{
  "id": 233,
  "key": "Briar",
  "name": "Briar",
  "title": "the Restrained Hunger",
  "fullName": "Briar, the Restrained Hunger",
  "icon": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/233.png",
  "resource": "Fury",
  "attackType": "Melee",
  "adaptiveType": "Physical Damage",
  "stats": {
    "health": {
      "flat": 625,
      "percent": 0,
      "perLevel": 100,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 30,
      "percent": 0,
      "perLevel": 4.5,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 60,
      "percent": 0,
      "perLevel": 2.5,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 340,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.644,
      "percent": 0,
      "perLevel": 2,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.644,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 125,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "JUNGLE"
  ],
  "roles": [
    "FIGHTER",
    "DIVER",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 2,
    "toughness": 2,
    "control": 3,
    "mobility": 3,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 2
  },
  "abilities": {
    "P": [
      {
        "name": "Crimson Curse",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/briar/hud/icons2d/briarp.png",
        "effects": [
          {
            "description": "Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.",
            "leveling": [
              {
                "attribute": "BleedDuration",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BleedTickRate",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealPercent",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealShieldPerMissingHPPercent",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CurrentHealthPercentCost",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BleedPercentAdd",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxBleedStacks",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "stacks"
                    ]
                  }
                ]
              },
              {
                "attribute": "PercentOfBleedHealedOnKill",
                "modifiers": [
                  {
                    "values": [
                      1.25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                0.05
              ],
              "units": [
                "health"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Fury",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": ""
      }
    ],
    "Q": [
      {
        "name": "Head Rush",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/briar/hud/icons2d/briarq.png",
        "effects": [
          {
            "description": "Briar leaps to a target, <status>Stunning</status> it for 0.85 seconds, dealing <physicalDamage>60/85/110/135/160 physical damage</physicalDamage> and reducing 10/12.5/15/17.5/20% <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> for 5 seconds.<br><br><rules>Briar will stop prioritizing champions if she casts this Ability on a minion or monster during <keywordMajor>Blood Frenzy</keywordMajor>.</rules>",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      85,
                      110,
                      135,
                      160
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeedBase",
                "modifiers": [
                  {
                    "values": [
                      600
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "ExtraDashSpeedBasedOnDistance",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "StunDuration",
                "modifiers": [
                  {
                    "values": [
                      0.85
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShredPercent",
                "modifiers": [
                  {
                    "values": [
                      10,
                      12.5,
                      15,
                      17.5,
                      20
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShredDuration",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                13,
                13,
                12,
                11,
                10
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Self, Allies, Enemies",
        "spellshieldable": true,
        "resource": "Fury",
        "damageType": "Physical Damage",
        "spellEffects": "Positive MoveBlock, ImmobilizingCCSpell, AttackReset",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Briar leaps to a target, <status>Stunning</status> it for 0.85 seconds, dealing <physicalDamage>60/85/110/135/160 physical damage</physicalDamage> and reducing 10/12.5/15/17.5/20% <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> for 5 seconds.<br><br><rules>Briar will stop prioritizing champions if she casts this Ability on a minion or monster during <keywordMajor>Blood Frenzy</keywordMajor>.</rules>",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "",
        "targetRange": "475"
      }
    ],
    "W": [
      {
        "name": "Blood Frenzy",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/briar/hud/icons2d/briarw.png",
        "effects": [
          {
            "description": "Briar leaps and enters a <keywordMajor>Blood Frenzy</keywordMajor>, self-taunting to the nearest enemy for 5 seconds, prioritizing Champions. While in <keywordMajor>Blood Frenzy</keywordMajor> she gains <attackSpeed>55/65/75/85/95% Attack Speed</attackSpeed> and <speed>24/33/42/51/60% Move Speed</speed>, and her Attacks deal <physicalDamage>60/70/80/90/100% total AD physical damage</physicalDamage> to enemies surrounding her target.<br><br>Briar can <recast>Recast</recast> this Ability to empower her next Attack. It deals <physicalDamage>5/20/35/50/65 + 105% total AD + 9 + 2.5% total AD% missing Health physical damage</physicalDamage> and <healing>heals Briar for 5% current Health + 24/28/32/36/40% of the damage dealt</healing>.<br>",
            "leveling": [
              {
                "attribute": "TauntRange",
                "modifiers": [
                  {
                    "values": [
                      1000
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinDashDistance",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxDashDistance",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxRangeOverWalls",
                "modifiers": [
                  {
                    "values": [
                      650
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1200
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "BerserkDuration",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BerserkAS",
                "modifiers": [
                  {
                    "values": [
                      55,
                      65,
                      75,
                      85,
                      95
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BerserkMS",
                "modifiers": [
                  {
                    "values": [
                      24,
                      33,
                      42,
                      51,
                      60
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackBonusDamage",
