{
  "id": 133,
  "key": "Quinn",
  "name": "Quinn",
  "title": "Demacias Schwingen",
  "fullName": "Quinn, Demacias Schwingen",
  "icon": "https://raw.communitydragon.org/16.6/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/133.png",
  "resource": "Mana",
  "attackType": "Fernkampf",
  "adaptiveType": "Physischer Schaden",
  "stats": {
    "health": {
      "flat": 565,
      "percent": 0,
      "perLevel": 107,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 5.5,
      "percent": 0,
      "perLevel": 0.55,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 269,
      "percent": 0,
      "perLevel": 35,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 7,
      "percent": 0,
      "perLevel": 0.4,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 28,
      "percent": 0,
      "perLevel": 4.7,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 30,
      "percent": 0,
      "perLevel": 1.3,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 59,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 330,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.668,
      "percent": 0,
      "perLevel": 3.1,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.668,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 525,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "TOP"
  ],
  "roles": [
    "MARKSMAN",
    "ASSASSIN",
    "SPECIALIST"
  ],
  "attributeRatings": {
    "damage": 3,
    "toughness": 1,
    "control": 2,
    "mobility": 3,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 2
  },
  "abilities": {
    "P": [
      {
        "name": "Adleraugen",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/quinn/hud/icons2d/quinn_passive.png",
        "effects": [
          {
            "description": "Valor, Quinns demacianischer Adler, markiert Gegner regelmäßig als <font color='#FFF673'>verwundbar</font>. Quinns erster normaler Angriff gegen <font color='#FFF673'>verwundbare</font> Ziele verursacht zusätzlichen normalen Schaden.",
            "leveling": [
              {
                "attribute": "RevealDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ModesPassiveDamageMultiplier",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Selbst, Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Valor, Quinns demacianischer Adler, markiert Gegner regelmäßig als <font color='#FFF673'>verwundbar</font>. Quinns erster normaler Angriff gegen <font color='#FFF673'>verwundbare</font> Ziele verursacht zusätzlichen normalen Schaden.",
        "missileSpeed": "2000",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "2000",
        "width": "",
        "angle": "",
        "castTime": "0.173",
        "effectRadius": "100",
        "targetRange": "525"
      }
    ],
    "Q": [
      {
        "name": "Blendender Ansturm",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/quinn/hud/icons2d/quinn_q.png",
        "effects": [
          {
            "description": "Quinn schickt Valor los und lässt ihn den ersten getroffenen Gegner als <keywordMajor>verwundbar</keywordMajor> markieren, verringert dessen Sichtbereich 1.75 Sekunden lang und fügt allen umstehenden Gegnern <physicalDamage>65/100/135/170/205 normalen Schaden</physicalDamage> zu.<br /><br />Wenn der erste getroffene Gegner kein Champion ist, wird er 1.75 Sekunden lang <status>entwaffnet</status>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      65,
                      100,
                      135,
                      170,
                      205
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      80,
                      85,
                      90,
                      95,
                      100
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatio",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50,
                55,
                60,
                65,
                70
              ],
              "units": [
                "Mana",
                "Mana",
                "Mana",
                "Mana",
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                11.5,
                11,
                10.5,
                10,
                9.5
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Richtung",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "Geschoss",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Quinn schickt Valor los und lässt ihn den ersten getroffenen Gegner als <keywordMajor>verwundbar</keywordMajor> markieren, verringert dessen Sichtbereich 1.75 Sekunden lang und fügt allen umstehenden Gegnern <physicalDamage>65/100/135/170/205 normalen Schaden</physicalDamage> zu.<br /><br />Wenn der erste getroffene Gegner kein Champion ist, wird er 1.75 Sekunden lang <status>entwaffnet</status>.",
        "missileSpeed": "1550",
        "rechargeRate": "",
        "collisionRadius": "60",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1550",
        "width": "60",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "",
        "targetRange": "1025"
      }
    ],
    "W": [
      {
        "name": "Geschärfte Sinne",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/quinn/hud/icons2d/quinn_w.png",
        "effects": [
          {
            "description": "<spellPassive>Passiv:</spellPassive> Wenn Quinn ein <keywordMajor>verwundbares</keywordMajor> Ziel angreift, erhält sie 2 Sekunden lang <attackSpeed>28/41/54/67/80% Angriffstempo</attackSpeed> und <speed>20/25/30/35/40% Lauftempo</speed>.<br /><br /><spellActive>Aktiv:</spellActive> Valor deckt 2 Sekunden lang einen großen Bereich in der Nähe auf.",
            "leveling": [
              {
                "attribute": "AttackSpeedBonus",
                "modifiers": [
                  {
                    "values": [
                      28,
                      41,
                      54,
                      67,
                      80
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "CherryBonusHaste",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                55,
                50,
                45,
                40,
                35
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst (Bereich)",
