{
  "id": 246,
  "key": "Qiyana",
  "name": "Qiyana",
  "title": "Gebieterin der Elemente",
  "fullName": "Qiyana, Gebieterin der Elemente",
  "icon": "https://raw.communitydragon.org/16.6/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/246.png",
  "resource": "Mana",
  "attackType": "Nahkampf",
  "adaptiveType": "Physischer Schaden",
  "stats": {
    "health": {
      "flat": 590,
      "percent": 0,
      "perLevel": 115,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 8,
      "percent": 0,
      "perLevel": 0.9,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 375,
      "percent": 0,
      "perLevel": 60,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 8,
      "percent": 0,
      "perLevel": 0.7,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 31,
      "percent": 0,
      "perLevel": 4.5,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 64,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 335,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.688,
      "percent": 0,
      "perLevel": 2.1,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.688,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 150,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "MIDDLE"
  ],
  "roles": [
    "ASSASSIN",
    "FIGHTER"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 1,
    "control": 2,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 3
  },
  "abilities": {
    "P": [
      {
        "name": "Kaiserliches Vorrecht",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/qiyana/hud/icons2d/qiyana_passive.png",
        "effects": [
          {
            "description": "Qiyanas erster normaler Angriff oder ihre erste Grundfähigkeit gegen jeden Gegner verursacht zusätzlichen Schaden.",
            "leveling": [
              {
                "attribute": "BurnDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StunDuration",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "HasteDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StoneExecuteBase",
                "modifiers": [
                  {
                    "values": [
                      6
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealRadius",
                "modifiers": [
                  {
                    "values": [
                      360
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "DoubleHitBuffDuration",
                "modifiers": [
                  {
                    "values": [
                      6
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "BonusADRatio",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatio",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Selbst",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Qiyanas erster normaler Angriff oder ihre erste Grundfähigkeit gegen jeden Gegner verursacht zusätzlichen Schaden.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "Q": [
      {
        "name": "Elementarer Zorn",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/qiyana/hud/icons2d/qiyana_q2_red.png",
        "effects": [
          {
            "description": "Wenn Qiyana keine <keywordMajor>Verzauberung</keywordMajor> hat, schwingt sie ihre Ringklinge und fügt Gegnern in einem kleinen Bereich <physicalDamage>70/100/130/160/190 + 85% gesamte AD normalen Schaden</physicalDamage> zu. Hat sie eine Verzauberung, erhält die Fähigkeit zusätzliche Reichweite sowie einen zusätzlichen Effekt, der von der Art der <keywordMajor>Verzauberung</keywordMajor> abhängig ist:<li><keywordMajor>Eis-Verzauberung</keywordMajor>: Getroffene Gegner werden kurz <status>festgehalten</status> und dann 1 Sekunde lang um 2000 % <status>verlangsamt</status>.<li><keywordMajor>Stein-Verzauberung</keywordMajor>: Fügt Einheiten mit weniger als 50 % Leben zusätzlich <physicalDamage>(70/100/130/160/190 + 85% gesamte AD) * (0.6-0.6) normalen Schaden</physicalDamage> zu.<li><keywordMajor>Wildnis-Verzauberung</keywordMajor>: Erschafft ein Laubdach, das Qiyana <keywordStealth>unsichtbar</keywordStealth> macht und ihr <speed>20% Lauftempo</speed> gewährt.<br />",
            "leveling": [
              {
                "attribute": "VanillaBase",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130,
                      160,
                      190
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130,
                      160,
                      190
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StealthDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "TremorBonus",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Haste",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "RockExplosionDelay",
                "modifiers": [
                  {
                    "values": [
                      0.4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RootDuration",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowPotency",
                "modifiers": [
                  {
                    "values": [
                      -20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritThreshold",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "FalloffMod",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "JungleDamageAmp",
                "modifiers": [
                  {
                    "values": [
                      1.55
                    ],
                    "units": [
                      "physischer Schaden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                35
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                7
