{
  "id": 64,
  "key": "LeeSin",
  "name": "Lee Sin",
  "title": "der blinde Mönch",
  "fullName": "Lee Sin, der blinde Mönch",
  "icon": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/64.png",
  "resource": "Energie",
  "attackType": "Nahkampf",
  "adaptiveType": "Physischer Schaden",
  "stats": {
    "health": {
      "flat": 645,
      "percent": 0,
      "perLevel": 108,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 7.5,
      "percent": 0,
      "perLevel": 0.7,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 200,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 50,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 36,
      "percent": 0,
      "perLevel": 4.5,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 66,
      "percent": 0,
      "perLevel": 3.7,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 345,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.651,
      "percent": 0,
      "perLevel": 3,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.651,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 125,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "JUNGLE"
  ],
  "roles": [
    "FIGHTER",
    "DIVER",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 2,
    "control": 2,
    "mobility": 3,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 3
  },
  "abilities": {
    "P": [
      {
        "name": "Unruhe",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinp.png",
        "effects": [
          {
            "description": "Nachdem Lee Sin eine Fähigkeit eingesetzt hat, ist das Angriffstempo seiner nächsten 2 normalen Angriffe erhöht und er erhält durch sie Energie zurück.",
            "leveling": [
              {
                "attribute": "PassiveAS",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "FirstHitEnergyMult",
                "modifiers": [
                  {
                    "values": [
                      200
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Selbst",
        "spellshieldable": false,
        "resource": "Energie",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Nachdem Lee Sin eine Fähigkeit eingesetzt hat, ist das Angriffstempo seiner nächsten 2 normalen Angriffe erhöht und er erhält durch sie Energie zurück.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "Q": [
      {
        "name": "Schallwelle",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinq1.png",
        "effects": [
          {
            "description": "Lee Sin erzeugt eine disharmonische Schallwelle, die dem ersten getroffenen Gegner <physicalDamage>60/90/120/150/180 + 95% gesamte AD normalen Schaden</physicalDamage> zufügt und <keywordStealth>absolute Sicht</keywordStealth> auf ihn gewährt. Lee Sin kann diese Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Lee Sin springt zu dem getroffenen Gegner und verursacht zwischen <physicalDamage>60/90/120/150/180 + 95% gesamte AD und (60/90/120/150/180 + 95% gesamte AD) * (2) normalen Schaden</physicalDamage>, der sich mit dem fehlenden Leben des Ziels erhöht.",
            "leveling": [
              {
                "attribute": "Q1BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2ADRatio",
                "modifiers": [
                  {
                    "values": [
                      95
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2MaxMissingHealthMod",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "CherryBonusHaste",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50
              ],
              "units": [
                "Energie"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                11,
                10,
                9,
                8,
                7
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Richtung",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Energie",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin erzeugt eine disharmonische Schallwelle, die dem ersten getroffenen Gegner <physicalDamage>60/90/120/150/180 + 95% gesamte AD normalen Schaden</physicalDamage> zufügt und <keywordStealth>absolute Sicht</keywordStealth> auf ihn gewährt. Lee Sin kann diese Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Lee Sin springt zu dem getroffenen Gegner und verursacht zwischen <physicalDamage>60/90/120/150/180 + 95% gesamte AD und (60/90/120/150/180 + 95% gesamte AD) * (2) normalen Schaden</physicalDamage>, der sich mit dem fehlenden Leben des Ziels erhöht.",
        "missileSpeed": "1800",
        "rechargeRate": "",
        "collisionRadius": "60",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1800",
        "width": "60",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "300",
        "targetRange": "1100"
      },
      {
        "name": "Schallwelle / Resonanzschlag (Variante 2)",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinq2.png",
        "effects": [
          {
            "description": "Lee Sin erzeugt eine disharmonische Schallwelle, die dem ersten getroffenen Gegner <physicalDamage>60/90/120/150/180 + 95% gesamte AD normalen Schaden</physicalDamage> zufügt und <keywordStealth>absolute Sicht</keywordStealth> auf ihn gewährt. Lee Sin kann diese Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Lee Sin springt zu dem getroffenen Gegner und verursacht zwischen <physicalDamage>60/90/120/150/180 + 95% gesamte AD und (60/90/120/150/180 + 95% gesamte AD) * (2) normalen Schaden</physicalDamage>, der sich mit dem fehlenden Leben des Ziels erhöht.",
            "leveling": [
              {
                "attribute": "Q1BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2ADRatio",
