{
  "id": 14,
  "key": "Sion",
  "name": "Sion",
  "title": "The Undead Juggernaut",
  "fullName": "Sion, The Undead Juggernaut",
  "icon": "https://raw.communitydragon.org/16.3/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/14.png",
  "resource": "Mana",
  "attackType": "Melee",
  "adaptiveType": "Physical Damage",
  "stats": {
    "health": {
      "flat": 655,
      "percent": 0,
      "perLevel": 87,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 9,
      "percent": 0,
      "perLevel": 0.8,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 400,
      "percent": 0,
      "perLevel": 52,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 8,
      "percent": 0,
      "perLevel": 0.6,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 36,
      "percent": 0,
      "perLevel": 4.2,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 68,
      "percent": 0,
      "perLevel": 4,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 345,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.679,
      "percent": 0,
      "perLevel": 1.3,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.679,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "TOP"
  ],
  "roles": [
    "TANK",
    "VANGUARD",
    "FIGHTER"
  ],
  "attributeRatings": {
    "damage": 2,
    "toughness": 3,
    "control": 3,
    "mobility": 1,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 1
  },
  "abilities": {
    "P": [
      {
        "name": "Glory in Death",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sion/hud/icons2d/sion_passive1.png",
        "effects": [
          {
            "description": "After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.",
            "leveling": []
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "Self",
        "affects": "Self, Enemies",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.638",
        "effectRadius": "400",
        "targetRange": "25000"
      }
    ],
    "Q": [
      {
        "name": "Decimating Smash",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sion/hud/icons2d/sion_q.png",
        "effects": [
          {
            "description": "<charge>Begin Charging</charge>: Sion charges a heavy blow for up to 2 seconds.<br><br><release>Release</release>: Sion slams his axe down, briefly <status>Slowing</status> and dealing between <physicalDamage>40/60/80/100/120 + 40/50/60/70/80% total AD and 90/155/220/285/350 + 120/150/180/210/240% total AD physical damage</physicalDamage> based on charge time. If Sion charged for at least 1 second, enemies are <status>Knocked Up</status> and <status>Stunned</status> for between 1.25 and 2.25 seconds based on charge time.",
            "leveling": [
              {
                "attribute": "ADRatioMin",
                "modifiers": [
                  {
                    "values": [
                      40,
                      50,
                      60,
                      70,
                      80
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatioMax",
                "modifiers": [
                  {
                    "values": [
                      120,
                      150,
                      180,
                      210,
                      240
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "LowDamage",
                "modifiers": [
                  {
                    "values": [
                      40,
                      60,
                      80,
                      100,
                      120
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "HighDamage",
                "modifiers": [
                  {
                    "values": [
                      90,
                      155,
                      220,
                      285,
                      350
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinionRatio",
                "modifiers": [
                  {
                    "values": [
                      60
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MonsterRatio",
                "modifiers": [
                  {
                    "values": [
                      165
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseStunTime",
                "modifiers": [
                  {
                    "values": [
                      1.25
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                45
              ],
              "units": [
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                11,
                10,
                9,
                8,
                7
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Direction",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "ChannelSpell, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<charge>Begin Charging</charge>: Sion charges a heavy blow for up to 2 seconds.<br><br><release>Release</release>: Sion slams his axe down, briefly <status>Slowing</status> and dealing between <physicalDamage>40/60/80/100/120 + 40/50/60/70/80% total AD and 90/155/220/285/350 + 120/150/180/210/240% total AD physical damage</physicalDamage> based on charge time. If Sion charged for at least 1 second, enemies are <status>Knocked Up</status> and <status>Stunned</status> for between 1.25 and 2.25 seconds based on charge time.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "180",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "180",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "",
        "targetRange": "10000"
      }
    ],
    "W": [
      {
        "name": "Soul Furnace",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sion/hud/icons2d/sion_w1.png",
        "effects": [
          {
            "description": "<spellPassive>Passive</spellPassive>: Sion gains <scaleHealth>4 max Health</scaleHealth> when he kills a unit, or <scaleHealth>15</scaleHealth> for champion takedowns, large minions and large monsters.<br><br><spellActive>Active</spellActive>: Sion gains <shield>8/10/12/14/16 Shield</shield> for 6 seconds. After 3 seconds if the shield still holds, Sion can <recast>Recast</recast> to detonate the shield to deal <magicDamage>10/11/12/13/14 plus 14% max Health magic damage</magicDamage>.",
            "leveling": [
              {
                "attribute": "ShieldPercentHealthTooltip",
                "modifiers": [
                  {
                    "values": [
                      8,
                      10,
                      12,
                      14,
                      16
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamagePercentHealthTooltip",
                "modifiers": [
                  {
                    "values": [
                      10,
                      11,
                      12,
                      13,
                      14
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HPPerChampKill",
                "modifiers": [