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Richtung",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "SwapsIntoImmobilizingCCSpell",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Wenn Qiyana keine <keywordMajor>Verzauberung</keywordMajor> hat, schwingt sie ihre Ringklinge und fügt Gegnern in einem kleinen Bereich <physicalDamage>70/100/130/160/190 + 85% gesamte AD normalen Schaden</physicalDamage> zu. Hat sie eine Verzauberung, erhält die Fähigkeit zusätzliche Reichweite sowie einen zusätzlichen Effekt, der von der Art der <keywordMajor>Verzauberung</keywordMajor> abhängig ist:<li><keywordMajor>Eis-Verzauberung</keywordMajor>: Getroffene Gegner werden kurz <status>festgehalten</status> und dann 1 Sekunde lang um 2000 % <status>verlangsamt</status>.<li><keywordMajor>Stein-Verzauberung</keywordMajor>: Fügt Einheiten mit weniger als 50 % Leben zusätzlich <physicalDamage>(70/100/130/160/190 + 85% gesamte AD) * (0.6-0.6) normalen Schaden</physicalDamage> zu.<li><keywordMajor>Wildnis-Verzauberung</keywordMajor>: Erschafft ein Laubdach, das Qiyana <keywordStealth>unsichtbar</keywordStealth> macht und ihr <speed>20% Lauftempo</speed> gewährt.<br />",
        "missileSpeed": "1600",
        "rechargeRate": "",
        "collisionRadius": "70",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1600",
        "width": "70",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "180",
        "targetRange": "500"
      },
      {
        "name": "Elementarer Zorn / Klinge von Ixtal (Variante 2)",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/qiyana/hud/icons2d/qiyana_q1.png",
        "effects": [
          {
            "description": "Wenn Qiyana keine <keywordMajor>Verzauberung</keywordMajor> hat, schwingt sie ihre Ringklinge und fügt Gegnern in einem kleinen Bereich <physicalDamage>70/100/130/160/190 + 85% gesamte AD normalen Schaden</physicalDamage> zu. Hat sie eine Verzauberung, erhält die Fähigkeit zusätzliche Reichweite sowie einen zusätzlichen Effekt, der von der Art der <keywordMajor>Verzauberung</keywordMajor> abhängig ist:<li><keywordMajor>Eis-Verzauberung</keywordMajor>: Getroffene Gegner werden kurz <status>festgehalten</status> und dann 1 Sekunde lang um 2000 % <status>verlangsamt</status>.<li><keywordMajor>Stein-Verzauberung</keywordMajor>: Fügt Einheiten mit weniger als 50 % Leben zusätzlich <physicalDamage>(70/100/130/160/190 + 85% gesamte AD) * (0.6-0.6) normalen Schaden</physicalDamage> zu.<li><keywordMajor>Wildnis-Verzauberung</keywordMajor>: Erschafft ein Laubdach, das Qiyana <keywordStealth>unsichtbar</keywordStealth> macht und ihr <speed>20% Lauftempo</speed> gewährt.<br />",
            "leveling": [
              {
                "attribute": "VanillaBase",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130,
                      160,
                      190
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130,
                      160,
                      190
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StealthDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "TremorBonus",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Haste",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "RockExplosionDelay",
                "modifiers": [
                  {
                    "values": [
                      0.4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RootDuration",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowPotency",
                "modifiers": [
                  {
                    "values": [
                      -20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritThreshold",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "FalloffMod",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "JungleDamageAmp",
                "modifiers": [
                  {
                    "values": [
                      1.55
                    ],
                    "units": [
                      "physischer Schaden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                35
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                7
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Richtung",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "SwapsIntoImmobilizingCCSpell",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Wenn Qiyana keine <keywordMajor>Verzauberung</keywordMajor> hat, schwingt sie ihre Ringklinge und fügt Gegnern in einem kleinen Bereich <physicalDamage>70/100/130/160/190 + 85% gesamte AD normalen Schaden</physicalDamage> zu. Hat sie eine Verzauberung, erhält die Fähigkeit zusätzliche Reichweite sowie einen zusätzlichen Effekt, der von der Art der <keywordMajor>Verzauberung</keywordMajor> abhängig ist:<li><keywordMajor>Eis-Verzauberung</keywordMajor>: Getroffene Gegner werden kurz <status>festgehalten</status> und dann 1 Sekunde lang um 2000 % <status>verlangsamt</status>.<li><keywordMajor>Stein-Verzauberung</keywordMajor>: Fügt Einheiten mit weniger als 50 % Leben zusätzlich <physicalDamage>(70/100/130/160/190 + 85% gesamte AD) * (0.6-0.6) normalen Schaden</physicalDamage> zu.<li><keywordMajor>Wildnis-Verzauberung</keywordMajor>: Erschafft ein Laubdach, das Qiyana <keywordStealth>unsichtbar</keywordStealth> macht und ihr <speed>20% Lauftempo</speed> gewährt.<br />",
        "missileSpeed": "1600",
        "rechargeRate": "",
        "collisionRadius": "70",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1600",
        "width": "70",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "180",
        "targetRange": "500"
      },
      {
        "name": "Elementarer Zorn / Klinge von Ixtal (Variante 3)",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/qiyana/hud/icons2d/qiyana_q2_blue.png",