                "modifiers": [
                  {
                    "values": [
                      95
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2MaxMissingHealthMod",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "CherryBonusHaste",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                25
              ],
              "units": [
                "Energie"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                11,
                10,
                9,
                8,
                7
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Richtung",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Energie",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin erzeugt eine disharmonische Schallwelle, die dem ersten getroffenen Gegner <physicalDamage>60/90/120/150/180 + 95% gesamte AD normalen Schaden</physicalDamage> zufügt und <keywordStealth>absolute Sicht</keywordStealth> auf ihn gewährt. Lee Sin kann diese Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Lee Sin springt zu dem getroffenen Gegner und verursacht zwischen <physicalDamage>60/90/120/150/180 + 95% gesamte AD und (60/90/120/150/180 + 95% gesamte AD) * (2) normalen Schaden</physicalDamage>, der sich mit dem fehlenden Leben des Ziels erhöht.",
        "missileSpeed": "1800",
        "rechargeRate": "",
        "collisionRadius": "60",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1800",
        "width": "60",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "300",
        "targetRange": "1100"
      }
    ],
    "W": [
      {
        "name": "Lebensretter",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinw1.png",
        "effects": [
          {
            "description": "Lee Sin springt zu einem Verbündeten oder einem Auge. Ist das Ziel ein Champion, gewährt Lee Sin ihm und sich selbst 2 Sekunden lang einen <shield>Schild</shield> in Höhe von 70/115/160/205/250 + 80% und verringert die Abklingzeit dieser Fähigkeit um 50 %. Lee Sin kann diese Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Lee Sin erhält 4 Sekunden lang 10/14/18/22/26 % Lebensraub und Zaubervampir.",
            "leveling": [
              {
                "attribute": "LifestealAndSpellVamp",
                "modifiers": [
                  {
                    "values": [
                      10,
                      14,
                      18,
                      22,
                      26
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldValue",
                "modifiers": [
                  {
                    "values": [
                      70,
                      115,
                      160,
                      205,
                      250
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "W1ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "W1CooldownRecovered",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "LifestealAndSpellVampTime",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50
              ],
              "units": [
                "Energie"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                12
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Position",
        "affects": "Selbst, Verbundete",
        "spellshieldable": false,
        "resource": "Energie",
        "damageType": "Physischer Schaden",
        "spellEffects": "Positive MoveBlock, Positive Boon",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin springt zu einem Verbündeten oder einem Auge. Ist das Ziel ein Champion, gewährt Lee Sin ihm und sich selbst 2 Sekunden lang einen <shield>Schild</shield> in Höhe von 70/115/160/205/250 + 80% und verringert die Abklingzeit dieser Fähigkeit um 50 %. Lee Sin kann diese Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Lee Sin erhält 4 Sekunden lang 10/14/18/22/26 % Lebensraub und Zaubervampir.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "",
        "angle": "",
        "castTime": "0.264",
        "effectRadius": "750",
        "targetRange": "700"
      },
      {
        "name": "Lebensretter / Eiserner Wille (Variante 2)",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinw2.png",
        "effects": [
          {
            "description": "Lee Sin springt zu einem Verbündeten oder einem Auge. Ist das Ziel ein Champion, gewährt Lee Sin ihm und sich selbst 2 Sekunden lang einen <shield>Schild</shield> in Höhe von 70/115/160/205/250 + 80% und verringert die Abklingzeit dieser Fähigkeit um 50 %. Lee Sin kann diese Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Lee Sin erhält 4 Sekunden lang 10/14/18/22/26 % Lebensraub und Zaubervampir.",
            "leveling": [
              {
                "attribute": "LifestealAndSpellVamp",
                "modifiers": [
                  {
                    "values": [
                      10,
                      14,
                      18,
                      22,
                      26
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldValue",
                "modifiers": [
                  {
                    "values": [
                      70,
                      115,
                      160,
                      205,
                      250
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "W1ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "W1CooldownRecovered",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "LifestealAndSpellVampTime",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                25
              ],
              "units": [
                "Energie"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                12
