{
  "id": 875,
  "key": "Sett",
  "name": "Sett",
  "title": "der Boss",
  "fullName": "Sett, der Boss",
  "icon": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/875.png",
  "resource": "Sonstige",
  "attackType": "Nahkampf",
  "adaptiveType": "Physischer Schaden",
  "stats": {
    "health": {
      "flat": 670,
      "percent": 0,
      "perLevel": 114,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 7,
      "percent": 0,
      "perLevel": 0.5,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 33,
      "percent": 0,
      "perLevel": 4.7,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 28,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 60,
      "percent": 0,
      "perLevel": 4,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 340,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.625,
      "percent": 0,
      "perLevel": 1.75,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.625,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 125,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "TOP"
  ],
  "roles": [
    "FIGHTER",
    "JUGGERNAUT",
    "TANK"
  ],
  "attributeRatings": {
    "damage": 2,
    "toughness": 2,
    "control": 2,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 2
  },
  "abilities": {
    "P": [
      {
        "name": "Streitlustig",
        "icon": "https://raw.communitydragon.org/16.4/game/assets/characters/sett/hud/icons2d/sett_p.png",
        "effects": [
          {
            "description": "Sett schlägt bei seinen normalen Angriffen abwechselnd mit der linken und der rechten Faust zu. Sein rechter Faustschlag ist etwas kräftiger und schneller. Sett hasst es außerdem, zu verlieren. Er erhält zusätzliche Lebensregeneration, die auf seinem fehlenden Leben basiert.",
            "leveling": [
              {
                "attribute": "NumHits",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "LockoutTimer",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MarkerDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "GrabDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SelfSlowPercent",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHPOnHit",
                "modifiers": [
                  {
                    "values": [
                      6
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MissingHealthUnit",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackSpeed",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "JabDamagePercent",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HookDamagePercentFinal",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveHealthThreshold",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveHealthThresholdAmp",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Selbst",
        "spellshieldable": false,
        "resource": "Sonstige",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sett schlägt bei seinen normalen Angriffen abwechselnd mit der linken und der rechten Faust zu. Sein rechter Faustschlag ist etwas kräftiger und schneller. Sett hasst es außerdem, zu verlieren. Er erhält zusätzliche Lebensregeneration, die auf seinem fehlenden Leben basiert.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "Q": [
      {
        "name": "Auf eigene Faust",
        "icon": "https://raw.communitydragon.org/16.4/game/assets/characters/sett/hud/icons2d/sett_q.png",
        "effects": [
          {
            "description": "Sett ist auf Krawall gebürstet und erhält 1.5 Sekunden lang <speed>30% Lauftempo</speed>, wenn er sich auf gegnerische Champions zubewegt.<br /><br />Setts nächste beide Angriffe verursachen zusätzlich <physicalDamage>normalen Schaden</physicalDamage> in Höhe von 10/20/30/40/50 plus 0.01 + 0.01/0.015/0.02/0.025/0.03% maximales Leben des maximalen Lebens.",
            "leveling": [
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      20,
                      30,
                      40,
                      50
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StackCount",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Stapel"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthCost",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSAmount",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "AdrenalineDecayLockTimer",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseHealthCost",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "Leben"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      120
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "EnemyMaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "QMinimumDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      15,
                      20,
                      25,
                      30
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHealthTADRatioTOOLTIP",
                "modifiers": [
                  {
                    "values": [
                      100,
                      150,
                      200,
                      250,
                      300
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                9,
                9,
                8,
                7,
                6
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst",
        "affects": "Selbst, Gegner",
        "spellshieldable": false,
        "resource": "Sonstige",
        "damageType": "Physischer Schaden",
        "spellEffects": "AttackReset",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sett ist auf Krawall gebürstet und erhält 1.5 Sekunden lang <speed>30% Lauftempo</speed>, wenn er sich auf gegnerische Champions zubewegt.<br /><br />Setts nächste beide Angriffe verursachen zusätzlich <physicalDamage>normalen Schaden</physicalDamage> in Höhe von 10/20/30/40/50 plus 0.01 + 0.01/0.015/0.02/0.025/0.03% maximales Leben des maximalen Lebens.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.33",
        "effectRadius": "",
        "targetRange": "0"
      },
      {
        "name": "Auf eigene Faust (Variante 2)",
        "icon": "https://raw.communitydragon.org/16.4/game/assets/characters/sett/hud/icons2d/sett_buff.png",
        "effects": [
          {
