 60% total AD) * (2.5) physical damage</physicalDamage> based on charge time and applying <spellName>Denting Blows</spellName> to all enemies hit. Vi stops upon colliding with an enemy champion, and <status>Knocks</status> them <status>Back</status>.",
            "leveling": [
              {
                "attribute": "KnockbackDuration",
                "modifiers": [
                  {
                    "values": [
                      0.75
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinDamage",
                "modifiers": [
                  {
                    "values": [
                      40,
                      60,
                      80,
                      100,
                      120
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxDamageMult",
                "modifiers": [
                  {
                    "values": [
                      250
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinionDamageMult",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinDashRange",
                "modifiers": [
                  {
                    "values": [
                      250
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "ExtraDashRangeAtMaxCharge",
                "modifiers": [
                  {
                    "values": [
                      475
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashWallCheating",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      60
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CanceledRefundTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "ManaRefundPercent",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50,
                60,
                70,
                80,
                90
              ],
              "units": [
                "mana",
                "mana",
                "mana",
                "mana",
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                12,
                12,
                10.5,
                9,
                7.5
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "Positive MoveBlock, ChannelSpell, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<charge>Begin Charging:</charge> Vi begins charging a powerful punch, <status>Slowing</status> herself by 15%.<br><br><release>Release:</release> Vi dashes forward dealing between <physicalDamage>40/60/80/100/120 and (40/60/80/100/120 + 60% total AD) * (2.5) physical damage</physicalDamage> based on charge time and applying <spellName>Denting Blows</spellName> to all enemies hit. Vi stops upon colliding with an enemy champion, and <status>Knocks</status> them <status>Back</status>.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "55",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "55",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "300",
        "targetRange": "250"
      }
    ],
    "W": [
      {
        "name": "Denting Blows",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/vi/hud/icons2d/viw.png",
        "effects": [
          {
            "description": "<spellPassive>Passive:</spellPassive> Every 3rd Attack on the same target deals an additional <physicalDamage>(4/5/6/7/8 + 3.5% total AD) max Health physical damage</physicalDamage>, removes <scaleArmor>20% Armor</scaleArmor> and grants Vi <attackSpeed>30/35/40/45/50% Attack Speed</attackSpeed> for 4 seconds. It also reduces the remaining Cooldown of <spellName>Blast Shield</spellName> by 4 seconds.",
            "leveling": [
              {
                "attribute": "ADCoefficient",
                "modifiers": [
                  {
                    "values": [
                      3.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      4,
                      5,
                      6,
                      7,
                      8
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "SharedBuffsDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackSpeed",
                "modifiers": [
                  {
                    "values": [
                      30,
                      35,
                      40,
                      45,
                      50
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShredAmount",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "MonsterDamageCap",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "MarkerBuffDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "StacksBeforeEffect",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "stacks"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                0
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Self",
        "affects": "Self, Allies, Enemies",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passive:</spellPassive> Every 3rd Attack on the same target deals an additional <physicalDamage>(4/5/6/7/8 + 3.5% total AD) max Health physical damage</physicalDamage>, removes <scaleArmor>20% Armor</scaleArmor> and grants Vi <attackSpeed>30/35/40/45/50% Attack Speed</attackSpeed> for 4 seconds. It also reduces the remaining Cooldown of <spellName>Blast Shield</spellName> by 4 seconds.",
        "missileSpeed": "1200",
        "rechargeRate": "",
        "collisionRadius": "50",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1200",
        "width": "50",
        "angle": "",
        "castTime": "0.066",
        "effectRadius": "210",
        "targetRange": "750"
      }
    ],
    "E": [
      {
        "name": "Relentless Force",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/vi/hud/icons2d/vie.png",
        "effects": [
          {
            "description": "Vi's next Attack deals <physicalDamage>10/30/50/70/90 + 110% total AD + 100% physical damage</physicalDamage> to the target and enemies behind them.<br><br>This Ability has 2 charges (12/11/10/9/8/8 second refresh).",
            "leveling": [
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      110
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      30,
                      50,
                      70,
                      90
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                26,
                32,
                38,
                44,
                50
              ],
              "units": [
                "mana",
                "mana",
                "mana",
                "mana",
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                1
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "Self",
        "affects": "Self, Allies, Enemies",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "AttackReset",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Vi's next Attack deals <physicalDamage>10/30/50/70/90 + 110% total AD + 100% physical damage</physicalDamage> to the target and enemies behind them.<br><br>This Ability has 2 charges (12/11/10/9/8/8 second refresh).",
        "missileSpeed": "",
        "rechargeRate": "12/11/10/9/8",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.017",
        "effectRadius": "350",
        "targetRange": "400"
      }
    ],
    "R": [
      {
        "name": "Cease and Desist",
        "icon": "https://raw.communitydragon.org/15.21/game/assets/characters/vi/hud/icons2d/vir.png",
        "effects": [
          {
            "description": "Vi singles out an enemy champion, revealing them and dashing unstoppably towards them. Upon reaching them, Vi <status>Knocks</status> them <status>Up</status> for 1.3 seconds and deals <physicalDamage>150/250/350 physical damage</physicalDamage>.<br><br>Any other enemies Vi collides with are dealt damage, knocked aside, and <status>Stunned</status> for 0.75 seconds.",
            "leveling": [
              {
                "attribute": "RBaseSpeed",
                "modifiers": [
                  {
                    "values": [
                      800
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "RStunDuration",
                "modifiers": [
                  {
                    "values": [
                      1.3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "RBaseDamage",
                "modifiers": [
                  {
                    "values": [
                      150,
                      250,
                      350
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondaryTargetDamageMultiplier",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondaryTargetKnockbackDistance",
                "modifiers": [
                  {
                    "values": [
                      350
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondaryTargetStunDuration",
                "modifiers": [
                  {
                    "values": [
                      0.75
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondaryTargetKnockbackDuration",
                "modifiers": [
                  {
                    "values": [
                      0.25
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "RBonusADRatio",
                "modifiers": [
                  {
                    "values": [
                      90
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                100
              ],
              "units": [
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                140,
                140,
                115
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "Ultimate, Positive MoveBlock, ChannelSpell, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Vi singles out an enemy champion, revealing them and dashing unstoppably towards them. Upon reaching them, Vi <status>Knocks</status> them <status>Up</status> for 1.3 seconds and deals <physicalDamage>150/250/350 physical damage</physicalDamage>.<br><br>Any other enemies Vi collides with are dealt damage, knocked aside, and <status>Stunned</status> for 0.75 seconds.",
        "missileSpeed": "1400",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "275",
        "speed": "1400",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "100",
        "targetRange": "800"
      }
    ]
  },
  "releaseDate": "2012-12-19",
  "releasePatch": "1.0.0.153",
  "patchLastChanged": "26.03",
  "price": {
    "blueEssence": 675,
    "rp": 585
  },
  "lore": "Raised on the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with very little respect for authority. She has always been a shrewd survivor, both from her youthful troublemaking topside and an unfairly long stint in Stillwater Hold. Now working with the Piltover Enforcers to keep the peace instead of breaking it, she wields mighty hextech gauntlets that can punch through walls—and criminals—with equal ease.",
  "faction": "piltover",
  "skins": [
    {
      "name": "Vi",
      "id": 254000,
      "isBase": true,
      "availability": "AVAILABLE",
      "formatName": "Vi",
      "lootEligible": true,
      "cost": "585",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2012-12-19",
      "set": [],
      "splashPath": "https://raw.communitydragon.org/15.21/plugins/rcp-be-lol-game-data/global/default/assets/characters/vi/skins/base/images/vi_splash_centered_0.jpg",
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