{
  "id": 895,
  "key": "Nilah",
  "name": "Nilah",
  "title": "die ungezügelte Freude",
  "fullName": "Nilah, die ungezügelte Freude",
  "icon": "https://raw.communitydragon.org/15.23/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/895.png",
  "resource": "Mana",
  "attackType": "Nahkampf",
  "adaptiveType": "Physischer Schaden",
  "stats": {
    "health": {
      "flat": 570,
      "percent": 0,
      "perLevel": 101,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 6,
      "percent": 0,
      "perLevel": 0.9,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 350,
      "percent": 0,
      "perLevel": 35,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 8.2,
      "percent": 0,
      "perLevel": 0.7,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 27,
      "percent": 0,
      "perLevel": 4.5,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 60,
      "percent": 0,
      "perLevel": 2,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 340,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.697,
      "percent": 0,
      "perLevel": 2.25,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.697,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 225,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "BOTTOM"
  ],
  "roles": [
    "FIGHTER",
    "SKIRMISHER",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 1,
    "control": 1,
    "mobility": 3,
    "utility": 2,
    "abilityReliance": 0,
    "difficulty": 3
  },
  "abilities": {
    "P": [
      {
        "name": "Unendliche Freude",
        "icon": "https://raw.communitydragon.org/15.23/game/assets/characters/nilah/hud/icons2d/nilahp.png",
        "effects": [
          {
            "description": "Nilah erhält erhöhte Erfahrung durch letzte Treffer bei Vasallen und kann die Heil- und Schildkraft von Verbündeten in ihrer Nähe verstärken und teilen.",
            "leveling": [
              {
                "attribute": "ExperiencePercentage",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealDistance",
                "modifiers": [
                  {
                    "values": [
                      1000
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldIncrease",
                "modifiers": [
                  {
                    "values": [
                      15
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealingIncrease",
                "modifiers": [
                  {
                    "values": [
                      7.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldMaxDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Selbst, Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Nilah erhält erhöhte Erfahrung durch letzte Treffer bei Vasallen und kann die Heil- und Schildkraft von Verbündeten in ihrer Nähe verstärken und teilen.",
        "missileSpeed": "347.8",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "347.8",
        "width": "",
        "angle": "",
        "castTime": "0.267",
        "effectRadius": "100",
        "targetRange": "325"
      }
    ],
    "Q": [
      {
        "name": "Formlose Klinge",
        "icon": "https://raw.communitydragon.org/15.23/game/assets/characters/nilah/hud/icons2d/nilahq.png",
        "effects": [
          {
            "description": "<spellPassive>Passiv:</spellPassive> Nilah erhält 33% Rustung Rüstungsdurchdringung und ihre Angriffe gegen Champions stellen <healing>Leben</healing> in Höhe von 20% kritische Trefferchance des verursachten Schadens wieder her. Jegliche Überheilung wird 4 Sekunden lang in einen <shield>Schild</shield> umgewandelt.<br /><br /><spellActive>Aktiv:</spellActive> Nilah schlägt mit ihrer Peitschenklinge zu und verursacht <physicalDamage>(5/10/15/20/25 + 90/95/100/105/110% gesamte AD) * (1 + 100% kritische Trefferchance) normalen Schaden</physicalDamage> (erhöht durch ihre Chance auf kritische Treffer). Wenn eine gegnerische Einheit oder ein Gebäude getroffen wird, erhält Nilah 125 Angriffsreichweite sowie <attackSpeed>10%-60% Angriffstempo</attackSpeed> und ihre Angriffe verursachen in einem kegelförmigen Bereich 4 Sekunden lang <physicalDamage>100% gesamte AD normalen Schaden</physicalDamage>.<br />",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      5,
                      10,
                      15,
                      20,
                      25
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "CheatingThreshold",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "QADRatio",
                "modifiers": [
                  {
                    "values": [
                      90,
                      95,
                      100,
                      105,
                      110
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CastRange",
                "modifiers": [
                  {
                    "values": [
                      600
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritHealScalar",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritArmorPenScalar",
                "modifiers": [
                  {
                    "values": [
                      33
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinionMod",
                "modifiers": [
                  {
                    "values": [
                      33
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BuffDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RangeIncrease",
                "modifiers": [
                  {
                    "values": [
                      125
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "MonsterMod",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                30