            "description": "Sett ist auf Krawall gebürstet und erhält 1.5 Sekunden lang <speed>30% Lauftempo</speed>, wenn er sich auf gegnerische Champions zubewegt.<br /><br />Setts nächste beide Angriffe verursachen zusätzlich <physicalDamage>normalen Schaden</physicalDamage> in Höhe von 10/20/30/40/50 plus 0.01 + 0.01/0.015/0.02/0.025/0.03% maximales Leben des maximalen Lebens.",
            "leveling": [
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      20,
                      30,
                      40,
                      50
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StackCount",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Stapel"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthCost",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSAmount",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "AdrenalineDecayLockTimer",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseHealthCost",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "Leben"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      120
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "EnemyMaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "QMinimumDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      15,
                      20,
                      25,
                      30
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHealthTADRatioTOOLTIP",
                "modifiers": [
                  {
                    "values": [
                      100,
                      150,
                      200,
                      250,
                      300
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                9,
                8,
                7,
                6,
                5
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Sonstige",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sett ist auf Krawall gebürstet und erhält 1.5 Sekunden lang <speed>30% Lauftempo</speed>, wenn er sich auf gegnerische Champions zubewegt.<br /><br />Setts nächste beide Angriffe verursachen zusätzlich <physicalDamage>normalen Schaden</physicalDamage> in Höhe von 10/20/30/40/50 plus 0.01 + 0.01/0.015/0.02/0.025/0.03% maximales Leben des maximalen Lebens.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "W": [
      {
        "name": "Schwinger",
        "icon": "https://raw.communitydragon.org/16.4/game/assets/characters/sett/hud/icons2d/sett_w.png",
        "effects": [
          {
            "description": "<spellPassive>Passiv:</spellPassive> Sett speichert 100 % des erlittenen Schadens als <keywordMajor>Streitlust</keywordMajor>, bis zu einem Maximum von <keywordMajor>5000% current Health</keywordMajor>. Die <keywordMajor>Streitlust</keywordMajor> fällt 4 Sekunden nach dem Erleiden von Schaden rasch ab.<br /><br /><spellActive>Aktiv:</spellActive> Sett verbraucht seine gesamte <keywordMajor>Streitlust</keywordMajor> und erhält einen <shield>Schild</shield> in Höhe von 100 % der verbrauchten Streitlust, der über 3 Sekunden abfällt. Dann holt Sett zu einem gewaltigen Schlag aus, der Gegnern in der Mitte <trueDamage>absoluten Schaden</trueDamage> in Höhe von 80/100/120/140/160 plus 0.25 + 0.25% gesamte AD der verbrauchten Streitlust zufügt (max. <trueDamage>0 Schaden</trueDamage>). Gegner, die sich nicht in der Mitte befinden, erleiden stattdessen <physicalDamage>normalen Schaden</physicalDamage>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      80,
                      100,
                      120,
                      140,
                      160
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageAmp",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      0.75
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MovementSpeed",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "GreyHealthDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldConversion",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageStored",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StoredHealth",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "LockTime",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ResourceDecayRate",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageConversionBase",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                18,
                18,
                16.5,
                15,
                13.5
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Richtung",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Sonstige",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passiv:</spellPassive> Sett speichert 100 % des erlittenen Schadens als <keywordMajor>Streitlust</keywordMajor>, bis zu einem Maximum von <keywordMajor>5000% current Health</keywordMajor>. Die <keywordMajor>Streitlust</keywordMajor> fällt 4 Sekunden nach dem Erleiden von Schaden rasch ab.<br /><br /><spellActive>Aktiv:</spellActive> Sett verbraucht seine gesamte <keywordMajor>Streitlust</keywordMajor> und erhält einen <shield>Schild</shield> in Höhe von 100 % der verbrauchten Streitlust, der über 3 Sekunden abfällt. Dann holt Sett zu einem gewaltigen Schlag aus, der Gegnern in der Mitte <trueDamage>absoluten Schaden</trueDamage> in Höhe von 80/100/120/140/160 plus 0.25 + 0.25% gesamte AD der verbrauchten Streitlust zufügt (max. <trueDamage>0 Schaden</trueDamage>). Gegner, die sich nicht in der Mitte befinden, erleiden stattdessen <physicalDamage>normalen Schaden</physicalDamage>.",
        "missileSpeed": "1600",
        "rechargeRate": "",
        "collisionRadius": "90",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1600",
        "width": "90",
        "angle": "",
        "castTime": "0.233",
        "effectRadius": "220",
        "targetRange": "1000"
      }
    ],
    "E": [
      {
        "name": "Auf die Zwölf",
        "icon": "https://raw.communitydragon.org/16.4/game/assets/characters/sett/hud/icons2d/sett_e.png",
        "effects": [
          {
            "description": "Sett schleudert Gegner links und rechts von ihm gegeneinander, fügt ihnen dabei <physicalDamage>50/70/90/110/130 + 60% gesamte AD normalen Schaden</physicalDamage> zu und <status>verlangsamt</status> sie 0.5 Sekunden lang um 70 %. Schnappt sich Sett mindestens einen Gegner auf jeder Seite, werden alle Gegner 1 Sekunde lang <status>betäubt</status>.",
