{
  "id": 154,
  "key": "Zac",
  "name": "Zac",
  "title": "die Geheimwaffe",
  "fullName": "Zac, die Geheimwaffe",
  "icon": "https://raw.communitydragon.org/16.5/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/154.png",
  "resource": "Sonstige",
  "attackType": "Nahkampf",
  "adaptiveType": "Magischer Schaden",
  "stats": {
    "health": {
      "flat": 685,
      "percent": 0,
      "perLevel": 109,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 5,
      "percent": 0,
      "perLevel": 0.5,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 33,
      "percent": 0,
      "perLevel": 4.7,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 60,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 340,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.736,
      "percent": 0,
      "perLevel": 1.6,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.736,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "JUNGLE",
    "TOP",
    "SUPPORT"
  ],
  "roles": [
    "TANK",
    "VANGUARD",
    "FIGHTER"
  ],
  "attributeRatings": {
    "damage": 2,
    "toughness": 3,
    "control": 3,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 1
  },
  "abilities": {
    "P": [
      {
        "name": "Zellteilung",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/zac/hud/icons2d/zacpassive.png",
        "effects": [
          {
            "description": "Jedes Mal, wenn Zac einen Gegner mit einer Fähigkeit trifft, verliert er einen Klumpen von sich, der wieder aufgenommen werden kann, um Leben wiederherzustellen. Wenn er tödlichen Schaden erleidet, zerfällt Zac in 4 Klumpen, die versuchen sich wieder zu vereinen. Sollten Klumpen übrig bleiben, wird er abhängig vom Leben der überlebenden Klumpen wiederbelebt. Jeder Klumpen besitzt einen Prozentsatz von Zacs maximalem Leben, Rüstung und Magieresistenz. Diese Fähigkeit hat eine Abklingzeit von 5 Minuten.",
            "leveling": [
              {
                "attribute": "ReviveCooldown",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                300
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Selbst",
        "spellshieldable": false,
        "resource": "Sonstige",
        "damageType": "Magischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Jedes Mal, wenn Zac einen Gegner mit einer Fähigkeit trifft, verliert er einen Klumpen von sich, der wieder aufgenommen werden kann, um Leben wiederherzustellen. Wenn er tödlichen Schaden erleidet, zerfällt Zac in 4 Klumpen, die versuchen sich wieder zu vereinen. Sollten Klumpen übrig bleiben, wird er abhängig vom Leben der überlebenden Klumpen wiederbelebt. Jeder Klumpen besitzt einen Prozentsatz von Zacs maximalem Leben, Rüstung und Magieresistenz. Diese Fähigkeit hat eine Abklingzeit von 5 Minuten.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": ""
      }
    ],
    "Q": [
      {
        "name": "Dehnschlag",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/zac/hud/icons2d/zacq.png",
        "effects": [
          {
            "description": "Zac streckt seinen Arm nach dem ersten getroffenen Gegner aus, um ihm <magicDamage>60/90/120/150/180 magischen Schaden</magicDamage> zuzufügen und ihn kurzzeitig zu <status>verlangsamen</status>. Zacs nächster Angriff hat erhöhte Reichweite und löst den gleichen Schaden und die gleiche <status>Verlangsamung</status> aus. <br /><br />Trifft Zac einen <i>anderen</i> Gegner mit diesem Angriff, <status>schleudert</status> er beide Gegner aufeinander zu. Wenn sie zusammenstoßen, erleiden sie und angrenzende Gegner <magicDamage>60/90/120/150/180 magischen Schaden</magicDamage> und werden kurzzeitig <status>verlangsamt</status>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "magischer Schaden",
                      "magischer Schaden",
                      "magischer Schaden",
                      "magischer Schaden",
                      "magischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatio",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthRatio",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                14,
                14,
                12.5,
                11,
                9.5
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Position",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Sonstige",
        "damageType": "Magischer Schaden",
        "spellEffects": "AttackReset, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zac streckt seinen Arm nach dem ersten getroffenen Gegner aus, um ihm <magicDamage>60/90/120/150/180 magischen Schaden</magicDamage> zuzufügen und ihn kurzzeitig zu <status>verlangsamen</status>. Zacs nächster Angriff hat erhöhte Reichweite und löst den gleichen Schaden und die gleiche <status>Verlangsamung</status> aus. <br /><br />Trifft Zac einen <i>anderen</i> Gegner mit diesem Angriff, <status>schleudert</status> er beide Gegner aufeinander zu. Wenn sie zusammenstoßen, erleiden sie und angrenzende Gegner <magicDamage>60/90/120/150/180 magischen Schaden</magicDamage> und werden kurzzeitig <status>verlangsamt</status>.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "120",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "120",
        "angle": "",
        "castTime": "0.33",
        "effectRadius": "",
        "targetRange": "800"
      }
    ],
    "W": [
      {
        "name": "Instabile Materie",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/zac/hud/icons2d/zacw.png",
        "effects": [
          {
            "description": "Zacs Körper explodiert und fügt nahen Gegnern <magicDamage>magischen Schaden</magicDamage> in Höhe von 40/50/60/70/80 + (4/5/6/7/8 + 3% AP) * (0.01) des maximalen Lebens zu.<br /><br />Wenn er <keywordMajor>Glibber</keywordMajor> absorbiert, verringert sich die Abklingzeit dieser Fähigkeit um 1 Sekunde.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      40,
                      50,
                      60,
                      70,
                      80
                    ],
                    "units": [
                      "magischer Schaden",
