{
  "id": 64,
  "key": "LeeSin",
  "name": "Lee Sin",
  "title": "the Blind Monk",
  "fullName": "Lee Sin, the Blind Monk",
  "icon": "https://raw.communitydragon.org/16.1/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/64.png",
  "resource": "Energy",
  "attackType": "Melee",
  "adaptiveType": "Physical Damage",
  "stats": {
    "health": {
      "flat": 645,
      "percent": 0,
      "perLevel": 108,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 7.5,
      "percent": 0,
      "perLevel": 0.7,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 200,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 50,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 36,
      "percent": 0,
      "perLevel": 4.5,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 66,
      "percent": 0,
      "perLevel": 3.7,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 345,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.651,
      "percent": 0,
      "perLevel": 3,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.651,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 125,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "JUNGLE"
  ],
  "roles": [
    "FIGHTER",
    "DIVER",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 2,
    "control": 2,
    "mobility": 3,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 3
  },
  "abilities": {
    "P": [
      {
        "name": "Flurry",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinp.png",
        "effects": [
          {
            "description": "After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.",
            "leveling": [
              {
                "attribute": "PassiveAS",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "FirstHitEnergyMult",
                "modifiers": [
                  {
                    "values": [
                      200
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Self",
        "spellshieldable": false,
        "resource": "Energy",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "Q": [
      {
        "name": "Sonic Wave",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinq1.png",
        "effects": [
          {
            "description": "Lee Sin projects a discordant wave of sound, dealing <physicalDamage>60/90/120/150/180 + 95% total AD physical damage</physicalDamage> to the first enemy hit, granting <keywordStealth>True Sight</keywordStealth> of them, and allows Lee Sin to <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin dashes to the enemy hit by the sound wave, dealing between <physicalDamage>60/90/120/150/180 + 95% total AD to (60/90/120/150/180 + 95% total AD) * (2) physical damage</physicalDamage> scaling with the target's missing Health.",
            "leveling": [
              {
                "attribute": "Q1BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2ADRatio",
                "modifiers": [
                  {
                    "values": [
                      95
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2MaxMissingHealthMod",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "CherryBonusHaste",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50
              ],
              "units": [
                "energy"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                11,
                10,
                9,
                8,
                7
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Energy",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "Missile",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin projects a discordant wave of sound, dealing <physicalDamage>60/90/120/150/180 + 95% total AD physical damage</physicalDamage> to the first enemy hit, granting <keywordStealth>True Sight</keywordStealth> of them, and allows Lee Sin to <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin dashes to the enemy hit by the sound wave, dealing between <physicalDamage>60/90/120/150/180 + 95% total AD to (60/90/120/150/180 + 95% total AD) * (2) physical damage</physicalDamage> scaling with the target's missing Health.",
        "missileSpeed": "1800",
        "rechargeRate": "",
        "collisionRadius": "60",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1800",
        "width": "60",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "300",
        "targetRange": "1100"
      },
      {
        "name": "Resonating Strike",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinq2.png",
        "effects": [
          {
            "description": "Lee Sin projects a discordant wave of sound, dealing <physicalDamage>60/90/120/150/180 + 95% total AD physical damage</physicalDamage> to the first enemy hit, granting <keywordStealth>True Sight</keywordStealth> of them, and allows Lee Sin to <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin dashes to the enemy hit by the sound wave, dealing between <physicalDamage>60/90/120/150/180 + 95% total AD to (60/90/120/150/180 + 95% total AD) * (2) physical damage</physicalDamage> scaling with the target's missing Health.",
            "leveling": [
              {
                "attribute": "Q1BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2ADRatio",
                "modifiers": [
                  {
                    "values": [
                      95
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2MaxMissingHealthMod",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "CherryBonusHaste",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                25
              ],
              "units": [
                "energy"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                11,
                10,
                9,
                8,
                7
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Energy",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "Missile",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin projects a discordant wave of sound, dealing <physicalDamage>60/90/120/150/180 + 95% total AD physical damage</physicalDamage> to the first enemy hit, granting <keywordStealth>True Sight</keywordStealth> of them, and allows Lee Sin to <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin dashes to the enemy hit by the sound wave, dealing between <physicalDamage>60/90/120/150/180 + 95% total AD to (60/90/120/150/180 + 95% total AD) * (2) physical damage</physicalDamage> scaling with the target's missing Health.",
        "missileSpeed": "1800",
        "rechargeRate": "",
        "collisionRadius": "60",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1800",
        "width": "60",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "300",
        "targetRange": "1100"
      }
    ],
    "W": [
      {
        "name": "Safeguard",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinw1.png",
        "effects": [
          {
            "description": "Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself <shield>70/115/160/205/250 + 80% Shield</shield> for 2 seconds and reduces this Ability's Cooldown by 50%. Lee Sin may <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin gains 10/14/18/22/26% Omnivamp for 4 seconds.",
            "leveling": [
              {
                "attribute": "LifestealAndSpellVamp",
                "modifiers": [
                  {
                    "values": [
                      10,
                      14,
                      18,
                      22,
                      26
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldValue",
                "modifiers": [
                  {
                    "values": [
                      70,
                      115,
                      160,
                      205,
                      250
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "W1ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "W1CooldownRecovered",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "LifestealAndSpellVampTime",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50