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                4
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Position",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passiv:</spellPassive> Nilah erhält 33% Rustung Rüstungsdurchdringung und ihre Angriffe gegen Champions stellen <healing>Leben</healing> in Höhe von 20% kritische Trefferchance des verursachten Schadens wieder her. Jegliche Überheilung wird 4 Sekunden lang in einen <shield>Schild</shield> umgewandelt.<br /><br /><spellActive>Aktiv:</spellActive> Nilah schlägt mit ihrer Peitschenklinge zu und verursacht <physicalDamage>(5/10/15/20/25 + 90/95/100/105/110% gesamte AD) * (1 + 100% kritische Trefferchance) normalen Schaden</physicalDamage> (erhöht durch ihre Chance auf kritische Treffer). Wenn eine gegnerische Einheit oder ein Gebäude getroffen wird, erhält Nilah 125 Angriffsreichweite sowie <attackSpeed>10%-60% Angriffstempo</attackSpeed> und ihre Angriffe verursachen in einem kegelförmigen Bereich 4 Sekunden lang <physicalDamage>100% gesamte AD normalen Schaden</physicalDamage>.<br />",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "80",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "80",
        "angle": "",
        "castTime": "0.3",
        "effectRadius": "",
        "targetRange": "600"
      }
    ],
    "W": [
      {
        "name": "Jubilierender Schleier",
        "icon": "https://raw.communitydragon.org/15.23/game/assets/characters/nilah/hud/icons2d/nilahw.png",
        "effects": [
          {
            "description": "Nilah verschleiert sich 2.25 Sekunden lang, erhält „Geist“, <speed>15/17.5/20/22.5/25% Lauftempo</speed>, weicht Angriffen aus und verringert erlittenen <magicDamage>magischen Schaden</magicDamage> um 25 %.<br /><br />Während die Fähigkeit aktiv ist, kann sie verbündete Champions durch Berührung ebenfalls verschleiern und sie profitieren 1.5 Sekunden lang von den gleichen Vorteilen.<br />",
            "leveling": [
              {
                "attribute": "MoveSpeedPercent",
                "modifiers": [
                  {
                    "values": [
                      15,
                      17.5,
                      20,
                      22.5,
                      25
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDuration",
                "modifiers": [
                  {
                    "values": [
                      2.25
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShareBaseDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ExtensionBonus",
                "modifiers": [
                  {
                    "values": [
                      0.75
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "AreaTriggerSize",
                "modifiers": [
                  {
                    "values": [
                      150
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "MagicDamageReduction",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                60,
                45,
                30,
                15,
                0
              ],
              "units": [
                "Mana",
                "Mana",
                "Mana",
                "Mana",
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                26,
                26,
                25,
                24,
                23
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst",
        "affects": "Selbst, Verbundete, Gegner",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Nilah verschleiert sich 2.25 Sekunden lang, erhält „Geist“, <speed>15/17.5/20/22.5/25% Lauftempo</speed>, weicht Angriffen aus und verringert erlittenen <magicDamage>magischen Schaden</magicDamage> um 25 %.<br /><br />Während die Fähigkeit aktiv ist, kann sie verbündete Champions durch Berührung ebenfalls verschleiern und sie profitieren 1.5 Sekunden lang von den gleichen Vorteilen.<br />",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.013",
        "effectRadius": "100",
        "targetRange": "150"
      }
    ],
    "E": [
      {
        "name": "Stromschnellen",
        "icon": "https://raw.communitydragon.org/15.23/game/assets/characters/nilah/hud/icons2d/nilahe.png",
        "effects": [
          {
            "description": "Nilah stürmt durch eine Einheit hindurch und fügt allen getroffenen Gegnern auf ihrem Weg <physicalDamage>60/70/80/90/100 + 20% gesamte AD normalen Schaden</physicalDamage> zu.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      70,
                      80,
                      90,
                      100
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      2200
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashTotalDistance",
                "modifiers": [
                  {
                    "values": [
                      600
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                40
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                0.5
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "Zielgerichtet",
        "affects": "Selbst, Verbundete, Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Positive MoveBlock, AttackReset, SignatureSpell",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Nilah stürmt durch eine Einheit hindurch und fügt allen getroffenen Gegnern auf ihrem Weg <physicalDamage>60/70/80/90/100 + 20% gesamte AD normalen Schaden</physicalDamage> zu.",
        "missileSpeed": "",
        "rechargeRate": "26/22.5/19/15.5/12",