                      "magischer Schaden",
                      "magischer Schaden",
                      "magischer Schaden",
                      "magischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatioToPercentDamage",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseMaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      4,
                      5,
                      6,
                      7,
                      8
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthPercentTooltip",
                "modifiers": [
                  {
                    "values": [
                      4,
                      5,
                      6,
                      7,
                      8
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                5
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst (Bereich)",
        "affects": "Selbst, Gegner",
        "spellshieldable": false,
        "resource": "Sonstige",
        "damageType": "Magischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zacs Körper explodiert und fügt nahen Gegnern <magicDamage>magischen Schaden</magicDamage> in Höhe von 40/50/60/70/80 + (4/5/6/7/8 + 3% AP) * (0.01) des maximalen Lebens zu.<br /><br />Wenn er <keywordMajor>Glibber</keywordMajor> absorbiert, verringert sich die Abklingzeit dieser Fähigkeit um 1 Sekunde.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "",
        "targetRange": "350"
      }
    ],
    "E": [
      {
        "name": "Elastische Schleuder",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/zac/hud/icons2d/zace.png",
        "effects": [
          {
            "description": "<charge>Aufladungsbeginn:</charge> Zac zieht sich zusammen und lädt über 0.9/1/1.1/1.2/1.3 Sekunde(n) einen Sprung auf.<br /><br /><release>Auslösen:</release> Zac saust durch die Luft, <status>schleudert</status> Gegner dort, wo er landet, 60/105/150/195/240 Sekunde(n) (abhängig von der Aufladedauer) in die Luft und verursacht <magicDamage>4 magischen Schaden</magicDamage>. Zac bildet einen zusätzlichen Klumpen <keywordMajor>Glibber</keywordMajor> für jeden getroffenen gegnerischen Champion.",
            "leveling": [
              {
                "attribute": "MaxStun",
                "modifiers": [
                  {
                    "values": [
                      60,
                      105,
                      150,
                      195,
                      240
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Damage",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthCostTooltip",
                "modifiers": [
                  {
                    "values": [
                      1200,
                      1350,
                      1500,
                      1650,
                      1800
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Value4",
                "modifiers": [
                  {
                    "values": [
                      0.9,
                      1,
                      1.1,
                      1.2,
                      1.3
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Value5",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Value6",
                "modifiers": [
                  {
                    "values": [
                      500
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Value7",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Value8",
                "modifiers": [
                  {
                    "values": [
                      60
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Value9",
                "modifiers": [
                  {
                    "values": [
                      265
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                25,
                22,
                19,
                16,
                13
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Bereich",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Sonstige",
        "damageType": "Magischer Schaden",
        "spellEffects": "Positive MoveBlock, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<charge>Aufladungsbeginn:</charge> Zac zieht sich zusammen und lädt über 0.9/1/1.1/1.2/1.3 Sekunde(n) einen Sprung auf.<br /><br /><release>Auslösen:</release> Zac saust durch die Luft, <status>schleudert</status> Gegner dort, wo er landet, 60/105/150/195/240 Sekunde(n) (abhängig von der Aufladedauer) in die Luft und verursacht <magicDamage>4 magischen Schaden</magicDamage>. Zac bildet einen zusätzlichen Klumpen <keywordMajor>Glibber</keywordMajor> für jeden getroffenen gegnerischen Champion.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "250",
        "targetRange": "300"
      }
    ],
    "R": [
      {
        "name": "Hopsen wir los!",
        "icon": "https://raw.communitydragon.org/16.5/game/assets/characters/zac/hud/icons2d/zacr.png",
        "effects": [
          {
            "description": "Zac springt 4-mal. Der erste Sprung, der jeden Gegner trifft, <status>stößt sie zurück</status> und verursacht <magicDamage>120/190/260 + 40% AP magischen Schaden</magicDamage>. Nachfolgende Sprünge verursachen <magicDamage>(120/190/260 + 40% AP) * (0.5) magischen Schaden</magicDamage> und <status>verlangsamen</status> Gegner 1 Sekunde lang um 20 %.<br /><br />Zac erhält mit der Zeit bis zu <speed>50% Lauftempo</speed> und kann <spellName>Instabile Materie</spellName> im Sprung aktivieren.",
            "leveling": [
              {
                "attribute": "Bounces",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "TimeBetweenBounces",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockupDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamageBounce",
                "modifiers": [
                  {
                    "values": [
                      120,
                      190,
                      260
                    ],
                    "units": [
                      "magischer Schaden",
                      "magischer Schaden",
