{
  "id": 166,
  "key": "Akshan",
  "name": "Akshan",
  "title": "der rebellische Wächter",
  "fullName": "Akshan, der rebellische Wächter",
  "icon": "https://raw.communitydragon.org/16.5/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/166.png",
  "resource": "Mana",
  "attackType": "Fernkampf",
  "adaptiveType": "Physischer Schaden",
  "stats": {
    "health": {
      "flat": 610,
      "percent": 0,
      "perLevel": 107,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 3.75,
      "percent": 0,
      "perLevel": 0.65,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 350,
      "percent": 0,
      "perLevel": 40,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 8.2,
      "percent": 0,
      "perLevel": 0.7,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 26,
      "percent": 0,
      "perLevel": 4.7,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 30,
      "percent": 0,
      "perLevel": 1.3,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 52,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 330,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.638,
      "percent": 0,
      "perLevel": 4,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.638,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 500,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "MIDDLE"
  ],
  "roles": [
    "MARKSMAN",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 1,
    "control": 1,
    "mobility": 3,
    "utility": 2,
    "abilityReliance": 0,
    "difficulty": 3
  },
  "abilities": {
    "P": [
      {
        "name": "Mit harten Bandagen",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/akshan/hud/icons2d/akshan_p.png",
        "effects": [
          {
            "description": "Jeder 3. Treffer mit Akshans Angriffen oder Fähigkeiten verursacht zusätzlichen Schaden und gewährt ihm einen Schild, falls das Ziel ein Champion war.<br><br>Wenn Akshan angreift, feuert er einen zusätzlichen Angriff ab, der verringerten Schaden verursacht. Wenn er den zusätzlichen Angriff abbricht, erhält er stattdessen Lauftempo.",
            "leveling": [
              {
                "attribute": "MaxStacks",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Stapel"
                    ]
                  }
                ]
              },
              {
                "attribute": "DebuffDuration",
                "modifiers": [
                  {
                    "values": [
                      4.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldBADRatio",
                "modifiers": [
                  {
                    "values": [
                      35
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ShieldDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondAutoADRatio",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HasteDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondAutoFlexedAttackRange",
                "modifiers": [
                  {
                    "values": [
                      200
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondAutoCritRatio",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatio",
                "modifiers": [
                  {
                    "values": [
                      60
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jeder 3. Treffer mit Akshans Angriffen oder Fähigkeiten verursacht zusätzlichen Schaden und gewährt ihm einen Schild, falls das Ziel ein Champion war.<br><br>Wenn Akshan angreift, feuert er einen zusätzlichen Angriff ab, der verringerten Schaden verursacht. Wenn er den zusätzlichen Angriff abbricht, erhält er stattdessen Lauftempo.",
        "missileSpeed": "1600",
        "rechargeRate": "",
        "collisionRadius": "60",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1600",
        "width": "60",
        "angle": "",
        "castTime": "0.3",
        "effectRadius": "100",
        "targetRange": "1500"
      }
    ],
    "Q": [
      {
        "name": "Bumerache",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/akshan/hud/icons2d/akshan_q.png",
        "effects": [
          {
            "description": "Akshan wirft einen Bumerang, der <physicalDamage>45/75/105/135/165 + 70% gesamte AD normalen Schaden</physicalDamage> verursacht. Immer wenn der Bumerang einen Gegner trifft, erhöht sich seine Reichweite.<br /><br />Championtreffer gewähren Akshan <speed>20% + 5% AP Lauftempo</speed>, das über 1 Sekunde hinweg abfällt.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      45,
                      75,
                      105,
                      135,
                      165
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      70
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondaryTargetDamage",
                "modifiers": [
                  {
                    "values": [
                      40,
                      50,
                      60,
                      70,
                      80
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HasteDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "HasteValue",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ExtensionDistance",
                "modifiers": [
                  {
                    "values": [
                      500
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RevealDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "HasteAPRatio",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                60,
                65,
                70,
                75,
                80
              ],
              "units": [
                "Mana",
                "Mana",
                "Mana",
                "Mana",
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                9,
                9,
                8,
                7,
                6
