{
  "id": 67,
  "key": "Vayne",
  "name": "Vayne",
  "title": "die Jägerin der Nacht",
  "fullName": "Vayne, die Jägerin der Nacht",
  "icon": "https://raw.communitydragon.org/15.22/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/67.png",
  "resource": "Mana",
  "attackType": "Fernkampf",
  "adaptiveType": "Physischer Schaden",
  "stats": {
    "health": {
      "flat": 550,
      "percent": 0,
      "perLevel": 103,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 3.5,
      "percent": 0,
      "perLevel": 0.55,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 232,
      "percent": 0,
      "perLevel": 35,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 7,
      "percent": 0,
      "perLevel": 0.4,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 23,
      "percent": 0,
      "perLevel": 4.6,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 30,
      "percent": 0,
      "perLevel": 1.3,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 60,
      "percent": 0,
      "perLevel": 2.35,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 330,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.658,
      "percent": 0,
      "perLevel": 3.3,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.658,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 550,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "TOP",
    "BOTTOM"
  ],
  "roles": [
    "MARKSMAN",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 1,
    "control": 2,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 2
  },
  "abilities": {
    "P": [
      {
        "name": "Jägerin der Nacht",
        "icon": "https://raw.communitydragon.org/15.22/game/assets/characters/vayne/hud/icons2d/vayne_p.png",
        "effects": [
          {
            "description": "Vayne jagt unbarmherzig Übeltäter und erhält Lauftempo, wenn sie sich auf gegnerische Champions in der Nähe zubewegt.",
            "leveling": [
              {
                "attribute": "MovementSpeed",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Range",
                "modifiers": [
                  {
                    "values": [
                      2000
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              }
            ]
          }
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        "cost": {
          "modifiers": [
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              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Selbst",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Vayne jagt unbarmherzig Übeltäter und erhält Lauftempo, wenn sie sich auf gegnerische Champions in der Nähe zubewegt.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "2000"
      }
    ],
    "Q": [
      {
        "name": "Hechtrolle",
        "icon": "https://raw.communitydragon.org/15.22/game/assets/characters/vayne/hud/icons2d/vayne_q.png",
        "effects": [
          {
            "description": "Vayne rollt sich eine kurze Strecke ab und verursacht mit ihrem nächsten Angriff zusätzlich <physicalDamage>75/85/95/105/115% gesamte AD + 50% AP normalen Schaden</physicalDamage>.<br /><br /><rules>Diese Fähigkeit löst Zaubereffekte aus, wenn sie Schaden verursacht.</rules>",
            "leveling": [
              {
                "attribute": "TotalADRatio",
                "modifiers": [
                  {
                    "values": [
                      75,
                      85,
                      95,
                      105,
                      115
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatio",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                30
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                6,
                6,
                5,
                4,
                3
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Position",
        "affects": "Selbst, Verbundete, Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Positive MoveBlock, AttackReset",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Vayne rollt sich eine kurze Strecke ab und verursacht mit ihrem nächsten Angriff zusätzlich <physicalDamage>75/85/95/105/115% gesamte AD + 50% AP normalen Schaden</physicalDamage>.<br /><br /><rules>Diese Fähigkeit löst Zaubereffekte aus, wenn sie Schaden verursacht.</rules>",
        "missileSpeed": "20",
        "rechargeRate": "",
        "collisionRadius": "50",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "20",
        "width": "50",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "210",
        "targetRange": "300"
      }
    ],
    "W": [
      {
        "name": "Silberbolzen",
        "icon": "https://raw.communitydragon.org/15.22/game/assets/characters/vayne/hud/icons2d/vayne_w.png",
        "effects": [
          {
            "description": "<spellPassive>Passiv</spellPassive>: Jeder dritte Angriff bzw. Fähigkeit in Folge gegen denselben Gegner, verursacht zusätzlich <trueDamage>absoluten Schaden</trueDamage> in Höhe von 50/65/80/95/110 des maximalen Lebens.",
            "leveling": [
              {
                "attribute": "MaxHealthRatio",
                "modifiers": [
                  {
                    "values": [
                      6,
                      7,
                      8,
                      9,
                      10
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageFloor",
                "modifiers": [
                  {
                    "values": [
                      50,
                      65,
                      80,
                      95,
                      110
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                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageVsMonsters",
                "modifiers": [
                  {
                    "values": [
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                      155,
                      170,
                      185,
                      200
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DebuffDuration",
                "modifiers": [
                  {
                    "values": [
                      3.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                0
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst",
        "affects": "Selbst, Verbundete, Gegner",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passiv</spellPassive>: Jeder dritte Angriff bzw. Fähigkeit in Folge gegen denselben Gegner, verursacht zusätzlich <trueDamage>absoluten Schaden</trueDamage> in Höhe von 50/65/80/95/110 des maximalen Lebens.",
        "missileSpeed": "1200",
        "rechargeRate": "",
        "collisionRadius": "50",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1200",
        "width": "50",
