{
  "id": 202,
  "key": "Jhin",
  "name": "Jhin",
  "title": "the Virtuoso",
  "fullName": "Jhin, the Virtuoso",
  "icon": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/202.png",
  "resource": "Mana",
  "attackType": "Ranged",
  "adaptiveType": "Physical Damage",
  "stats": {
    "health": {
      "flat": 655,
      "percent": 0,
      "perLevel": 107,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 3.75,
      "percent": 0,
      "perLevel": 0.55,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 300,
      "percent": 0,
      "perLevel": 50,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 6,
      "percent": 0,
      "perLevel": 0.8,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 24,
      "percent": 0,
      "perLevel": 4.7,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 30,
      "percent": 0,
      "perLevel": 1.3,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 61,
      "percent": 0,
      "perLevel": 4.4,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 330,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.625,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.625,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 550,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "BOTTOM"
  ],
  "roles": [
    "MARKSMAN",
    "MAGE",
    "CATCHER"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 1,
    "control": 2,
    "mobility": 1,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 2
  },
  "abilities": {
    "P": [
      {
        "name": "Whisper",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/jhin/hud/icons2d/jhin_p.png",
        "effects": [
          {
            "description": "Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.",
            "leveling": [
              {
                "attribute": "MaxAmmo",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "ReloadTime",
                "modifiers": [
                  {
                    "values": [
                      2.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "HasteDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "OutOfCombatTimeBeforeReload",
                "modifiers": [
                  {
                    "values": [
                      8
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "FourthShotDamageMult",
                "modifiers": [
                  {
                    "values": [
                      150
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritReductionPercent",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseAttackSpeed",
                "modifiers": [
                  {
                    "values": [
                      62.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PercentAttackSpeedPerLevel",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritMoveSpeedPercentASRatio",
                "modifiers": [
                  {
                    "values": [
                      44
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Self, Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "Missile",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.",
        "missileSpeed": "3000",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "3000",
        "width": "",
        "angle": "",
        "castTime": "0.233",
        "effectRadius": "100",
        "targetRange": "600"
      }
    ],
    "Q": [
      {
        "name": "Dancing Grenade",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/jhin/hud/icons2d/jhin_q.png",
        "effects": [
          {
            "description": "Jhin launches a cartridge that deals <physicalDamage>44/69/94/119/144 physical damage</physicalDamage> before bouncing to a nearby enemy that has not been hit yet.<br><br>The cartridge can hit a maximum of 4 times. Enemies that die shortly after being hit increase the damage of subsequent hits by 35%.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      44,
                      69,
                      94,
                      119,
                      144
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      44,
                      51.5,
                      59,
                      66.5,
                      74
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PercentAmpOnKill",
                "modifiers": [
                  {
                    "values": [
                      35
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "NumberOfBounces",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "BounceRange",
                "modifiers": [
                  {
                    "values": [
                      450
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                40,
                45,
                50,
                55,
                60
              ],
              "units": [
                "mana",
                "mana",
                "mana",
                "mana",
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                7.5,
                7,
                6.5,
                6,
                5.5
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "Missile",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jhin launches a cartridge that deals <physicalDamage>44/69/94/119/144 physical damage</physicalDamage> before bouncing to a nearby enemy that has not been hit yet.<br><br>The cartridge can hit a maximum of 4 times. Enemies that die shortly after being hit increase the damage of subsequent hits by 35%.",
        "missileSpeed": "1800",
        "rechargeRate": "",
        "collisionRadius": "80",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "450",
        "speed": "1800",
        "width": "80",
        "angle": "",
        "castTime": "0.233",
        "effectRadius": "100",
        "targetRange": "550"
      }
    ],
    "W": [
      {
        "name": "Deadly Flourish",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/jhin/hud/icons2d/jhin_w.png",
        "effects": [
          {
            "description": "Jhin fires a long range shot dealing <physicalDamage>70/105/140/175/210 physical damage</physicalDamage> to the first champion hit and other enemies along the way.<br><br>If this skill strikes a champion that has been damaged by an allied champion within the last 4 seconds, it will <status>Root</status> them for 1.25/1.5/1.75/2/2.25 seconds and grant Jhin <spellName>Whisper</spellName>'s Move Speed.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      70,
                      105,
                      140,
                      175,
                      210
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "RootDuration",
                "modifiers": [
                  {
                    "values": [
                      1.25,
                      1.5,
                      1.75,
                      2,
                      2.25
                    ],
                    "units": [
                      "seconds",
                      "seconds",
                      "seconds",
                      "seconds",
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinionMod",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SpottingDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50,
                55,
                60,
                65,
                70
              ],
              "units": [
                "mana",
                "mana",
                "mana",
                "mana",
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                12
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jhin fires a long range shot dealing <physicalDamage>70/105/140/175/210 physical damage</physicalDamage> to the first champion hit and other enemies along the way.<br><br>If this skill strikes a champion that has been damaged by an allied champion within the last 4 seconds, it will <status>Root</status> them for 1.25/1.5/1.75/2/2.25 seconds and grant Jhin <spellName>Whisper</spellName>'s Move Speed.",
        "missileSpeed": "10000",
        "rechargeRate": "",
        "collisionRadius": "40",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "10000",
        "width": "40",
        "angle": "",
        "castTime": "0.75",
        "effectRadius": "210",
        "targetRange": "3000"
      }
    ],
    "E": [
      {
        "name": "Captive Audience",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/jhin/hud/icons2d/jhin_e.png",
        "effects": [
          {
            "description": "<passive>Passive:</passive> Champions Jhin kills will create and detonate a Lotus Trap at their location.<br><br><active>Active:</active> Jhin places an invisible Lotus Trap for 3 minutes that creates a zone that <status>Slows</status> by 35% when stepped on by an enemy. After 2 seconds, the trap detonates, dealing <magicDamage>65 magic damage</magicDamage>.<br><br>This ability has 2 charges (24/21.5/19/16.5/14 + 100% ability haste * 24/21.5/19/16.5/14 second refresh).",