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Richtung",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Akshan wirft einen Bumerang, der <physicalDamage>45/75/105/135/165 + 70% gesamte AD normalen Schaden</physicalDamage> verursacht. Immer wenn der Bumerang einen Gegner trifft, erhöht sich seine Reichweite.<br /><br />Championtreffer gewähren Akshan <speed>20% + 5% AP Lauftempo</speed>, das über 1 Sekunde hinweg abfällt.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "60",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "60",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "",
        "targetRange": "850"
      }
    ],
    "W": [
      {
        "name": "Im Alleingang",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/akshan/hud/icons2d/akshan_w.png",
        "effects": [
          {
            "description": "<spellPassive>Passive</spellPassive>: Enemy champions that kill Akshan's allies become <keywordMajor>Scoundrels</keywordMajor> for 60 seconds. Takedowns on a <keywordMajor>Scoundrel</keywordMajor> within 3 seconds of being damaged by Akshan grant him 100 Gold, resurrects the slain allies, and removes all other <keywordMajor>Scoundrels</keywordMajor>.<br><br><spellActive>Active</spellActive>: Akshan becomes <keywordStealth>Camouflaged</keywordStealth> for 2 seconds or indefinitely while he is near a wall or in brush. While <keywordStealth>Camouflaged</keywordStealth> in this way, Akshan also gains <speed>80/90/100/110/120% Move Speed</speed> and <scaleMana>12% missing Mana regen</scaleMana> while moving towards <keywordMajor>Scoundrels</keywordMajor>.",
            "leveling": [
              {
                "attribute": "VengeanceDuration",
                "modifiers": [
                  {
                    "values": [
                      60
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MSValue",
                "modifiers": [
                  {
                    "values": [
                      80,
                      90,
                      100,
                      110,
                      120
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "ShredValue",
                "modifiers": [
                  {
                    "values": [
                      15,
                      17.5,
                      20,
                      22.5,
                      25
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "DeathTimer",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveSecondAutoRatio",
                "modifiers": [
                  {
                    "values": [
                      46,
                      52,
                      58,
                      64,
                      70
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "WallGracePeriod",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "MissingManaRegen",
                "modifiers": [
                  {
                    "values": [
                      12
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "GoldReward",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "RecentlyDamagedWindow",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "VFXTrailSpeed",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveWallRange",
                "modifiers": [
                  {
                    "values": [
                      175
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "StealthDetectionRange",
                "modifiers": [
                  {
                    "values": [
                      800
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                40,
                30,
                20,
                10,
                0
              ],
              "units": [
                "Mana",
                "Mana",
                "Mana",
                "Mana",
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                10,
                18,
                14,
                10,
                6
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst",
        "affects": "Selbst, Gegner",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passive</spellPassive>: Enemy champions that kill Akshan's allies become <keywordMajor>Scoundrels</keywordMajor> for 60 seconds. Takedowns on a <keywordMajor>Scoundrel</keywordMajor> within 3 seconds of being damaged by Akshan grant him 100 Gold, resurrects the slain allies, and removes all other <keywordMajor>Scoundrels</keywordMajor>.<br><br><spellActive>Active</spellActive>: Akshan becomes <keywordStealth>Camouflaged</keywordStealth> for 2 seconds or indefinitely while he is near a wall or in brush. While <keywordStealth>Camouflaged</keywordStealth> in this way, Akshan also gains <speed>80/90/100/110/120% Move Speed</speed> and <scaleMana>12% missing Mana regen</scaleMana> while moving towards <keywordMajor>Scoundrels</keywordMajor>.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.5",
        "effectRadius": "",
        "targetRange": "5500"
      }
    ],
    "E": [
      {
        "name": "Heroischer Schwung",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/akshan/hud/icons2d/akshan_e.png",
        "effects": [
          {
            "description": "<spellActive>Erste Aktivierung:</spellActive> Akshan feuert einen Greifhaken ab, der am ersten Terrain anhaftet, das er trifft.<br /><br /><spellActive>Zweite Aktivierung: </spellActive> Akshan schwingt sich über das Terrain, feuert wiederholt auf den nächstgelegenen Gegner und fügt ihm pro Schuss <physicalDamage>(8/16/24/32/40 + 25% gesamte AD) * (1 + 30% zusatzliches Angriffstempo) normalen Schaden</physicalDamage> zu.<br /><br /><spellActive>Dritte Aktivierung:</spellActive> Akshan springt vom Seil ab und feuert einen letzten Schuss ab.<br /><br />Kollisionen mit einem gegnerischen Champion oder Terrain beenden das Schwingen vorzeitig.<br /><br />Kills/Unterstützungen gegen Champions setzen die Abklingzeit dieser Fähigkeit zurück.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      8,
                      16,
                      24,
                      32,
                      40