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Position",
        "affects": "Selbst, Verbundete",
        "spellshieldable": false,
        "resource": "Energie",
        "damageType": "Physischer Schaden",
        "spellEffects": "Positive MoveBlock, Positive Boon",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin springt zu einem Verbündeten oder einem Auge. Ist das Ziel ein Champion, gewährt Lee Sin ihm und sich selbst 2 Sekunden lang einen <shield>Schild</shield> in Höhe von 70/115/160/205/250 + 80% und verringert die Abklingzeit dieser Fähigkeit um 50 %. Lee Sin kann diese Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Lee Sin erhält 4 Sekunden lang 10/14/18/22/26 % Lebensraub und Zaubervampir.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "",
        "angle": "",
        "castTime": "0.264",
        "effectRadius": "750",
        "targetRange": "700"
      }
    ],
    "E": [
      {
        "name": "Orkan",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesine1.png",
        "effects": [
          {
            "description": "Lee Sin schlägt auf den Boden und erzeugt eine Schockwelle, die Gegnern <magicDamage>35/60/85/110/135 + 100% gesamte AD magischen Schaden</magicDamage> zufügt und sie 4 Sekunden lang aufdeckt. Wird ein Gegner von ihr getroffen, kann Lee Sin die Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Nahe Gegner, die von der Schockwelle getroffen werden, werden um 35/45/55/65/75 % <status>verlangsamt</status>. Die Verlangsamung fällt über 4 Sekunden ab.",
            "leveling": [
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      35,
                      45,
                      55,
                      65,
                      75
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "E1Damage",
                "modifiers": [
                  {
                    "values": [
                      35,
                      60,
                      85,
                      110,
                      135
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50
              ],
              "units": [
                "Energie"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                8
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst (Bereich)",
        "affects": "Selbst, Gegner",
        "spellshieldable": false,
        "resource": "Energie",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin schlägt auf den Boden und erzeugt eine Schockwelle, die Gegnern <magicDamage>35/60/85/110/135 + 100% gesamte AD magischen Schaden</magicDamage> zufügt und sie 4 Sekunden lang aufdeckt. Wird ein Gegner von ihr getroffen, kann Lee Sin die Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Nahe Gegner, die von der Schockwelle getroffen werden, werden um 35/45/55/65/75 % <status>verlangsamt</status>. Die Verlangsamung fällt über 4 Sekunden ab.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "450",
        "targetRange": "450"
      },
      {
        "name": "Orkan / Verkrüppeln (Variante 2)",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesine2.png",
        "effects": [
          {
            "description": "Lee Sin schlägt auf den Boden und erzeugt eine Schockwelle, die Gegnern <magicDamage>35/60/85/110/135 + 100% gesamte AD magischen Schaden</magicDamage> zufügt und sie 4 Sekunden lang aufdeckt. Wird ein Gegner von ihr getroffen, kann Lee Sin die Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Nahe Gegner, die von der Schockwelle getroffen werden, werden um 35/45/55/65/75 % <status>verlangsamt</status>. Die Verlangsamung fällt über 4 Sekunden ab.",
            "leveling": [
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      35,
                      45,
                      55,
                      65,
                      75
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "E1Damage",
                "modifiers": [
                  {
                    "values": [
                      35,
                      60,
                      85,
                      110,
                      135
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                25
              ],
              "units": [
                "Energie"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                8
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst (Bereich)",
        "affects": "Selbst, Gegner",
        "spellshieldable": false,
        "resource": "Energie",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin schlägt auf den Boden und erzeugt eine Schockwelle, die Gegnern <magicDamage>35/60/85/110/135 + 100% gesamte AD magischen Schaden</magicDamage> zufügt und sie 4 Sekunden lang aufdeckt. Wird ein Gegner von ihr getroffen, kann Lee Sin die Fähigkeit innerhalb der nächsten 3 Sekunden <recast>reaktivieren</recast>.<br /><br /><recast>Reaktivierung:</recast> Nahe Gegner, die von der Schockwelle getroffen werden, werden um 35/45/55/65/75 % <status>verlangsamt</status>. Die Verlangsamung fällt über 4 Sekunden ab.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "450",
        "targetRange": "450"
      }
    ],
    "R": [
      {
        "name": "Zorn des Drachen",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinr.png",
        "effects": [
          {
            "description": "Lee Sin führt einen kräftigen Roundhouse-Kick aus, der einen gegnerischen Champion <status>zurückschleudert</status> und <physicalDamage>175/400/625 normalen Schaden</physicalDamage> verursacht.<br /><br />Gegner, mit denen das Ziel zusammenstößt, werden kurz <status>hochgeschleudert</status> und erleiden <physicalDamage>175/400/625 plus 12/15/18 % des zusätzlichen Lebens des gekickten Gegners als normalen Schaden</physicalDamage>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      175,