              ],
              "units": [
                "energy"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                12
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Location",
        "affects": "Self, Allies",
        "spellshieldable": false,
        "resource": "Energy",
        "damageType": "Physical Damage",
        "spellEffects": "Positive MoveBlock, Positive Boon",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself <shield>70/115/160/205/250 + 80% Shield</shield> for 2 seconds and reduces this Ability's Cooldown by 50%. Lee Sin may <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin gains 10/14/18/22/26% Omnivamp for 4 seconds.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "",
        "angle": "",
        "castTime": "0.264",
        "effectRadius": "750",
        "targetRange": "700"
      },
      {
        "name": "Iron Will",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinw2.png",
        "effects": [
          {
            "description": "Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself <shield>70/115/160/205/250 + 80% Shield</shield> for 2 seconds and reduces this Ability's Cooldown by 50%. Lee Sin may <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin gains 10/14/18/22/26% Omnivamp for 4 seconds.",
            "leveling": [
              {
                "attribute": "LifestealAndSpellVamp",
                "modifiers": [
                  {
                    "values": [
                      10,
                      14,
                      18,
                      22,
                      26
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldValue",
                "modifiers": [
                  {
                    "values": [
                      70,
                      115,
                      160,
                      205,
                      250
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "W1ReactivateTime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "W1CooldownRecovered",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "LifestealAndSpellVampTime",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                25
              ],
              "units": [
                "energy"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                12
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Location",
        "affects": "Self, Allies",
        "spellshieldable": false,
        "resource": "Energy",
        "damageType": "Physical Damage",
        "spellEffects": "Positive MoveBlock, Positive Boon",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself <shield>70/115/160/205/250 + 80% Shield</shield> for 2 seconds and reduces this Ability's Cooldown by 50%. Lee Sin may <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin gains 10/14/18/22/26% Omnivamp for 4 seconds.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "",
        "angle": "",
        "castTime": "0.264",
        "effectRadius": "750",
        "targetRange": "700"
      }
    ],
    "E": [
      {
        "name": "Tempest",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesine1.png",
        "effects": [
          {
            "description": "Lee Sin smashes the ground, sending out a shockwave that deals <magicDamage>35/60/85/110/135 + 100% total AD magic damage</magicDamage> and reveals them for 4 seconds. If this hits an enemy, Lee Sin can <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin <status>Slows</status> nearby enemies struck by the shockwave by 35/45/55/65/75% decaying over 4 seconds.",
            "leveling": [
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      35,
                      45,
                      55,
                      65,
                      75
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
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                ]
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                "attribute": "E1Damage",
                "modifiers": [
                  {
                    "values": [
                      35,
                      60,
                      85,
                      110,
                      135
                    ],
                    "units": [
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                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReactivateTime",
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                ]
              },
              {
                "attribute": "SlowDuration",
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                    ],
                    "units": [
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                  }
                ]
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            ]
          }
        ],
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              "units": [
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            }
          ]
        },
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        },
        "targeting": "Self (Area)",
        "affects": "Self, Enemies",
        "spellshieldable": false,
        "resource": "Energy",
        "damageType": "Physical Damage",
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        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
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        "blurb": "Lee Sin smashes the ground, sending out a shockwave that deals <magicDamage>35/60/85/110/135 + 100% total AD magic damage</magicDamage> and reveals them for 4 seconds. If this hits an enemy, Lee Sin can <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin <status>Slows</status> nearby enemies struck by the shockwave by 35/45/55/65/75% decaying over 4 seconds.",
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        "rechargeRate": "",
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        "tetherRadius": "",
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        "castTime": "0.25",
        "effectRadius": "450",
        "targetRange": "450"
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        "name": "Cripple",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesine2.png",
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          {
            "description": "Lee Sin smashes the ground, sending out a shockwave that deals <magicDamage>35/60/85/110/135 + 100% total AD magic damage</magicDamage> and reveals them for 4 seconds. If this hits an enemy, Lee Sin can <recast>Recast</recast> for the next 3 seconds.<br><br><recast>Recast:</recast> Lee Sin <status>Slows</status> nearby enemies struck by the shockwave by 35/45/55/65/75% decaying over 4 seconds.",
            "leveling": [
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                "modifiers": [
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                  {
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                      35,
                      60,
                      85,
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                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
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        ],
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              "units": [
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            }
          ]
        },
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            }
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          "affectedByCdr": true
        },
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        "affects": "Self, Enemies",
        "spellshieldable": false,
        "resource": "Energy",
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        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
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        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "450",
        "targetRange": "450"