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackSpeedCoefficient",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritDamageMod",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "OnHitDamageReduction",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackFrequency",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "TimeToCastE2",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "AnchorLifetime",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinJumpbackDistance",
                "modifiers": [
                  {
                    "values": [
                      250
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "EdgeToEdgeCollisionRadius",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "ResetCooldownToSet",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DistanceShiftTowardsWall",
                "modifiers": [
                  {
                    "values": [
                      175
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                70
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                8,
                18,
                16.5,
                15,
                13.5
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Richtung",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Positive MoveBlock",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellActive>Erste Aktivierung:</spellActive> Akshan feuert einen Greifhaken ab, der am ersten Terrain anhaftet, das er trifft.<br /><br /><spellActive>Zweite Aktivierung: </spellActive> Akshan schwingt sich über das Terrain, feuert wiederholt auf den nächstgelegenen Gegner und fügt ihm pro Schuss <physicalDamage>(8/16/24/32/40 + 25% gesamte AD) * (1 + 30% zusatzliches Angriffstempo) normalen Schaden</physicalDamage> zu.<br /><br /><spellActive>Dritte Aktivierung:</spellActive> Akshan springt vom Seil ab und feuert einen letzten Schuss ab.<br /><br />Kollisionen mit einem gegnerischen Champion oder Terrain beenden das Schwingen vorzeitig.<br /><br />Kills/Unterstützungen gegen Champions setzen die Abklingzeit dieser Fähigkeit zurück.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "50",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "50",
        "angle": "",
        "castTime": "0.1",
        "effectRadius": "",
        "targetRange": "800"
      },
      {
        "name": "Heroischer Schwung (Variante 2)",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/akshan/hud/icons2d/akshan_e2.png",
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          {
            "description": "<spellActive>Erste Aktivierung:</spellActive> Akshan feuert einen Greifhaken ab, der am ersten Terrain anhaftet, das er trifft.<br /><br /><spellActive>Zweite Aktivierung: </spellActive> Akshan schwingt sich über das Terrain, feuert wiederholt auf den nächstgelegenen Gegner und fügt ihm pro Schuss <physicalDamage>(8/16/24/32/40 + 25% gesamte AD) * (1 + 30% zusatzliches Angriffstempo) normalen Schaden</physicalDamage> zu.<br /><br /><spellActive>Dritte Aktivierung:</spellActive> Akshan springt vom Seil ab und feuert einen letzten Schuss ab.<br /><br />Kollisionen mit einem gegnerischen Champion oder Terrain beenden das Schwingen vorzeitig.<br /><br />Kills/Unterstützungen gegen Champions setzen die Abklingzeit dieser Fähigkeit zurück.",
            "leveling": [
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                      16,
                      24,
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                "attribute": "ADRatio",
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                "attribute": "AttackSpeedCoefficient",
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                    "units": [
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                "attribute": "OnHitDamageReduction",
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                    ],
                    "units": [
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                "attribute": "AttackFrequency",
                "modifiers": [
                  {
                    "values": [
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                    ],
                    "units": [
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              },
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                "attribute": "TimeToCastE2",
                "modifiers": [
                  {
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                    ],
                    "units": [
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                  }
                ]
              },
              {
                "attribute": "AnchorLifetime",
                "modifiers": [
                  {
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                    ],
                    "units": [
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                  }
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              },
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                "attribute": "MinJumpbackDistance",
                "modifiers": [
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                    ],
                    "units": [
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                  }
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              },
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                "attribute": "EdgeToEdgeCollisionRadius",
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                    ],
                    "units": [
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              },
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                    ],
                    "units": [
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              },
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                "attribute": "DistanceShiftTowardsWall",
                "modifiers": [
                  {
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                    ],
                    "units": [
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                  }