            "leveling": [
              {
                "attribute": "AmmoRechargeRateBaseTooltip",
                "modifiers": [
                  {
                    "values": [
                      24,
                      21.5,
                      19,
                      16.5,
                      14
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "TrapSlowAmount",
                "modifiers": [
                  {
                    "values": [
                      35
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReducedDamagePercent",
                "modifiers": [
                  {
                    "values": [
                      65
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      20,
                      80,
                      140,
                      200,
                      260
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "TrapDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "TrapAoERadius",
                "modifiers": [
                  {
                    "values": [
                      260
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "TrapTriggerRadius",
                "modifiers": [
                  {
                    "values": [
                      160
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "TrapDetonationTime",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "TrapRevealDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "TrapArmTime",
                "modifiers": [
                  {
                    "values": [
                      0.75
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                30
              ],
              "units": [
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                2
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Area",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "Trap",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<passive>Passive:</passive> Champions Jhin kills will create and detonate a Lotus Trap at their location.<br><br><active>Active:</active> Jhin places an invisible Lotus Trap for 3 minutes that creates a zone that <status>Slows</status> by 35% when stepped on by an enemy. After 2 seconds, the trap detonates, dealing <magicDamage>65 magic damage</magicDamage>.<br><br>This ability has 2 charges (24/21.5/19/16.5/14 + 100% ability haste * 24/21.5/19/16.5/14 second refresh).",
        "missileSpeed": "1000",
        "rechargeRate": "24/21.5/19/16.5/14",
        "collisionRadius": "120",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1000",
        "width": "120",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "135",
        "targetRange": "750"
      }
    ],
    "R": [
      {
        "name": "Curtain Call",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/jhin/hud/icons2d/jhin_r.png",
        "effects": [
          {
            "description": "Jhin sets up and channels, enabling him to fire 4 super shots, each dealing between <physicalDamage>64/128/192 + 25% total AD</physicalDamage> and <physicalDamage>(64/128/192 + 25% total AD) * (4) physical damage</physicalDamage> to the first champion hit based on their percentage missing health and <status>Slowing</status> them by 80% for 0.5 seconds. The fourth shot critically strikes for 200% damage.",
            "leveling": [
              {
                "attribute": "Damage",
                "modifiers": [
                  {
                    "values": [
                      64,
                      128,
                      192
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "FourthShotMultiplier",
                "modifiers": [
                  {
                    "values": [
                      200
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowPercent",
                "modifiers": [
                  {
                    "values": [
                      80
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "PercentMissingAmp",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MInimumDelayBetweenShots",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                100
              ],
              "units": [
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                120,
                120,
                105
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Area",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "Ultimate, ChannelSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jhin sets up and channels, enabling him to fire 4 super shots, each dealing between <physicalDamage>64/128/192 + 25% total AD</physicalDamage> and <physicalDamage>(64/128/192 + 25% total AD) * (4) physical damage</physicalDamage> to the first champion hit based on their percentage missing health and <status>Slowing</status> them by 80% for 0.5 seconds. The fourth shot critically strikes for 200% damage.",
        "missileSpeed": "828.5",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "828.5",
        "width": "",
        "angle": "",
        "castTime": "1",
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      "lore": "Need a man dead? Hire any sun-baked lunatic looking to make a name for themselves in the Old West. Need to set an example? Then you should seek out the mechanical assassin known as Jhin—and no one will ever forget what happens at the crossroads of murder and art.",
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    {
      "name": "Blood Moon Jhin",
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      "lore": "Ink-mage, trained assassin, master of ceremonies: Jhin is all this and more, a grandiose figure whose encyclopedic knowledge of centuries-old rituals fuels the Blood Moon's hellish summoning rites. He knows the name of every demon, and how to direct them into a still-living vessel.",
      "release": "2017-02-09",
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      "splashArtist": [
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    {
      "name": "SKT T1 Jhin",
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      "cost": "1350",
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      "lore": "Honoring Bang's winning performance as Jhin during the 2016 World Championship. This is Bang's second World Champion skin, following his win with SKT at the 2015 World Championship.",
      "release": "2017-06-27",
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    {
      "name": "PROJECT: Jhin",
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      "lore": "After a botched surgery, Jhin went from being a black-market augment hacker to a notorious mechanized killer for hire. Still programmed with a taste for high-clearance upgrades, the tech Jhin takes from his victims has left him with a severe personality fragmentation, and a dark vision for the future of PROJECT... and humanity.",
      "release": "2017-11-22",
      "set": [
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      "splashArtist": [
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    {
      "name": "Dark Cosmic Jhin",
      "id": 202005,
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      "cost": "1820",
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      "rarity": "Legendary",
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      "lore": "Jhin was an interstellar entity, consumed by the Dark Star and given new purpose. Now his ageless mind is infected by visions of omnipotence, and consumed by an insatiable hunger. He scours entire regions of space seemingly on a whim, using the remnants to create bizarre, silent objets d'art.",
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      "splashArtist": [
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    {
      "name": "Shan Hai Scrolls Jhin",
      "id": 202014,
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      "lore": "A mad god who resides within a mysterious painting older than creation, Jhin has grown bored of the canvas in which he dwells and wishes to bring his art to new, fresh eyes. He has begun weaving the edges of the painting into the fabric of the multiverse, hoping to escape his confinement.",
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      "splashArtist": [
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      "name": "DWG Jhin",
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      "lore": "Honoring Ghost's winning performance as Jhin during the 2020 World Championship.",
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      "cost": "Battle Pass",
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