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    ],
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      {
        "name": "Dragon's Rage",
        "icon": "https://raw.communitydragon.org/16.1/game/assets/characters/leesin/hud/icons2d/leesinr.png",
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          {
            "description": "Lee Sin performs a powerful roundhouse kick <status>Knocking Back</status> an enemy champion and dealing <physicalDamage>175/400/625 physical damage</physicalDamage>.<br><br>Enemies the target collides with are briefly <status>Knocked Up</status> and take <physicalDamage>175/400/625 plus 12/15/18% of the kicked enemy's bonus Health as physical damage</physicalDamage>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
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                    "units": [
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                      "physical damage",
                      "physical damage"
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                  }
                ]
              },
              {
                "attribute": "PercentHPCarryThrough",
                "modifiers": [
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                    "values": [
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                      15,
                      18
                    ],
                    "units": [
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                      "%",
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                  }
                ]
              },
              {
                "attribute": "KickDistance",
                "modifiers": [
                  {
                    "values": [
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                    "units": [
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                    ]
                  }
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            }
          ],
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        },
        "targeting": "",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Energy",
        "damageType": "Physical Damage",
        "spellEffects": "Ultimate, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Lee Sin performs a powerful roundhouse kick <status>Knocking Back</status> an enemy champion and dealing <physicalDamage>175/400/625 physical damage</physicalDamage>.<br><br>Enemies the target collides with are briefly <status>Knocked Up</status> and take <physicalDamage>175/400/625 plus 12/15/18% of the kicked enemy's bonus Health as physical damage</physicalDamage>.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "40",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "40",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "375",
        "targetRange": "375"
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  "releaseDate": "2011-04-01",
  "releasePatch": "1.0.0.114",
  "patchLastChanged": "26.05",
  "price": {
    "blueEssence": 675,
    "rp": 585
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  "lore": "A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.",
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      "lore": "",
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      "name": "Traditional Lee Sin",
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      "formatName": "Traditional",
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      "lore": "Every now and then, an upstart martial artist climbs the mountain to the monastery near the peak and challenges the blindfolded master who's made his home there. When that happens, those living at the mountain's base know to ready some clean bandages and hot tea—for it won't be long before the challenger returns, utterly defeated.",
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      "lore": "The traditional garb of Shojin acolytes never sat well on the ambitious shoulders of young Lee Sin, who brimmed with more raw potential than any of his fellow acolytes could ever dream of. And yet, he grew into it: both the garb, and the dragon's power.",
      "release": "2011-04-01",
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      "splashArtist": [
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      "lootEligible": true,
      "cost": "1350",
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      "rarity": "Epic",
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          "name": "Pearl",
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              "description": "This chroma was released as a bundle exclusive in 2020.",
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        {
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      ],
      "lore": "A warrior ascetic consumed with an electric passion for justice, Lee Sin climbed the mountain of the storm dragon Ao Shin, hoping to receive his blessing. Having returned from the summit as a legendary Dragonmancer, Lee Sin now doles out thunderous punishment to villains everywhere—ever under the watchful eye of his draconic patron.",
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      "splashArtist": [
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    {
      "name": "Prestige Nightbringer Lee Sin (2022)",
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      "lore": "Fully consumed by chaos and his blind devotion to the thrill of battle, Lee Sin has become night incarnate, gilded by his divinity.",
      "release": "2022-04-01",
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      "splashArtist": [
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        "Kudos Productions"
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    },
    {
      "name": "Zenith Games Lee Sin",
      "id": 64041,
      "isBase": false,
      "availability": "Available",
      "formatName": "Zenith Games",
      "lootEligible": true,
      "cost": "1350",
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      "distribution": "",
      "rarity": "Epic",
      "chromas": [
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        {
          "name": "Obsidian",
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          "name": "Pearl",
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              "description": "This chroma was released as a bundle exclusive in 2022.",
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      "lore": "Martial artist Lee Sin's focus on overwhelming his opponents before they could react had won him many championships, but also burned him out. Realizing that his strategy had been rooted in fear, he augments his body not to give himself more strength, but to concentrate his mind and senses.",
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      "splashArtist": [
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      "name": "Heavenscale Lee Sin",
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      "isBase": false,
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      "lootEligible": true,
      "cost": "1820",
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      "lore": "All hail the Prince of Dragons, heir to the throne of the heavenly Kingdom of Dragons! A noble and just prince, Lee Sin is deeply devoted to his people. When he hears the telltale crackle of fireworks just below the clouds, he knows it's time to learn more about his human subjects—and how they greet the New Year with a bang!",
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    {
      "name": "T1 Lee Sin",
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      "isBase": false,
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      "lore": "Honoring Oner's winning performance as Lee Sin during the 2023 World Championship.",
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      "isBase": false,
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