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        "cost": {
          "modifiers": [
            {
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              "units": []
            }
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        },
        "cooldown": {
          "modifiers": [
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              ],
              "units": [
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              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
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        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "800"
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    ],
    "R": [
      {
        "name": "Wohlverdiente Strafe",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/akshan/hud/icons2d/akshan_r.png",
        "effects": [
          {
            "description": "Akshan nimmt einen Champion ins Visier und überlädt seine Waffe bis zu 2.5 Sekunden lang, um bis zu 5/6/7 Kugeln zu laden.<br /><br /><recast>Reaktivierung:</recast> Akshan feuert die geladenen Kugeln ab, wobei jede dem ersten getroffenen Gegner oder Gebäude mindestens <physicalDamage>(25/35/45 + 15% gesamte AD) * (1 + 30% kritische Trefferchance * 100% kritischer Trefferschaden + -1) normalen Schaden</physicalDamage> zufügt (wird erhöht auf bis zu <physicalDamage>((25/35/45 + 15% gesamte AD) * (1 + 30% kritische Trefferchance * 100% kritischer Trefferschaden + -1)) * (3) normalen Schaden</physicalDamage> basierend auf dem fehlenden Leben).",
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                      35,
                      45
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                      "physischer Schaden",
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                "attribute": "ADRatio",
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                    "units": [
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              {
                "attribute": "CritDamageMod",
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                    "units": [
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                "attribute": "MaxIncrease",
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                    "units": [
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                  }
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                "attribute": "GraceCooldown",
                "modifiers": [
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                    "values": [
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                    ],
                    "units": [
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                    ]
                  }
                ]
              },
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                "attribute": "CastTimePerBullet",
                "modifiers": [
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                    "values": [
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                    "units": [
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                  }
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                    "units": [
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                  }
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              },
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                      6,
                      7
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                    "units": [
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                ]
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        "cost": {
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              "units": [
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            }
          ]
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        "cooldown": {
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                100,
                85
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                "Sekunden"
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            }
          ],
          "affectedByCdr": true
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        "targeting": "",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
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        "missileSpeed": "3200",
        "rechargeRate": "",
        "collisionRadius": "40",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "3200",
        "width": "40",
        "angle": "",
        "castTime": "0.125",
        "effectRadius": "710",
        "targetRange": "25000"
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  "releaseDate": "2021-07-22",
  "releasePatch": "11.15",
  "patchLastChanged": "26.09",
  "price": {
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    "rp": 880
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  "lore": "Akshan lässt sich selten von Gefahren aus der Ruhe bringen und bekämpft das Böse mit umwerfendem Charisma, gerechter Vergeltung und einem auffälligen Mangel an Hemden. Sein besonderes Talent ist es, im Verborgenen zu agieren und unentdeckt von seinen Feinden erst dort aufzutauchen, wo sie ihn am wenigsten erwarten. Mit einem ausgeprägten Sinn für Gerechtigkeit und einer legendären Wiederbelebungswaffe verpasst er Runeterras vielen Halunken einen Denkzettel und folgt dabei seinem eigenen Kodex: „Sei kein Mistkerl.“",
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      "isBase": true,
      "availability": "VERFUEGBAR",
      "formatName": "Akshan",
      "lootEligible": true,
      "cost": "880",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2021-07-22",
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      "cost": "1350",
      "sale": 0,
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      "rarity": "EPISCH",
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