        "collisionRadius": "50",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "50",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "550"
      }
    ],
    "R": [
      {
        "name": "Apotheose",
        "icon": "https://raw.communitydragon.org/15.23/game/assets/characters/nilah/hud/icons2d/nilahr.png",
        "effects": [
          {
            "description": "Nilah wirbelt ihre Peitschenklinge und verursacht 1 Sekunde lang <physicalDamage>(15/25/35 + 10% gesamte AD) * (4) normalen Schaden</physicalDamage>. Danach verursacht sie zusätzlich <physicalDamage>125/225/325 + 100% gesamte AD normalen Schaden</physicalDamage> und <status>zieht</status> Gegner in der Nähe zu sich heran.<br /><br />Nilah heilt sich und nahe Verbündete um <healing>0.2 + 10% kritische Trefferchance (+20% kritische Trefferchance Formlose Klinge) des verursachten Schadens an gegnerischen Champions (10 % für Einheiten, die keine Champions sind)</healing>. Jegliche Überheilung wird 6 Sekunden lang in einen <shield>Schild</shield> umgewandelt.<br />",
            "leveling": [
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      6
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageBase",
                "modifiers": [
                  {
                    "values": [
                      125,
                      225,
                      325
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldBase",
                "modifiers": [
                  {
                    "values": [
                      65,
                      115,
                      165
                    ],
                    "units": [
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "DamagePerTick",
                "modifiers": [
                  {
                    "values": [
                      15,
                      25,
                      35
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "OtherHealingPercent",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Microslow",
                "modifiers": [
                  {
                    "values": [
                      -10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "NumTicks",
                "modifiers": [
                  {
                    "values": [
                      6
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "TickDelay",
                "modifiers": [
                  {
                    "values": [
                      0.2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                80
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                110,
                110,
                95
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst",
        "affects": "Selbst, Verbundete, Gegner",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Ultimate, StasisLocked, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Nilah wirbelt ihre Peitschenklinge und verursacht 1 Sekunde lang <physicalDamage>(15/25/35 + 10% gesamte AD) * (4) normalen Schaden</physicalDamage>. Danach verursacht sie zusätzlich <physicalDamage>125/225/325 + 100% gesamte AD normalen Schaden</physicalDamage> und <status>zieht</status> Gegner in der Nähe zu sich heran.<br /><br />Nilah heilt sich und nahe Verbündete um <healing>0.2 + 10% kritische Trefferchance (+20% kritische Trefferchance Formlose Klinge) des verursachten Schadens an gegnerischen Champions (10 % für Einheiten, die keine Champions sind)</healing>. Jegliche Überheilung wird 6 Sekunden lang in einen <shield>Schild</shield> umgewandelt.<br />",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.433",
        "effectRadius": "20",
        "targetRange": "400"
      }
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  "releaseDate": "2022-07-13",
  "releasePatch": "12.13",
  "patchLastChanged": "26.03",
  "price": {
    "blueEssence": 2400,
    "rp": 880
  },
  "lore": "Nilah ist eine asketische Kriegerin aus einem weit entfernten Land, die nach den tödlichsten, riesigsten Kontrahenten sucht, um sie herauszufordern und niederzustrecken. Da sie ihre Macht einer Begegnung mit dem seit langer Zeit gefangen gehaltenen Dämon der Freude zu verdanken hat, empfindet sie keine andere Emotion als unendliche Euphorie – ein kleiner Preis für die unermessliche Kraft, über die sie nun verfügt. Sie formt die flüssige Gestalt des Dämons zu einer Klinge von unerreichter Macht und trotzt den uralten, längst vergessenen Bedrohungen.",
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      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2022-07-13",
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          "descriptions": [
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      "lore": "A powerful Outer Guardian who patrols the wider universe, Nilah has faced multiple reality-ending threats and returned alive... making her a living legend among her peers. Asked to act as teacher to the new generation, she has reluctantly accepted her new responsibilities... though if a particularly big monster appears in VC, she always calls dibs.",
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      "formatName": "Coven",
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      "cost": "1350",
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      "lore": "They came to Nilah in a cacophony of cracking brambles and bone, offering unbridled talents in exchange for her loyalty. She obliged by filling a vessel with the deep crimson that dripped from the thorns. She now carries with her this godly relic along with the knowledge that she is destined for more than this coven can ever give.",
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