            "leveling": [
              {
                "attribute": "Duration",
                "modifiers": [
                  {
                    "values": [
                      0.25
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "LeapDistance",
                "modifiers": [
                  {
                    "values": [
                      250
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      50,
                      70,
                      90,
                      110,
                      130
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      70
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ThrowRange",
                "modifiers": [
                  {
                    "values": [
                      500
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "SingleBaseDamage",
                "modifiers": [
                  {
                    "values": [
                      10,
                      20,
                      30,
                      40,
                      50
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StunDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MonsterDamage",
                "modifiers": [
                  {
                    "values": [
                      150,
                      175,
                      200,
                      225,
                      250
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                18,
                16,
                14.5,
                13,
                11.5
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Position",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Sonstige",
        "damageType": "Physischer Schaden",
        "spellEffects": "AttackReset, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sett schleudert Gegner links und rechts von ihm gegeneinander, fügt ihnen dabei <physicalDamage>50/70/90/110/130 + 60% gesamte AD normalen Schaden</physicalDamage> zu und <status>verlangsamt</status> sie 0.5 Sekunden lang um 70 %. Schnappt sich Sett mindestens einen Gegner auf jeder Seite, werden alle Gegner 1 Sekunde lang <status>betäubt</status>.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "350",
        "targetRange": "490"
      }
    ],
    "R": [
      {
        "name": "Das K.-o.-Kriterium",
        "icon": "https://raw.communitydragon.org/16.4/game/assets/characters/sett/hud/icons2d/sett_r.png",
        "effects": [
          {
            "description": "Sett packt einen gegnerischen Champion, zieht ihn mit nach vorn und <status>unterdrückt</status> ihn. Dann schmettert er ihn zu Boden, wodurch umstehende Gegner <physicalDamage>normalen Schaden</physicalDamage> in Höhe von 200/300/400 + 120% gesamte AD plus 40/50/60 % des zusätzlichen Lebens des gepackten Champions erleiden und 1 Sekunde(n) lang um 99 % <status>verlangsamt</status> werden. Gegner erleiden weniger Schaden, je weiter sie von Setts Landung entfernt sind.",
            "leveling": [
              {
                "attribute": "GrabDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MoveSpeedBonus",
                "modifiers": [
                  {
                    "values": [
                      800
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      40,
                      50,
                      60
                    ],
                    "units": [
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      200,
                      300,
                      400
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DistanceToFirstHit",
                "modifiers": [
                  {
                    "values": [
                      400
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "DistancePastFirstHit",
                "modifiers": [
                  {
                    "values": [
                      600
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxPassiveStacks",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Stapel"
                    ]
                  }
                ]
              },
              {
                "attribute": "DelayBeforeDecay",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "CarryDistancePerStack",
                "modifiers": [
                  {
                    "values": [
                      200
                    ],
                    "units": [
                      "Stapel"
                    ]
                  }
                ]
              },
              {
                "attribute": "ResistDuration",
                "modifiers": [
                  {
                    "values": [
                      6
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      99
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                120,
                120,
                100
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Sonstige",
        "damageType": "Physischer Schaden",
        "spellEffects": "Ultimate, ImmobilizingCCSpell, Positive MoveBlock",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Sett packt einen gegnerischen Champion, zieht ihn mit nach vorn und <status>unterdrückt</status> ihn. Dann schmettert er ihn zu Boden, wodurch umstehende Gegner <physicalDamage>normalen Schaden</physicalDamage> in Höhe von 200/300/400 + 120% gesamte AD plus 40/50/60 % des zusätzlichen Lebens des gepackten Champions erleiden und 1 Sekunde(n) lang um 99 % <status>verlangsamt</status> werden. Gegner erleiden weniger Schaden, je weiter sie von Setts Landung entfernt sind.",
        "missileSpeed": "779.9",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "779.9",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "350",
        "targetRange": "400"
      }
    ]
  },
  "releaseDate": "2020-01-14",
  "releasePatch": "10.1",
  "patchLastChanged": "25.17",
  "price": {
    "blueEssence": 675,
    "rp": 585
  },
