{
  "id": 875,
  "key": "Sett",
  "name": "Sett",
  "title": "the Boss",
  "fullName": "Sett, the Boss",
  "icon": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/875.png",
  "resource": "Other",
  "attackType": "Melee",
  "adaptiveType": "Physical Damage",
  "stats": {
    "health": {
      "flat": 670,
      "percent": 0,
      "perLevel": 114,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 7,
      "percent": 0,
      "perLevel": 0.5,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 33,
      "percent": 0,
      "perLevel": 4.7,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 28,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 60,
      "percent": 0,
      "perLevel": 4,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 340,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.625,
      "percent": 0,
      "perLevel": 1.75,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.625,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 125,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "TOP"
  ],
  "roles": [
    "FIGHTER",
    "JUGGERNAUT",
    "TANK"
  ],
  "attributeRatings": {
    "damage": 2,
    "toughness": 2,
    "control": 2,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 2
  },
  "abilities": {
    "P": [
      {
        "name": "Pit Grit",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sett/hud/icons2d/sett_p.png",
        "effects": [
          {
            "description": "Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.",
            "leveling": [
              {
                "attribute": "NumHits",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "LockoutTimer",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "MarkerDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "GrabDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "SelfSlowPercent",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHPOnHit",
                "modifiers": [
                  {
                    "values": [
                      6
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MissingHealthUnit",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackSpeed",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "JabDamagePercent",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HookDamagePercentFinal",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveHealthThreshold",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveHealthThresholdAmp",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Self",
        "spellshieldable": false,
        "resource": "Other",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "Q": [
      {
        "name": "Knuckle Down",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sett/hud/icons2d/sett_q.png",
        "effects": [
          {
            "description": "Sett itches for a fight, gaining <speed>30% Move Speed</speed> towards enemy champions for 1.5 seconds.<br><br>Additionally Sett's next two Attacks deal an additional <physicalDamage>10/20/30/40/50 plus 0.01 + 0.01/0.015/0.02/0.025/0.03% max Health max Health physical damage</physicalDamage>.",
            "leveling": [
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      20,
                      30,
                      40,
                      50
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "StackCount",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "stacks"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthCost",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSAmount",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "AdrenalineDecayLockTimer",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseHealthCost",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "health"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      120
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "EnemyMaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "QMinimumDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      15,
                      20,
                      25,
                      30
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHealthTADRatioTOOLTIP",
                "modifiers": [
                  {
                    "values": [
                      100,
                      150,
                      200,
                      250,
                      300
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                9,
                9,
                8,
                7,
                6
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Self",
        "affects": "Self, Enemies",
        "spellshieldable": false,
        "resource": "Other",
        "damageType": "Physical Damage",
        "spellEffects": "AttackReset",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sett itches for a fight, gaining <speed>30% Move Speed</speed> towards enemy champions for 1.5 seconds.<br><br>Additionally Sett's next two Attacks deal an additional <physicalDamage>10/20/30/40/50 plus 0.01 + 0.01/0.015/0.02/0.025/0.03% max Health max Health physical damage</physicalDamage>.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.33",
        "effectRadius": "",
        "targetRange": "0"
      },
      {
        "name": "Buff",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sett/hud/icons2d/sett_buff.png",
        "effects": [
          {
            "description": "Sett itches for a fight, gaining <speed>30% Move Speed</speed> towards enemy champions for 1.5 seconds.<br><br>Additionally Sett's next two Attacks deal an additional <physicalDamage>10/20/30/40/50 plus 0.01 + 0.01/0.015/0.02/0.025/0.03% max Health max Health physical damage</physicalDamage>.",
            "leveling": [
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      20,
                      30,
                      40,
                      50
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "StackCount",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "stacks"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthCost",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSAmount",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "AdrenalineDecayLockTimer",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseHealthCost",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "health"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      120
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "EnemyMaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "QMinimumDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      15,
                      20,
                      25,
                      30
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHealthTADRatioTOOLTIP",
                "modifiers": [
                  {
                    "values": [
                      100,
                      150,
                      200,
                      250,
                      300
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                9,
                8,
                7,
                6,
                5
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Other",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sett itches for a fight, gaining <speed>30% Move Speed</speed> towards enemy champions for 1.5 seconds.<br><br>Additionally Sett's next two Attacks deal an additional <physicalDamage>10/20/30/40/50 plus 0.01 + 0.01/0.015/0.02/0.025/0.03% max Health max Health physical damage</physicalDamage>.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "W": [
      {