                "modifiers": [
                  {
                    "values": [
                      5,
                      20,
                      35,
                      50,
                      65
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackPercentMissingHealth",
                "modifiers": [
                  {
                    "values": [
                      9
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackHealPercent",
                "modifiers": [
                  {
                    "values": [
                      24,
                      28,
                      32,
                      36,
                      40
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxMonsterDamage",
                "modifiers": [
                  {
                    "values": [
                      400
                    ],
                    "units": [
                      "physical damage"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                14,
                14,
                13,
                12,
                11
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Allies, Enemies",
        "spellshieldable": true,
        "resource": "Fury",
        "damageType": "Physical Damage",
        "spellEffects": "Positive MoveBlock, Positive EmpowerAttack, AttackReset, PlayerSelectedDashDirection",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Briar leaps and enters a <keywordMajor>Blood Frenzy</keywordMajor>, self-taunting to the nearest enemy for 5 seconds, prioritizing Champions. While in <keywordMajor>Blood Frenzy</keywordMajor> she gains <attackSpeed>55/65/75/85/95% Attack Speed</attackSpeed> and <speed>24/33/42/51/60% Move Speed</speed>, and her Attacks deal <physicalDamage>60/70/80/90/100% total AD physical damage</physicalDamage> to enemies surrounding her target.<br><br>Briar can <recast>Recast</recast> this Ability to empower her next Attack. It deals <physicalDamage>5/20/35/50/65 + 105% total AD + 9 + 2.5% total AD% missing Health physical damage</physicalDamage> and <healing>heals Briar for 5% current Health + 24/28/32/36/40% of the damage dealt</healing>.<br>",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "50",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "400",
        "speed": "",
        "width": "50",
        "angle": "",
        "castTime": "0.154",
        "effectRadius": "675",
        "targetRange": "350"
      },
      {
        "name": "Snack Attack",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/briar/hud/icons2d/briarw2.png",
        "effects": [
          {
            "description": "Briar leaps and enters a <keywordMajor>Blood Frenzy</keywordMajor>, self-taunting to the nearest enemy for 5 seconds, prioritizing Champions. While in <keywordMajor>Blood Frenzy</keywordMajor> she gains <attackSpeed>55/65/75/85/95% Attack Speed</attackSpeed> and <speed>24/33/42/51/60% Move Speed</speed>, and her Attacks deal <physicalDamage>60/70/80/90/100% total AD physical damage</physicalDamage> to enemies surrounding her target.<br><br>Briar can <recast>Recast</recast> this Ability to empower her next Attack. It deals <physicalDamage>5/20/35/50/65 + 105% total AD + 9 + 2.5% total AD% missing Health physical damage</physicalDamage> and <healing>heals Briar for 5% current Health + 24/28/32/36/40% of the damage dealt</healing>.<br>",
            "leveling": [
              {
                "attribute": "TauntRange",
                "modifiers": [
                  {
                    "values": [
                      1000
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinDashDistance",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxDashDistance",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxRangeOverWalls",
                "modifiers": [
                  {
                    "values": [
                      650
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      1200
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "BerserkDuration",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BerserkAS",
                "modifiers": [
                  {
                    "values": [
                      55,
                      65,
                      75,
                      85,
                      95
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BerserkMS",
                "modifiers": [
                  {
                    "values": [
                      24,
                      33,
                      42,
                      51,
                      60
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackBonusDamage",
                "modifiers": [
                  {
                    "values": [
                      5,
                      20,
                      35,
                      50,
                      65
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackPercentMissingHealth",
                "modifiers": [
                  {
                    "values": [
                      9
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackHealPercent",
                "modifiers": [
                  {
                    "values": [
                      24,
                      28,
                      32,
                      36,
                      40
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxMonsterDamage",
                "modifiers": [
                  {
                    "values": [
                      400
                    ],
                    "units": [
                      "physical damage"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                14,
                14,
                13,
                12,
                11
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Allies, Enemies",
        "spellshieldable": true,
        "resource": "Fury",
        "damageType": "Physical Damage",
        "spellEffects": "Positive MoveBlock, Positive EmpowerAttack, AttackReset, PlayerSelectedDashDirection",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Briar leaps and enters a <keywordMajor>Blood Frenzy</keywordMajor>, self-taunting to the nearest enemy for 5 seconds, prioritizing Champions. While in <keywordMajor>Blood Frenzy</keywordMajor> she gains <attackSpeed>55/65/75/85/95% Attack Speed</attackSpeed> and <speed>24/33/42/51/60% Move Speed</speed>, and her Attacks deal <physicalDamage>60/70/80/90/100% total AD physical damage</physicalDamage> to enemies surrounding her target.<br><br>Briar can <recast>Recast</recast> this Ability to empower her next Attack. It deals <physicalDamage>5/20/35/50/65 + 105% total AD + 9 + 2.5% total AD% missing Health physical damage</physicalDamage> and <healing>heals Briar for 5% current Health + 24/28/32/36/40% of the damage dealt</healing>.<br>",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "50",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "400",
        "speed": "",
        "width": "50",
        "angle": "",
        "castTime": "0.154",
        "effectRadius": "675",
        "targetRange": "350"
      }
    ],
    "E": [
      {
        "name": "Chilling Scream",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/briar/hud/icons2d/briare.png",