  "lore": "Als Anführer von Ionias wachsender, krimineller Unterwelt erlangte Sett nach dem Krieg gegen Noxus Berühmtheit. Er fing als einfacher Herausforderer in den Kampfarenen von Navori an, aber wurde schnell für seine brutale Stärke bekannt und wie er fast pausenlos jegliche Schläge einfach wegsteckte. Nachdem er sich bei den einheimischen Kämpfern einen Namen gemacht hatte, schnappte sich Sett den Platz an der Spitze und übernahm die Kontrolle über die Kampfarenen, in denen er einst gekämpft hatte.",
  "faction": "ionia",
  "skins": [
    {
      "name": "Sett",
      "id": 875000,
      "isBase": true,
      "availability": "VERFUEGBAR",
      "formatName": "Sett",
      "lootEligible": true,
      "cost": "585",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2020-01-14",
      "set": [],
      "splashPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/base/images/sett_splash_centered_0.jpg",
      "uncenteredSplashPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/base/images/sett_splash_uncentered_0.jpg",
      "tilePath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/base/images/sett_splash_tile_0.jpg",
      "loadScreenPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/base/settloadscreen.jpg",
      "loadScreenVintagePath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/base/settloadscreen_le.jpg",
      "newEffects": false,
      "newAnimations": false,
      "newRecall": false,
      "newVoice": false,
      "newQuotes": false,
      "voiceActor": [],
      "splashArtist": []
    },
    {
      "name": "Mecha Kingdoms Sett",
      "id": 875001,
      "isBase": false,
      "availability": "VERFUEGBAR",
      "formatName": "Mecha Kingdoms",
      "lootEligible": true,
      "cost": "1350",
      "sale": 0,
      "distribution": "",
      "rarity": "EPISCH",
      "chromas": [
        {
          "name": "Amethyst",
          "id": 875002,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875002.png",
          "colors": [
            "#9C68D7",
            "#9C68D7"
          ],
          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Peacekeeper",
          "id": 875007,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875007.png",
          "colors": [
            "#0C0E15",
            "#611B9E"
          ],
          "descriptions": [
            {
              "description": "This chroma was released as a Loot exclusive in 2020.",
              "region": "riot"
            }
          ],
          "rarities": [
            {
              "rarity": 1,
              "region": "riot"
            }
          ]
        },
        {
          "name": "Pearl",
          "id": 875006,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875006.png",
          "colors": [
            "#ECF9F8",
            "#ECF9F8"
          ],
          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Ruby",
          "id": 875004,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875004.png",
          "colors": [
            "#D33528",
            "#D33528"
          ],
          "descriptions": [
            {
              "description": "This chroma was released as a bundle exclusive in 2020.",
              "region": "riot"
            }
          ],
          "rarities": [
            {
              "rarity": 1,
              "region": "riot"
            }
          ]
        },
        {
          "name": "Tanzanite",
          "id": 875003,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875003.png",
          "colors": [
            "#54209B",
            "#54209B"
          ],
          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Turquoise",
          "id": 875005,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875005.png",
          "colors": [
            "#73BFBE",
            "#73BFBE"
          ],
          "descriptions": [],
          "rarities": []
        }
      ],
      "lore": "A nameless barbarian who survived on the outskirts, Sett knew his greatest talent came from his fists. After building his wealth and reputation in brutal fighting pits, he created a new persona, donning the title of The Savage Wolf. Upon hearing of the leviathan invasion, he used his fame and fortune to acquire an Avalon of his own in order to, once and for all, prove his might in front of a captivated audience.",
      "release": "2020-01-14",
      "set": [
        "Mecha Kingdoms"
      ],
      "splashPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/skin01/images/sett_splash_centered_1.jpg",
      "uncenteredSplashPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/skin01/images/sett_splash_uncentered_1.jpg",
      "tilePath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/skin01/images/sett_splash_tile_1.jpg",
      "loadScreenPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/skin01/settloadscreen_1.jpg",
      "loadScreenVintagePath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/assets/characters/sett/skins/skin01/settloadscreen_1_le.jpg",
      "newEffects": true,
      "newAnimations": true,
      "newRecall": true,
      "newVoice": false,
      "newQuotes": true,
      "voiceActor": [
        "Xander Mobus"
      ],
      "splashArtist": [
        "Alvin Lee"
      ]
    },
    {
      "name": "Obsidian Dragon Sett",
      "id": 875008,
      "isBase": false,
      "availability": "VERFUEGBAR",
      "formatName": "Obsidian Dragon",
      "lootEligible": true,
      "cost": "1350",
      "sale": 0,
      "distribution": "",
      "rarity": "EPISCH",
      "chromas": [
        {
          "name": "Amethyst",
          "id": 875024,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875024.png",
          "colors": [
            "#9C68D7",
            "#9C68D7"
          ],
          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Aquamarine",
          "id": 875021,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875021.png",
          "colors": [
            "#6ABBEE",
            "#6ABBEE"
          ],
          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Catseye",
          "id": 875028,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875028.png",
          "colors": [
            "#FFEE59",
            "#FFEE59"