                      400,
                      625
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "PercentHPCarryThrough",
                "modifiers": [
                  {
                    "values": [
                      12,
                      15,
                      18
                    ],
                    "units": [
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "KickDistance",
                "modifiers": [
                  {
                    "values": [
                      800
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                100,
                110,
                85
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Energie",
        "damageType": "Physischer Schaden",
        "spellEffects": "Ultimate, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin führt einen kräftigen Roundhouse-Kick aus, der einen gegnerischen Champion <status>zurückschleudert</status> und <physicalDamage>175/400/625 normalen Schaden</physicalDamage> verursacht.<br /><br />Gegner, mit denen das Ziel zusammenstößt, werden kurz <status>hochgeschleudert</status> und erleiden <physicalDamage>175/400/625 plus 12/15/18 % des zusätzlichen Lebens des gekickten Gegners als normalen Schaden</physicalDamage>.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "40",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "40",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "375",
        "targetRange": "375"
      }
    ]
  },
  "releaseDate": "2011-04-01",
  "releasePatch": "1.0.0.114",
  "patchLastChanged": "26.05",
  "price": {
    "blueEssence": 675,
    "rp": 585
  },
  "lore": "Lee Sin, ein Meister der Kampfkünste Ionias, folgt als Kämpfer strengen Prinzipien und kanalisiert die Essenz des Drachengeists, um jeder Herausforderung Herr zu werden. Obwohl der Kampfmönch sein Augenlicht bereits vor vielen Jahren verloren hat, hat er es sich zur Lebensaufgabe gemacht, das geheiligte Gleichgewicht seines Heimatlandes vor Unruhestiftern zu schützen. Gegner, die ihn wegen seines meditativen Auftretens oft unterschätzen, müssen einen Hagel flammender Fäuste und feuriger Drehtritte überstehen.",
  "faction": "ionia",
  "skins": [
    {
      "name": "Lee Sin",
      "id": 64000,
      "isBase": true,
      "availability": "VERFUEGBAR",
      "formatName": "Lee Sin",
      "lootEligible": true,
      "cost": "585",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2011-04-01",
      "set": [],
      "splashPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/base/images/leesin_splash_centered_0.jpg",
      "uncenteredSplashPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/base/images/leesin_splash_uncentered_0.jpg",
      "tilePath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/base/images/leesin_splash_tile_0.jpg",
      "loadScreenPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/base/leesinloadscreen_0.jpg",
      "loadScreenVintagePath": "",
      "newEffects": false,
      "newAnimations": false,
      "newRecall": false,
      "newVoice": false,
      "newQuotes": false,
      "voiceActor": [],
      "splashArtist": []
    },
    {
      "name": "Traditional Lee Sin",
      "id": 64001,
      "isBase": false,
      "availability": "VERFUEGBAR",
      "formatName": "Traditional",
      "lootEligible": true,
      "cost": "750",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "Every now and then, an upstart martial artist climbs the mountain to the monastery near the peak and challenges the blindfolded master who's made his home there. When that happens, those living at the mountain's base know to ready some clean bandages and hot tea—for it won't be long before the challenger returns, utterly defeated.",
      "release": "2011-04-01",
      "set": [
        "Traditional"
      ],
      "splashPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/skin01/images/leesin_splash_centered_1.jpg",
      "uncenteredSplashPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/skin01/images/leesin_splash_uncentered_1.jpg",
      "tilePath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/skin01/images/leesin_splash_tile_1.jpg",
      "loadScreenPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/skin01/leesinloadscreen_1.jpg",
      "loadScreenVintagePath": "",
      "newEffects": false,
      "newAnimations": false,
      "newRecall": false,
      "newVoice": false,
      "newQuotes": false,
      "voiceActor": [
        " Feodor Chin"
      ],
      "splashArtist": [
        "Yuyu Wong",
        "Kudos Productions"
      ]
    },
    {
      "name": "Acolyte Lee Sin",
      "id": 64002,
      "isBase": false,
      "availability": "VERFUEGBAR",
      "formatName": "Acolyte",
      "lootEligible": true,
      "cost": "750",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "The traditional garb of Shojin acolytes never sat well on the ambitious shoulders of young Lee Sin, who brimmed with more raw potential than any of his fellow acolytes could ever dream of. And yet, he grew into it: both the garb, and the dragon's power.",
      "release": "2011-04-01",
      "set": [
        "Otherroads"
      ],
      "splashPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/skin02/images/leesin_splash_centered_2.jpg",
      "uncenteredSplashPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/skin02/images/leesin_splash_uncentered_2.jpg",
      "tilePath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/skin02/images/leesin_splash_tile_2.jpg",