                      "magischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageReductionBounce",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockbackDistance",
                "modifiers": [
                  {
                    "values": [
                      250
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockbackRange",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "BeginningMS",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "EndingMS",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "BounceAPRatioTooltip",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                120,
                120,
                105
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Bereich",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Sonstige",
        "damageType": "Magischer Schaden",
        "spellEffects": "Ultimate, ChannelSpell, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zac springt 4-mal. Der erste Sprung, der jeden Gegner trifft, <status>stößt sie zurück</status> und verursacht <magicDamage>120/190/260 + 40% AP magischen Schaden</magicDamage>. Nachfolgende Sprünge verursachen <magicDamage>(120/190/260 + 40% AP) * (0.5) magischen Schaden</magicDamage> und <status>verlangsamen</status> Gegner 1 Sekunde lang um 20 %.<br /><br />Zac erhält mit der Zeit bis zu <speed>50% Lauftempo</speed> und kann <spellName>Instabile Materie</spellName> im Sprung aktivieren.",
        "missileSpeed": "1800",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1800",
        "width": "",
        "angle": "",
        "castTime": "0.3",
        "effectRadius": "300",
        "targetRange": "300"
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  "releaseDate": "2013-03-29",
  "releasePatch": "3.5",
  "patchLastChanged": "26.06",
  "price": {
    "blueEssence": 2400,
    "rp": 880
  },
  "lore": "Zac ist durch eine giftige Substanz entstanden, die aus einem undichten Chemtech-Tank herausgetropft war und in einer abgeschiedenen Höhle in Zhauns Grube eine Lache gebildet hatte. Trotz dieser bescheidenen Herkunft hat sich Zac prächtig entwickelt – von der Ursuppe zu einem denkenden Wesen, das in den Rohren der Stadt haust und diese gelegentlich verlässt, um den Hilflosen beizustehen oder die marode Infrastruktur von Zhaun wiederaufzubauen.",
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      "rarity": "NoRarity",
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      "lore": "",
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      "isBase": false,
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      "distribution": "",
      "rarity": "EPISCH",
      "chromas": [],
      "lore": "If a guy made of water jumps into the pool, does he become the pool? Or just… part of the pool? Or does the pool become him? This is a very serious question.",
      "release": "2015-06-25",
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      "splashArtist": [
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      "name": "SKT T1 Zac",
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      "isBase": false,
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      "cost": "1350",
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      "distribution": "",
      "rarity": "EPISCH",
      "chromas": [],
      "lore": "Honoring Blank's winning performance as Zac during the 2016 World Championship.",
      "release": "2017-06-27",
      "set": [
        "World Champions: 2016"
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      "splashPath": "https://raw.communitydragon.org/16.5/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin06/images/zac_splash_centered_6.jpg",
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      "splashArtist": [
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      "isBase": false,
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      "formatName": "Battlecast",
      "lootEligible": true,
      "cost": "1350",
      "sale": 0,
      "distribution": "",
      "rarity": "EPISCH",
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            "#D33528"
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              "region": "riot"
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              "region": "riot"
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      "lore": "Never content with his extant creations, Viktor's latest innovation has forged an experimental alloy that shifts between liquid and solid states. Incredibly flexible yet nigh-indestructible, the new zoophagus assault constructs, or ZACs, spring onto the battlefield, harvesting and consuming any resistance that stands in their way.",
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              "description": "This chroma was released as a Loot exclusive in the Worlds 2022 Event.",
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              "description": "This chroma was released as a bundle exclusive in 2022.",
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      "lore": "The Foreglow affects everyone differently. For Zac, it burned away all of his insecurities, but opened up his senses to the loneliness felt by the other Zacs across the realms. They needed him, and now he has the power to bring everyone together as one. A family reunion for the ages.",
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      "cost": "1350",
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      "rarity": "EPISCH",
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              "description": "This chroma was released as a bundle exclusive in 2024.",
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      "lore": "Zac is “nacho” average ooze monster—he's the snack that fights back! Topped with jalapeños, chips, and bacon bits, this sentient cheese-blob is the life of the party... and a nightmare for lactose intolerant eaters everywhere.",
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      "distribution": "",
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