                  {
                    "values": [
                      15
                    ],
                    "units": [
                      "health"
                    ]
                  }
                ]
              },
              {
                "attribute": "HPPerKill",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "health"
                    ]
                  }
                ]
              },
              {
                "attribute": "HPPerLargeKill",
                "modifiers": [
                  {
                    "values": [
                      15
                    ],
                    "units": [
                      "health"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                65,
                70,
                75,
                80,
                85
              ],
              "units": [
                "mana",
                "mana",
                "mana",
                "mana",
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                15,
                15,
                14,
                13,
                12
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Self",
        "affects": "Self, Allies, Enemies",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passive</spellPassive>: Sion gains <scaleHealth>4 max Health</scaleHealth> when he kills a unit, or <scaleHealth>15</scaleHealth> for champion takedowns, large minions and large monsters.<br><br><spellActive>Active</spellActive>: Sion gains <shield>8/10/12/14/16 Shield</shield> for 6 seconds. After 3 seconds if the shield still holds, Sion can <recast>Recast</recast> to detonate the shield to deal <magicDamage>10/11/12/13/14 plus 14% max Health magic damage</magicDamage>.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.638",
        "effectRadius": "400",
        "targetRange": "500"
      },
      {
        "name": "2",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sion/hud/icons2d/sion_w2.png",
        "effects": [
          {
            "description": "<font color='#FFE076'>Passive:</font> Sion gains 4 maximum Health whenever he kills a unit (15 for champion kills, assists, large minions and large monsters). <font color='#FF3300'>Current Bonus: 60/75/90/105/120 </font><br><br><font color='#FFE076'>Active:</font> Deal 40/65/90/115/140 <font color='#99FF99'>(+)</font> plus 14% of the target's maximum Health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters.",
            "leveling": [
              {
                "attribute": "ShieldPercentHealthTooltip",
                "modifiers": [
                  {
                    "values": [
                      8,
                      10,
                      12,
                      14,
                      16
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamagePercentHealthTooltip",
                "modifiers": [
                  {
                    "values": [
                      10,
                      11,
                      12,
                      13,
                      14
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HPPerChampKill",
                "modifiers": [
                  {
                    "values": [
                      15
                    ],
                    "units": [
                      "health"
                    ]
                  }
                ]
              },
              {
                "attribute": "HPPerKill",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "health"
                    ]
                  }
                ]
              },
              {
                "attribute": "HPPerLargeKill",
                "modifiers": [
                  {
                    "values": [
                      15
                    ],
                    "units": [
                      "health"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                11
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<font color='#FFE076'>Passive:</font> Sion gains 4 maximum Health whenever he kills a unit (15 for champion kills, assists, large minions and large monsters). <font color='#FF3300'>Current Bonus: 60/75/90/105/120 </font><br><br><font color='#FFE076'>Active:</font> Deal 40/65/90/115/140 <font color='#99FF99'>(+)</font> plus 14% of the target's maximum Health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "500"
      }
    ],
    "E": [
      {
        "name": "Roar of the Slayer",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sion/hud/icons2d/sion_e.png",
        "effects": [
          {
            "description": "Sion fires a shockwave, dealing <magicDamage>65/100/135/170/205 magic damage</magicDamage>, <status>Slowing</status> them by 40/45/50/55/60% for 2.5 seconds and removing <scaleArmor>25% Armor</scaleArmor> for 4 seconds. Non-champions hit are <status>Knocked Back</status>. Enemies hit by a <status>Knocked Back</status> unit take the same damage and effects.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      65,
                      100,
                      135,
                      170,
                      205
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      40,
                      45,
                      50,
                      55,
                      60
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ArmorShred",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      2.5
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "ArmorShredDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatio",
                "modifiers": [
                  {
                    "values": [
                      55
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                35,
                40,
                45,
                50,
                55
              ],
              "units": [
                "mana",
                "mana",
                "mana",
                "mana",
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                13,
                12,
                11,
                10,
                9
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Location",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sion fires a shockwave, dealing <magicDamage>65/100/135/170/205 magic damage</magicDamage>, <status>Slowing</status> them by 40/45/50/55/60% for 2.5 seconds and removing <scaleArmor>25% Armor</scaleArmor> for 4 seconds. Non-champions hit are <status>Knocked Back</status>. Enemies hit by a <status>Knocked Back</status> unit take the same damage and effects.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "80",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "80",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "100",
        "targetRange": "800"
      }
    ],
    "R": [
      {
        "name": "Unstoppable Onslaught",