        "effects": [
          {
            "description": "Wenn Qiyana keine <keywordMajor>Verzauberung</keywordMajor> hat, schwingt sie ihre Ringklinge und fügt Gegnern in einem kleinen Bereich <physicalDamage>70/100/130/160/190 + 85% gesamte AD normalen Schaden</physicalDamage> zu. Hat sie eine Verzauberung, erhält die Fähigkeit zusätzliche Reichweite sowie einen zusätzlichen Effekt, der von der Art der <keywordMajor>Verzauberung</keywordMajor> abhängig ist:<li><keywordMajor>Eis-Verzauberung</keywordMajor>: Getroffene Gegner werden kurz <status>festgehalten</status> und dann 1 Sekunde lang um 2000 % <status>verlangsamt</status>.<li><keywordMajor>Stein-Verzauberung</keywordMajor>: Fügt Einheiten mit weniger als 50 % Leben zusätzlich <physicalDamage>(70/100/130/160/190 + 85% gesamte AD) * (0.6-0.6) normalen Schaden</physicalDamage> zu.<li><keywordMajor>Wildnis-Verzauberung</keywordMajor>: Erschafft ein Laubdach, das Qiyana <keywordStealth>unsichtbar</keywordStealth> macht und ihr <speed>20% Lauftempo</speed> gewährt.<br />",
            "leveling": [
              {
                "attribute": "VanillaBase",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130,
                      160,
                      190
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130,
                      160,
                      190
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StealthDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "TremorBonus",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Haste",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "RockExplosionDelay",
                "modifiers": [
                  {
                    "values": [
                      0.4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RootDuration",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowPotency",
                "modifiers": [
                  {
                    "values": [
                      -20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritThreshold",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "FalloffMod",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "JungleDamageAmp",
                "modifiers": [
                  {
                    "values": [
                      1.55
                    ],
                    "units": [
                      "physischer Schaden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                35
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                7
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Wenn Qiyana keine <keywordMajor>Verzauberung</keywordMajor> hat, schwingt sie ihre Ringklinge und fügt Gegnern in einem kleinen Bereich <physicalDamage>70/100/130/160/190 + 85% gesamte AD normalen Schaden</physicalDamage> zu. Hat sie eine Verzauberung, erhält die Fähigkeit zusätzliche Reichweite sowie einen zusätzlichen Effekt, der von der Art der <keywordMajor>Verzauberung</keywordMajor> abhängig ist:<li><keywordMajor>Eis-Verzauberung</keywordMajor>: Getroffene Gegner werden kurz <status>festgehalten</status> und dann 1 Sekunde lang um 2000 % <status>verlangsamt</status>.<li><keywordMajor>Stein-Verzauberung</keywordMajor>: Fügt Einheiten mit weniger als 50 % Leben zusätzlich <physicalDamage>(70/100/130/160/190 + 85% gesamte AD) * (0.6-0.6) normalen Schaden</physicalDamage> zu.<li><keywordMajor>Wildnis-Verzauberung</keywordMajor>: Erschafft ein Laubdach, das Qiyana <keywordStealth>unsichtbar</keywordStealth> macht und ihr <speed>20% Lauftempo</speed> gewährt.<br />",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "500"
      },
      {
        "name": "Elementarer Zorn / Klinge von Ixtal (Variante 4)",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/qiyana/hud/icons2d/qiyana_q2_green.png",
        "effects": [
          {
            "description": "Wenn Qiyana keine <keywordMajor>Verzauberung</keywordMajor> hat, schwingt sie ihre Ringklinge und fügt Gegnern in einem kleinen Bereich <physicalDamage>70/100/130/160/190 + 85% gesamte AD normalen Schaden</physicalDamage> zu. Hat sie eine Verzauberung, erhält die Fähigkeit zusätzliche Reichweite sowie einen zusätzlichen Effekt, der von der Art der <keywordMajor>Verzauberung</keywordMajor> abhängig ist:<li><keywordMajor>Eis-Verzauberung</keywordMajor>: Getroffene Gegner werden kurz <status>festgehalten</status> und dann 1 Sekunde lang um 2000 % <status>verlangsamt</status>.<li><keywordMajor>Stein-Verzauberung</keywordMajor>: Fügt Einheiten mit weniger als 50 % Leben zusätzlich <physicalDamage>(70/100/130/160/190 + 85% gesamte AD) * (0.6-0.6) normalen Schaden</physicalDamage> zu.<li><keywordMajor>Wildnis-Verzauberung</keywordMajor>: Erschafft ein Laubdach, das Qiyana <keywordStealth>unsichtbar</keywordStealth> macht und ihr <speed>20% Lauftempo</speed> gewährt.<br />",
            "leveling": [
              {
                "attribute": "VanillaBase",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130,
                      160,
                      190
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130,
                      160,
                      190
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StealthDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "TremorBonus",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Haste",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "RockExplosionDelay",
                "modifiers": [
                  {
                    "values": [
                      0.4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RootDuration",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowPotency",