        "effects": [
          {
            "description": "<charge>Begin Charging:</charge> Briar removes <keywordMajor>Blood Frenzy</keywordMajor> and gathers energy, gaining 35% damage reduction and restoring <healing>10/11.5/13/14.5/16% current Health</healing> over 1 second.<br><br><release>Release:</release> Briar unleashes a scream that deals up to <magicDamage>80/115/150/185/220 magic damage</magicDamage> based on time charged, and <status>Slows</status> by 80% for 0.5 seconds. When fully charged, the scream <status>Knocks Back</status> enemies, dealing <magicDamage>140/215/290/365/440 + 240% total AD + 240% magic damage</magicDamage> to those who hit a wall and <status>Stunning</status> them for 1.5 seconds.",
            "leveling": [
              {
                "attribute": "MaxBaseDamage",
                "modifiers": [
                  {
                    "values": [
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                      115,
                      150,
                      185,
                      220
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                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "WallHitBaseDamage",
                "modifiers": [
                  {
                    "values": [
                      140,
                      215,
                      290,
                      365,
                      440
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinMissileRange",
                "modifiers": [
                  {
                    "values": [
                      400
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxMissileRange",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "Width",
                "modifiers": [
                  {
                    "values": [
                      380
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "RectangleDistanceBehindCaster",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "RectangleDistanceInFrontOfCaster",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
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                    ]
                  }
                ]
              },
              {
                "attribute": "RKnockupHeight",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "RKnockupDuration",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "RKnockTowardsSpeed",
                "modifiers": [
                  {
                    "values": [
                      1800
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "WallStunDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
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                    ]
                  }
                ]
              },
              {
                "attribute": "KnockbackDistance",
                "modifiers": [
                  {
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                    ],
                    "units": [
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                    ]
                  }
                ]
              }
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          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
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              "values": [
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              ],
              "units": [
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              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Fury",
        "damageType": "Physical Damage",
        "spellEffects": "ImmobilizingCCSpell, ChannelSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
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        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "230",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "230",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "400"
      }
    ],
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      {
        "name": "Certain Death",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/briar/hud/icons2d/briarr.png",
        "effects": [
          {
            "description": "Briar kicks her pillory's hemolith gemstone and flies to the location of the first champion it hits, marking them as her prey. On landing, she deals <magicDamage>150/250/350 magic damage</magicDamage> to everything nearby and causes enemies who are not her prey to <status>Flee</status> for 1.5 seconds. She then enters an empowered <keywordMajor>Blood Frenzy</keywordMajor> and will pursue her prey until death. During this time, she gains 20% total AD <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR>, 10/15/20% Lifesteal, and an additional <speed>10/20/30% Move Speed</speed>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      150,
                      250,
                      350
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "HuntDuration",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
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                    ]
                  }
                ]
              },
              {
                "attribute": "FearDuration",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
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                    ]
                  }
                ]
              },
              {
                "attribute": "FleeSlowPercent",
                "modifiers": [
                  {
                    "values": [
                      35
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AoERadius",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
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                    ]
                  }
                ]
              },
              {
                "attribute": "MinDashSpeed",
                "modifiers": [
                  {
                    "values": [
                      2500
                    ],
                    "units": [
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                    ]
                  }
                ]
              },
              {
                "attribute": "MaxDashSpeed",
                "modifiers": [
                  {
                    "values": [
                      5000
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "IdealDashTime",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "LifestealPercent",
                "modifiers": [
                  {
                    "values": [
                      10,
                      15,
                      20
                    ],
                    "units": [
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ResistADRatio",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
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                    ]
                  }
                ]
              },
              {
                "attribute": "ExtraMoveSpeedPercent",
                "modifiers": [
                  {
                    "values": [
                      10,
                      20,
                      30
                    ],
                    "units": [