        "icon": "https://raw.communitydragon.org/16.3/game/assets/characters/sion/hud/icons2d/sion_r1.png",
        "effects": [
          {
            "description": "Sion charges Unstoppably in a direction for 8 seconds, turning towards the mouse cursor. Sion stops on colliding with an enemy champion or wall or on <recast>Recasting</recast> this Ability. <br><br>At the end of the charge, Sion deals between <physicalDamage>150/300/450 + 60% total AD and 400/800/1200 + 120% total AD physical damage</physicalDamage> based on distance travelled. Enemies close to Sion are <status>Stunned</status> for between 0.75 and 1.75 seconds based on distance travelled. Enemies in a larger area are <status>Slowed</status> by 40/45/50% for 3 seconds.",
            "leveling": [
              {
                "attribute": "MinDamage",
                "modifiers": [
                  {
                    "values": [
                      150,
                      300,
                      450
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxDamage",
                "modifiers": [
                  {
                    "values": [
                      400,
                      800,
                      1200
                    ],
                    "units": [
                      "physical damage",
                      "physical damage",
                      "physical damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      40,
                      45,
                      50
                    ],
                    "units": [
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinionDamagePercent",
                "modifiers": [
                  {
                    "values": [
                      500
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                    "units": [
                      "%"
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                  }
                ]
              },
              {
                "attribute": "MinStunDuration",
                "modifiers": [
                  {
                    "values": [
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                    "units": [
                      "seconds"
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                  }
                ]
              },
              {
                "attribute": "MaxStunDuration",
                "modifiers": [
                  {
                    "values": [
                      1.75
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                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "MoveSpeedCap",
                "modifiers": [
                  {
                    "values": [
                      950
                    ],
                    "units": [
                      "physical damage"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                100
              ],
              "units": [
                "mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                10,
                140,
                100
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Location",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physical Damage",
        "spellEffects": "Ultimate, ChannelSpell, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sion charges Unstoppably in a direction for 8 seconds, turning towards the mouse cursor. Sion stops on colliding with an enemy champion or wall or on <recast>Recasting</recast> this Ability. <br><br>At the end of the charge, Sion deals between <physicalDamage>150/300/450 + 60% total AD and 400/800/1200 + 120% total AD physical damage</physicalDamage> based on distance travelled. Enemies close to Sion are <status>Stunned</status> for between 0.75 and 1.75 seconds based on distance travelled. Enemies in a larger area are <status>Slowed</status> by 40/45/50% for 3 seconds.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "100",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "100",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "500",
        "targetRange": "7500"
      }
    ]
  },
  "releaseDate": "2009-02-21",
  "releasePatch": "Alpha Week 2",
  "patchLastChanged": "26.08",
  "price": {
    "blueEssence": 675,
    "rp": 585
  },
  "lore": "A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.",
  "faction": "noxus",
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      "cost": "520",
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      "lore": "Over the years, many have asked—should art be chained by the fleeting concept of morality? Or should science bend a knee to the laws of man? Some believe progress is not made by holding ourselves back, and though we may give birth to monsters… Hextech will always guide our path...",
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      "lore": "Avoiding every social cue his roleplaying group throws his way, Sion has repeatedly rolled barbarians only to die immediately after rejoining the table. At this point he's spent more time working on character sheets than actually playing Rift Quest, and it shows: his newest barbarian's backstory reads, “Is a barbarian.”",
      "release": "2010-09-26",
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      "splashArtist": [
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      "name": "Lumberjack Sion",
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      "isBase": false,
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      "lore": "He's a lumberjack, and he's okay.",
      "release": "2011-01-24",
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      "name": "Warmonger Sion",
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      "availability": "Available",
      "formatName": "Warmonger",
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      "cost": "975",
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      "distribution": "",
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      "lore": "No memory of the man that Sion was remains. His life is spite, a curse on those who would dare to strike him down. But through it all—each ill-fated century—he remains, his decaying form bound together by his armor's dark magic.",
      "release": "2011-07-18",
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      "availability": "Available",
      "formatName": "Mecha Zero",
      "lootEligible": true,
      "cost": "1820",
      "sale": 0,
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      "lore": "The ultimate ground-based mecha unit, 0-SION becomes like a freight train once given a combat directive, and will literally stop at nothing to dismantle an opponent—no matter how much damage it takes. There are lingering concerns that it could go rogue, but so far these worries have been unfounded.",
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      "cost": "1350",
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