                "modifiers": [
                  {
                    "values": [
                      -20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CritThreshold",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "FalloffMod",
                "modifiers": [
                  {
                    "values": [
                      75
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "JungleDamageAmp",
                "modifiers": [
                  {
                    "values": [
                      1.55
                    ],
                    "units": [
                      "physischer Schaden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                35
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                7
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Wenn Qiyana keine <keywordMajor>Verzauberung</keywordMajor> hat, schwingt sie ihre Ringklinge und fügt Gegnern in einem kleinen Bereich <physicalDamage>70/100/130/160/190 + 85% gesamte AD normalen Schaden</physicalDamage> zu. Hat sie eine Verzauberung, erhält die Fähigkeit zusätzliche Reichweite sowie einen zusätzlichen Effekt, der von der Art der <keywordMajor>Verzauberung</keywordMajor> abhängig ist:<li><keywordMajor>Eis-Verzauberung</keywordMajor>: Getroffene Gegner werden kurz <status>festgehalten</status> und dann 1 Sekunde lang um 2000 % <status>verlangsamt</status>.<li><keywordMajor>Stein-Verzauberung</keywordMajor>: Fügt Einheiten mit weniger als 50 % Leben zusätzlich <physicalDamage>(70/100/130/160/190 + 85% gesamte AD) * (0.6-0.6) normalen Schaden</physicalDamage> zu.<li><keywordMajor>Wildnis-Verzauberung</keywordMajor>: Erschafft ein Laubdach, das Qiyana <keywordStealth>unsichtbar</keywordStealth> macht und ihr <speed>20% Lauftempo</speed> gewährt.<br />",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "500"
      }
    ],
    "W": [
      {
        "name": "Terraformung",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/qiyana/hud/icons2d/qiyana_w.png",
        "effects": [
          {
            "description": "<spellPassive>Passiv:</spellPassive> Während Qiyanas Waffe <keywordMajor>verzaubert</keywordMajor> ist, erhält sie <attackSpeed>15/20/25/30/35% Angriffstempo</attackSpeed> und ihre Angriffe verursachen zusätzlich <magicDamage>8/16/24/32/40 + 45% AP + 20% gesamte AD magischen Schaden</magicDamage>. Sie erhält außerdem <speed>3/5/7/9/11% Lauftempo</speed>, wenn sie sich außerhalb des Kampfes in der Nähe des entsprechenden Terraintyps befindet.<br /><br /><spellActive>Aktiv:</spellActive> Qiyana springt zu einem nahen hohen Gras, Terrain oder Fluss und <keywordMajor>verzaubert</keywordMajor> ihre Waffe mit diesem bestimmten Terraintyp. Dadurch wird die Abklingzeit von <spellName>Elementarer Zorn / Klinge von Ixtal</spellName> zurückgesetzt.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      8,
                      16,
                      24,
                      32,
                      40
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StealthDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "Range",
                "modifiers": [
                  {
                    "values": [
                      425
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "AttackSpeed",
                "modifiers": [
                  {
                    "values": [
                      15,
                      20,
                      25,
                      30,
                      35
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "TremorBonus",
                "modifiers": [
                  {
                    "values": [
                      35
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PassiveMS",
                "modifiers": [
                  {
                    "values": [
                      3,
                      5,
                      7,
                      9,
                      11
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "TravelDistance",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      440
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "OnHitAPRatio",
                "modifiers": [
                  {
                    "values": [
                      45
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "OnHitADRatio",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                25,
                30,
                35,
                40,
                45
              ],
              "units": [
                "Mana",
                "Mana",
                "Mana",
                "Mana",
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                7
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Terrain Type",
        "affects": "",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Positive MoveBlock",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passiv:</spellPassive> Während Qiyanas Waffe <keywordMajor>verzaubert</keywordMajor> ist, erhält sie <attackSpeed>15/20/25/30/35% Angriffstempo</attackSpeed> und ihre Angriffe verursachen zusätzlich <magicDamage>8/16/24/32/40 + 45% AP + 20% gesamte AD magischen Schaden</magicDamage>. Sie erhält außerdem <speed>3/5/7/9/11% Lauftempo</speed>, wenn sie sich außerhalb des Kampfes in der Nähe des entsprechenden Terraintyps befindet.<br /><br /><spellActive>Aktiv:</spellActive> Qiyana springt zu einem nahen hohen Gras, Terrain oder Fluss und <keywordMajor>verzaubert</keywordMajor> ihre Waffe mit diesem bestimmten Terraintyp. Dadurch wird die Abklingzeit von <spellName>Elementarer Zorn / Klinge von Ixtal</spellName> zurückgesetzt.",
        "missileSpeed": "1000",