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                      "%",
                      "%"
                    ]
                  }
                ]
              }
            ]
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        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
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            {
              "values": [
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                120,
                100
              ],
              "units": [
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                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Location",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Fury",
        "damageType": "Physical Damage",
        "spellEffects": "Ultimate, ImmobilizingCCSpell, Positive MoveBlock",
        "projectile": "Missile",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Briar kicks her pillory's hemolith gemstone and flies to the location of the first champion it hits, marking them as her prey. On landing, she deals <magicDamage>150/250/350 magic damage</magicDamage> to everything nearby and causes enemies who are not her prey to <status>Flee</status> for 1.5 seconds. She then enters an empowered <keywordMajor>Blood Frenzy</keywordMajor> and will pursue her prey until death. During this time, she gains 20% total AD <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR>, 10/15/20% Lifesteal, and an additional <speed>10/20/30% Move Speed</speed>.",
        "missileSpeed": "2200",
        "rechargeRate": "",
        "collisionRadius": "160",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "2200",
        "width": "160",
        "angle": "",
        "castTime": "1",
        "effectRadius": "100",
        "targetRange": "12000"
      }
    ]
  },
  "releaseDate": "2023-09-14",
  "releasePatch": "13.18",
  "patchLastChanged": "26.09",
  "price": {
    "blueEssence": 2400,
    "rp": 880
  },
  "lore": "A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she's controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn't easy.",
  "faction": "noxus",
  "skins": [
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      "isBase": true,
      "availability": "AVAILABLE",
      "formatName": "Briar",
      "lootEligible": true,
      "cost": "880",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2023-09-14",
      "set": [],
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      "newEffects": false,
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      "newRecall": false,
      "newVoice": false,
      "newQuotes": false,
      "voiceActor": [],
      "splashArtist": []
    },
    {
      "name": "Street Demons Briar",
      "id": 233001,
      "isBase": false,
      "availability": "Available",
      "formatName": "Street Demons",
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      "cost": "1350",
      "sale": 0,
      "distribution": "",
      "rarity": "Epic",
      "chromas": [
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          "descriptions": [],
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          "chromaPath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/233/233009.png",
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          "descriptions": [],
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        },
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          "descriptions": [
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              "description": "This chroma was released as a bundle exclusive in 2023.",
              "region": "riot"
            }
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          "rarities": [
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              "region": "riot"
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          "chromaPath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/233/233007.png",
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          "descriptions": [],
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        {
          "name": "Tanzanite",
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          "chromaPath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/233/233005.png",
          "colors": [
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          "descriptions": [],
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        },
        {
          "name": "Turquoise",
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          "chromaPath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/233/233006.png",
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      ],
      "lore": "Whether you see her violently in-your-face tags that inspire audiences to get WILD, or her more relaxed art rife with cheeky humor, Briar's work makes an impression. As a jiangshi, she feeds off of the energy her art creates, so which style she uses really just depends on how hungry Briar is.",
      "release": "2023-09-13",
      "set": [
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      ],
      "splashPath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/assets/characters/briar/skins/skin01/images/briar_splash_centered_1.jpg",
      "uncenteredSplashPath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/assets/characters/briar/skins/skin01/images/briar_splash_uncentered_1.jpg",
      "tilePath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/assets/characters/briar/skins/skin01/images/briar_splash_tile_1.jpg",
      "loadScreenPath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/assets/characters/briar/skins/skin01/briarloadscreen_1.jpg",
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      "newEffects": true,
      "newAnimations": true,
      "newRecall": true,
      "newVoice": false,
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      "splashArtist": [
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    },
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      "name": "Primordian Briar",
      "id": 233010,
      "isBase": false,
      "availability": "Available",
      "formatName": "Primordian",
      "lootEligible": true,
      "cost": "1350",
      "sale": 0,
      "distribution": "",
      "rarity": "Epic",
      "chromas": [
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          "colors": [
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          "descriptions": [
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              "description": "This chroma was released as a Loot exclusive in the 2024 Anima Squad event.",
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              "region": "riot"
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      "lore": "Briar was an early draft of Aatrox's perfection, but was deemed a “failure”—because instead of using her finely-honed mind to get back at surface-dwellers, she loves humans! Now that Briar has joined up with Anima Squad, maybe they can show her how to be more than what she was made to be.",
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        "Kudos Productions"
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    {
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}