      "loadScreenPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/assets/characters/leesin/skins/skin02/leesinloadscreen_2.jpg",
      "loadScreenVintagePath": "",
      "newEffects": false,
      "newAnimations": false,
      "newRecall": false,
      "newVoice": false,
      "newQuotes": false,
      "voiceActor": [
        " Feodor Chin"
      ],
      "splashArtist": [
        "Zoe Zhu",
        "West Studio"
      ]
    },
    {
      "name": "Dragon Fist Lee Sin",
      "id": 64003,
      "isBase": false,
      "availability": "VERFUEGBAR",
      "formatName": "Dragon Fist",
      "lootEligible": true,
      "cost": "1350",
      "sale": 0,
      "distribution": "",
      "rarity": "EPISCH",
      "chromas": [
        {
          "name": "Black",
          "id": 64007,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64007.png",
          "colors": [
            "#201F20",
            "#F9CD16"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        },
        {
          "name": "Blue",
          "id": 64008,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64008.png",
          "colors": [
            "#516DA4",
            "#BFE7E8"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        },
        {
          "name": "Emerald",
          "id": 64022,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64022.png",
          "colors": [
            "#2DA130",
            "#2DA130"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        },
        {
          "name": "Jade",
          "id": 64071,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64071.png",
          "colors": [
            "#73BFBE",
            "#73BFBE"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        },
        {
          "name": "Pearl",
          "id": 64023,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64023.png",
          "colors": [
            "#ECF9F8",
            "#ECF9F8"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        },
        {
          "name": "Rose Quartz",
          "id": 64024,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64024.png",
          "colors": [
            "#E58BA5",
            "#E58BA5"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        },
        {
          "name": "Ruby",
          "id": 64021,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64021.png",
          "colors": [
            "#D33528",
            "#D33528"
          ],
          "descriptions": [
            {
              "description": "This chroma was released as a bundle exclusive during 2018.",
              "region": "riot"
            }
          ],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            },
            {
              "rarity": 1,
              "region": "riot"
            }
          ]
        },
        {
          "name": "Sapphire",
          "id": 64025,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64025.png",
          "colors": [
            "#2756CE",
            "#2756CE"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        },
        {
          "name": "Meteorite",
          "id": 64053,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64053.png",
          "colors": [
            "#5F432B",
            "#5F432B"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
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        },
        {
          "name": "Royal",
          "id": 64070,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64070.png",
          "colors": [
            "#AA48C8",
            "#451D22"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        },
        {
          "name": "Yellow",
          "id": 64009,
          "chromaPath": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/64/64009.png",
          "colors": [
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            "#3B3A41"
          ],
          "descriptions": [],
          "rarities": [
            {
              "rarity": 5,
              "region": "TENCENT"
            }
          ]
        }
      ],
      "lore": "A famed martial artist beloved the world over, Lee Sin prefers to train far away from the public eye, honing his craft in solitude. Rumors claim that he can punch with the fury of a dragon—but if anyone knows for sure, they're not talking.",
      "release": "2012-01-10",
      "set": [
        "Lunar Revel"
      ],
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      "lore": "Honoring Tian's winning performance as Lee Sin during the 2019 World Championship.",
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    {
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      "isBase": false,
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      "lore": "Martial artist Lee Sin's focus on overwhelming his opponents before they could react had won him many championships, but also burned him out. Realizing that his strategy had been rooted in fear, he augments his body not to give himself more strength, but to concentrate his mind and senses.",
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      "lootEligible": true,
      "cost": "1820",
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      "lore": "All hail the Prince of Dragons, heir to the throne of the heavenly Kingdom of Dragons! A noble and just prince, Lee Sin is deeply devoted to his people. When he hears the telltale crackle of fireworks just below the clouds, he knows it's time to learn more about his human subjects—and how they greet the New Year with a bang!",
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