        "rechargeRate": "",
        "collisionRadius": "40",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1000",
        "width": "40",
        "angle": "",
        "castTime": "",
        "effectRadius": "366",
        "targetRange": "1100"
      }
    ],
    "E": [
      {
        "name": "Unbescheidenheit",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/qiyana/hud/icons2d/qiyana_e.png",
        "effects": [
          {
            "description": "Qiyana springt durch einen Gegner hindurch und fügt ihm <physicalDamage>50/90/130/170/210 normalen Schaden</physicalDamage> zu.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      50,
                      90,
                      130,
                      170,
                      210
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeed",
                "modifiers": [
                  {
                    "values": [
                      600
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "DashSpeedMax",
                "modifiers": [
                  {
                    "values": [
                      1200
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                40,
                45,
                50,
                55,
                60
              ],
              "units": [
                "Mana",
                "Mana",
                "Mana",
                "Mana",
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                11,
                11,
                10,
                9,
                8
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Verbundete, Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Positive MoveBlock",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Qiyana springt durch einen Gegner hindurch und fügt ihm <physicalDamage>50/90/130/170/210 normalen Schaden</physicalDamage> zu.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "75",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "75",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "600",
        "targetRange": "650"
      }
    ],
    "R": [
      {
        "name": "Elementares Supertalent",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/qiyana/hud/icons2d/qiyana_r.png",
        "effects": [
          {
            "description": "Qiyana löst eine Schockwelle aus, die Gegner <status>zurückstößt</status> und bei Kontakt mit Terrain explodiert. Die Explosion zieht dann am Rand des gesamten Terrains entlang, <status>betäubt</status> Gegner zwischen 0,5 und 1 Sekunde(n) lang und fügt ihnen <physicalDamage>normalen Schaden</physicalDamage> in Höhe von <physicalDamage>100/200/300 plus 10% ihres maximalen Lebens</physicalDamage> zu. Die Dauer der <status>Betäubung</status> verringert sich mit der zurückgelegten Distanz der Schockwelle.<br /><br />Der Fluss oder hohes Gras, das von der Schockwelle durchlaufen wurde, explodiert nach kurzer Verzögerung ebenfalls und verursacht den gleichen Schaden und die gleiche <status>Betäubung</status>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      100,
                      200,
                      300
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "Slow",
                "modifiers": [
                  {
                    "values": [
                      40,
                      50,
                      60
                    ],
                    "units": [
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BonusDamageBase",
                "modifiers": [
                  {
                    "values": [
                      50,
                      100,
                      150
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RecastWindow",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StunDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MonsterCapBase",
                "modifiers": [
                  {
                    "values": [
                      500,
                      750,
                      1000
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "PercentHPDamageBaseRock",
                "modifiers": [
                  {
                    "values": [
                      10
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "RootDuration",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "StunDurationMin",
                "modifiers": [
                  {
                    "values": [
                      0.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                100
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                120
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Begrenzte Position",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Ultimate, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Qiyana löst eine Schockwelle aus, die Gegner <status>zurückstößt</status> und bei Kontakt mit Terrain explodiert. Die Explosion zieht dann am Rand des gesamten Terrains entlang, <status>betäubt</status> Gegner zwischen 0,5 und 1 Sekunde(n) lang und fügt ihnen <physicalDamage>normalen Schaden</physicalDamage> in Höhe von <physicalDamage>100/200/300 plus 10% ihres maximalen Lebens</physicalDamage> zu. Die Dauer der <status>Betäubung</status> verringert sich mit der zurückgelegten Distanz der Schockwelle.<br /><br />Der Fluss oder hohes Gras, das von der Schockwelle durchlaufen wurde, explodiert nach kurzer Verzögerung ebenfalls und verursacht den gleichen Schaden und die gleiche <status>Betäubung</status>.",
        "missileSpeed": "1000",
        "rechargeRate": "",
        "collisionRadius": "140",
        "tetherRadius": "",
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