          ],
          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Citrine",
          "id": 875025,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875025.png",
          "colors": [
            "#DF9117",
            "#DF9117"
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          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Emberclaw",
          "id": 875020,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875020.png",
          "colors": [
            "#110A20",
            "#5C1111"
          ],
          "descriptions": [
            {
              "description": "This chroma was released as a Loot exclusive in the Worlds 2021 event.",
              "region": "riot"
            }
          ],
          "rarities": [
            {
              "rarity": 1,
              "region": "riot"
            }
          ]
        },
        {
          "name": "Emerald",
          "id": 875022,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875022.png",
          "colors": [
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            "#2DA130"
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          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Pearl",
          "id": 875027,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875027.png",
          "colors": [
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            "#ECF9F8"
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          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Rose Quartz",
          "id": 875023,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875023.png",
          "colors": [
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            "#E58BA5"
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          "descriptions": [],
          "rarities": [
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              "region": "TENCENT"
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        {
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          "id": 875026,
          "chromaPath": "https://raw.communitydragon.org/16.4/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/875/875026.png",
          "colors": [
            "#D33528",
            "#D33528"
          ],
          "descriptions": [
            {
              "description": "This chroma was released as a bundle exclusive in 2021.",
              "region": "riot"
            }
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          "rarities": [
            {
              "rarity": 1,
              "region": "riot"
            }
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        {
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      "lore": "Braum's tropical drinks are a favorite of Sett's—the sweeter the taste and the bigger the flowers, the better! Anyone who has a problem with that can take it up with the Boss. He'll call the Lifeguard for you.",
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      "lore": "Best known for his brawling, few realize that Sett is also an accomplished Lion Dancer. It's a surprisingly similar skillset; performing is all about good footwork, being fierce, and knowing how to wow the crowd—and who does that better than the Boss himself?",
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      "name": "HEARTSTEEL Sett",
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      "isBase": false,
      "availability": "VERFUEGBAR",
      "formatName": "HEARTSTEEL",
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      "cost": "1350",
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      "distribution": "",
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              "description": "This chroma was released as a Loot exclusive in the Worlds 2023 event.",
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      "lore": "Don't let the chiseled abs fool you: With savvy style and a heart of gold tempered by years of hard work supporting his mom, Sett has earned his confident rapper's swagger. His last music career ended when he punched a paparazzo, but he won't be kept down. People call Sett a lot of things, but when he's on stage with HEARTSTEEL, you can call him “boss.”",
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        "Julia Yurtsev",
        "Jennifer Wuestling"
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      "id": 875066,
      "isBase": false,
      "availability": "LIMITIERT",
      "formatName": "Radiant Serpent",
      "lootEligible": false,
      "cost": "Sanctum",
      "sale": 0,
      "distribution": "0.5% drop rate from the Sanctum or opening 80 Ancient Sparks",
      "rarity": "Exalted",
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          "id": 875066,
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      "lore": "A descendant of the Ivory Serpent spirit, Sett is an action movie star who uses his ancestral gifts to wow audiences and give his Ma the good life she deserves. When his hometown is threatened by a crime syndicate, it's time for Sett to play the hero in real life, too—but will his story star a fame-seeking hotshot, or a humble protector?",
      "release": "2025-01-09",
      "set": [
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      "splashArtist": [
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        "Kudos Productions"
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      "id": 875067,
      "isBase": false,
      "availability": "VERFUEGBAR",
      "formatName": "Spirit Blossom Springs",
      "lootEligible": true,
      "cost": "1350",
      "sale": 0,
      "distribution": "",
      "rarity": "EPISCH",
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      "lore": "After an injury in the fighting rings forced Sett onto the sidelines, his mother sent him to Spirit Blossom Springs to recuperate. This “gift” included torturous deep tissue massages, cold water baths, fire walking, and more. It's a hard road to recovery, but Sett will do anything to make his mom happy—and get back into fighting shape.",
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