        "angle": "",
        "castTime": "0.066",
        "effectRadius": "210",
        "targetRange": "750"
      }
    ],
    "E": [
      {
        "name": "Verdammen",
        "icon": "https://raw.communitydragon.org/15.22/game/assets/characters/vayne/hud/icons2d/vayne_e.png",
        "effects": [
          {
            "description": "Vayne feuert einen Bolzen ab, der das Ziel <status>zurückstößt</status> und ihm <physicalDamage>50/85/120/155/190 normalen Schaden</physicalDamage> zufügt. Falls das Ziel mit Terrain kollidiert, erleidet es zusätzlich <physicalDamage>(50/85/120/155/190 + 50% gesamte AD) * (1.5) normalen Schaden</physicalDamage> und wird 1.5 Sekunden lang <status>betäubt</status>.",
            "leveling": [
              {
                "attribute": "Damage",
                "modifiers": [
                  {
                    "values": [
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                      85,
                      120,
                      155,
                      190
                    ],
                    "units": [
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                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
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                  }
                ]
              },
              {
                "attribute": "StunDamage",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
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                "attribute": "StunDuration",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockbackDistance",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
                      "Einheiten"
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                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                90
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
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                20,
                18,
                16,
                14
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              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
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            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Vayne feuert einen Bolzen ab, der das Ziel <status>zurückstößt</status> und ihm <physicalDamage>50/85/120/155/190 normalen Schaden</physicalDamage> zufügt. Falls das Ziel mit Terrain kollidiert, erleidet es zusätzlich <physicalDamage>(50/85/120/155/190 + 50% gesamte AD) * (1.5) normalen Schaden</physicalDamage> und wird 1.5 Sekunden lang <status>betäubt</status>.",
        "missileSpeed": "1200",
        "rechargeRate": "",
        "collisionRadius": "80",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1200",
        "width": "80",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "210",
        "targetRange": "550"
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    ],
    "R": [
      {
        "name": "Letzte Stunde",
        "icon": "https://raw.communitydragon.org/15.22/game/assets/characters/vayne/hud/icons2d/vayne_r.png",
        "effects": [
          {
            "description": "Vayne erhält 8/10/12 Sekunden lang <physicalDamage>35/50/65 Angriffsschaden</physicalDamage> (die Dauer wird um 4 Sekunden verlängert, wenn ein Champion innerhalb von 3 Sekunden stirbt, nachdem Vayne ihm Schaden zugefügt hat). Zusätzlich gilt während der Wirkdauer:<li><spellName>Jägerin der Nacht</spellName> gewährt stattdessen <speed>90% Lauftempo</speed>.<li><spellName>Hechtrolle</spellName> hat eine um 30/40/50 % verringerte Abklingzeit und gewährt 1 Sekunde(n) lang <keywordStealth>Unsichtbarkeit</keywordStealth>.",
            "leveling": [
              {
                "attribute": "BonusAttackDamage",
                "modifiers": [
                  {
                    "values": [
                      35,
                      50,
                      65
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDuration",
                "modifiers": [
                  {
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                      10,
                      12
                    ],
                    "units": [
                      "Sekunden",
                      "Sekunden",
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "TumbleStealthDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
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                "attribute": "MovementSpeed",
                "modifiers": [
                  {
                    "values": [
                      90
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                    "units": [
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                    ]
                  }
                ]
              },
              {
                "attribute": "DurationToAdd",
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                "attribute": "DamagedMarkerDuration",
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                    "units": [
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        "cost": {
          "modifiers": [
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              "units": [
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        "cooldown": {
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          "affectedByCdr": true
        },
        "targeting": "Selbst",
        "affects": "Selbst, Verbundete, Gegner",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Ultimate",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Vayne erhält 8/10/12 Sekunden lang <physicalDamage>35/50/65 Angriffsschaden</physicalDamage> (die Dauer wird um 4 Sekunden verlängert, wenn ein Champion innerhalb von 3 Sekunden stirbt, nachdem Vayne ihm Schaden zugefügt hat). Zusätzlich gilt während der Wirkdauer:<li><spellName>Jägerin der Nacht</spellName> gewährt stattdessen <speed>90% Lauftempo</speed>.<li><spellName>Hechtrolle</spellName> hat eine um 30/40/50 % verringerte Abklingzeit und gewährt 1 Sekunde(n) lang <keywordStealth>Unsichtbarkeit</keywordStealth>.",
        "missileSpeed": "20",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "20",
        "width": "",
        "angle": "",
        "castTime": "0.18",
        "effectRadius": "100",
        "targetRange": "1"
      }
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  "releaseDate": "2011-05-10",
  "releasePatch": "1.0.0.118",
  "patchLastChanged": "25.17",
  "price": {
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    "rp": 790
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      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2011-05-10",
      "set": [],
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