        "name": "Haymaker",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sett/hud/icons2d/sett_w.png",
        "effects": [
          {
            "description": "<spellPassive>Passive:</spellPassive> Sett stores 100% of damage taken as <keywordMajor>Grit</keywordMajor>, up to <keywordMajor>5000% current Health</keywordMajor>. <keywordMajor>Grit</keywordMajor> decays quickly 4 seconds after the damage was taken.<br><br><spellActive>Active:</spellActive> Sett consumes all <keywordMajor>Grit</keywordMajor>, gaining a <shield>100% Grit consumed Shield</shield> decaying over 3 seconds. Sett then delivers a massive punch, dealing <trueDamage>80/100/120/140/160 plus 0.25 + 0.25% total AD Grit consumed true damage</trueDamage> to enemies in the center (max <trueDamage>0 damage</trueDamage>). Enemies not in the center instead take <physicalDamage>physical damage</physicalDamage>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      80,
                      100,
                      120,
                      140,
                      160
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageAmp",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      0.75
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "MovementSpeed",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "GreyHealthDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldConversion",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageStored",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "StoredHealth",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "LockTime",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "ResourceDecayRate",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageConversionBase",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                18,
                18,
                16.5,
                15,
                13.5
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Other",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passive:</spellPassive> Sett stores 100% of damage taken as <keywordMajor>Grit</keywordMajor>, up to <keywordMajor>5000% current Health</keywordMajor>. <keywordMajor>Grit</keywordMajor> decays quickly 4 seconds after the damage was taken.<br><br><spellActive>Active:</spellActive> Sett consumes all <keywordMajor>Grit</keywordMajor>, gaining a <shield>100% Grit consumed Shield</shield> decaying over 3 seconds. Sett then delivers a massive punch, dealing <trueDamage>80/100/120/140/160 plus 0.25 + 0.25% total AD Grit consumed true damage</trueDamage> to enemies in the center (max <trueDamage>0 damage</trueDamage>). Enemies not in the center instead take <physicalDamage>physical damage</physicalDamage>.",
        "missileSpeed": "1600",
        "rechargeRate": "",
        "collisionRadius": "90",
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        "speed": "1600",
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        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sett/hud/icons2d/sett_e.png",
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        "spellshieldable": true,
        "resource": "Other",
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        "spellEffects": "AttackReset, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
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        "rechargeRate": "",
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        "speed": "",
        "width": "",
        "angle": "",
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        "name": "The Show Stopper",
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              },
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                "attribute": "DistanceToFirstHit",
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        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
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  "releasePatch": "10.1",
  "patchLastChanged": "25.17",
  "price": {
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    "rp": 585
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      "lore": "A nameless barbarian who survived on the outskirts, Sett knew his greatest talent came from his fists. After building his wealth and reputation in brutal fighting pits, he created a new persona, donning the title of The Savage Wolf. Upon hearing of the leviathan invasion, he used his fame and fortune to acquire an Avalon of his own in order to, once and for all, prove his might in front of a captivated audience.",
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      "cost": "1350",
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        "Kudos Productions"
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      "distribution": "",
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      ],
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      "newVoice": false,
      "newQuotes": false,
      "voiceActor": [
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      "splashArtist": [
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        "Julia Yurtsev",
        "Jennifer Wuestling"
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    {
      "name": "Radiant Serpent Sett",
      "id": 875066,
      "isBase": false,
      "availability": "Limited",
      "formatName": "Radiant Serpent",
      "lootEligible": false,
      "cost": "Sanctum",
      "sale": 0,
      "distribution": "0.5% drop rate from the Sanctum or opening 80 Ancient Sparks",
      "rarity": "Exalted",
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          "id": 875066,
          "chromaPath": "",
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          "name": "Divine",
          "id": 875066,
          "chromaPath": "",
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      "lore": "A descendant of the Ivory Serpent spirit, Sett is an action movie star who uses his ancestral gifts to wow audiences and give his Ma the good life she deserves. When his hometown is threatened by a crime syndicate, it's time for Sett to play the hero in real life, too—but will his story star a fame-seeking hotshot, or a humble protector?",
      "release": "2025-01-09",
      "set": [
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      "splashPath": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/skin66/images/sett_splash_centered_66.jpg",
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      "newRecall": true,
      "newVoice": true,
      "newQuotes": false,
      "voiceActor": [
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      "splashArtist": [
        "Lejia Chan",
        "Kudos Productions"
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    {
      "name": "Spirit Blossom Springs Sett",
      "id": 875067,
      "isBase": false,
      "availability": "Available",
      "formatName": "Spirit Blossom Springs",
      "lootEligible": true,
      "cost": "1350",
      "sale": 0,
      "distribution": "",
      "rarity": "Epic",
      "chromas": [
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          "id": 875072,
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          "descriptions": [
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      "lore": "After an injury in the fighting rings forced Sett onto the sidelines, his mother sent him to Spirit Blossom Springs to recuperate. This “gift” included torturous deep tissue massages, cold water baths, fire walking, and more. It's a hard road to recovery, but Sett will do anything to make his mom happy—and get back into fighting shape.",
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