        "affects": "Selbst, Verbundete, Gegner",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<spellPassive>Passiv:</spellPassive> Wenn Quinn ein <keywordMajor>verwundbares</keywordMajor> Ziel angreift, erhält sie 2 Sekunden lang <attackSpeed>28/41/54/67/80% Angriffstempo</attackSpeed> und <speed>20/25/30/35/40% Lauftempo</speed>.<br /><br /><spellActive>Aktiv:</spellActive> Valor deckt 2 Sekunden lang einen großen Bereich in der Nähe auf.",
        "missileSpeed": "20",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "20",
        "width": "",
        "angle": "",
        "castTime": "0.116",
        "effectRadius": "1200",
        "targetRange": "2100"
      }
    ],
    "E": [
      {
        "name": "Anspringen",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/quinn/hud/icons2d/quinn_e.png",
        "effects": [
          {
            "description": "Quinn springt zu einem Gegner, fügt ihm <physicalDamage>50 normalen Schaden</physicalDamage> zu und markiert ihn als <keywordMajor>verwundbar</keywordMajor>. Quinn springt rückwärts vom Ziel weg, das dadurch leicht <status>zurückgestoßen</status> und um 50 % <status>verlangsamt</status> wird. Die Verlangsamung fällt über 1.5 Sekunden hinweg ab.",
            "leveling": [
              {
                "attribute": "TotalDamage",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Value2",
                "modifiers": [
                  {
                    "values": [
                      40,
                      65,
                      90,
                      115,
                      140
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Value3",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                13,
                12,
                11,
                10,
                9
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "Gegner",
        "spellshieldable": true,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Positive MoveBlock, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Quinn springt zu einem Gegner, fügt ihm <physicalDamage>50 normalen Schaden</physicalDamage> zu und markiert ihn als <keywordMajor>verwundbar</keywordMajor>. Quinn springt rückwärts vom Ziel weg, das dadurch leicht <status>zurückgestoßen</status> und um 50 % <status>verlangsamt</status> wird. Die Verlangsamung fällt über 1.5 Sekunden hinweg ab.",
        "missileSpeed": "20",
        "rechargeRate": "",
        "collisionRadius": "55",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "20",
        "width": "55",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "250",
        "targetRange": "675"
      }
    ],
    "R": [
      {
        "name": "Hinter feindlichen Linien",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/quinn/hud/icons2d/quinn_r1.png",
        "effects": [
          {
            "description": "Quinn ruft Valor zu sich. Nach einer Kanalisierungszeit von 2 Sekunden bewegen sie sich zusammen, wodurch Quinn <speed>70/100/130% Lauftempo</speed> erhält und die Fähigkeit <recast>reaktivieren</recast> kann. Durch einen Angriff oder den Einsatz von <spellName>Blendender Ansturm</spellName> oder <spellName>Anspringen</spellName> wird die Fähigkeit automatisch <recast>reaktiviert</recast>.<br /><br /><recast>Reaktivierung</recast>: Quinn und Valor führen ein Luftmanöver durch, das <physicalDamage>60/90/120 normalen Schaden</physicalDamage> verursacht, Champions als <keywordMajor>verwundbar</keywordMajor> markiert und die Fähigkeit beendet.",
            "leveling": [
              {
                "attribute": "MovementSpeedMod",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130
                    ],
                    "units": [
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "HarrierCooldown",
                "modifiers": [
                  {
                    "values": [
                      7
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RHarrierMarkDuration",
                "modifiers": [
                  {
                    "values": [
                      4.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      35
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                100,
                50,
                0
              ],
              "units": [
                "Mana",
                "Mana",
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                3
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst",
        "affects": "Selbst, Verbundete, Gegner",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "Ultimate, Transformation",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Quinn ruft Valor zu sich. Nach einer Kanalisierungszeit von 2 Sekunden bewegen sie sich zusammen, wodurch Quinn <speed>70/100/130% Lauftempo</speed> erhält und die Fähigkeit <recast>reaktivieren</recast> kann. Durch einen Angriff oder den Einsatz von <spellName>Blendender Ansturm</spellName> oder <spellName>Anspringen</spellName> wird die Fähigkeit automatisch <recast>reaktiviert</recast>.<br /><br /><recast>Reaktivierung</recast>: Quinn und Valor führen ein Luftmanöver durch, das <physicalDamage>60/90/120 normalen Schaden</physicalDamage> verursacht, Champions als <keywordMajor>verwundbar</keywordMajor> markiert und die Fähigkeit beendet.",
        "missileSpeed": "2200",
        "rechargeRate": "",
        "collisionRadius": "200",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "2200",
        "width": "200",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "300",
        "targetRange": "700"
      },
      {
        "name": "Hinter feindlichen Linien (Variante 2)",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/quinn/hud/icons2d/quinn_r2.png",
        "effects": [
          {
            "description": "Quinn ruft Valor zu sich. Nach einer Kanalisierungszeit von 2 Sekunden bewegen sie sich zusammen, wodurch Quinn <speed>70/100/130% Lauftempo</speed> erhält und die Fähigkeit <recast>reaktivieren</recast> kann. Durch einen Angriff oder den Einsatz von <spellName>Blendender Ansturm</spellName> oder <spellName>Anspringen</spellName> wird die Fähigkeit automatisch <recast>reaktiviert</recast>.<br /><br /><recast>Reaktivierung</recast>: Quinn und Valor führen ein Luftmanöver durch, das <physicalDamage>60/90/120 normalen Schaden</physicalDamage> verursacht, Champions als <keywordMajor>verwundbar</keywordMajor> markiert und die Fähigkeit beendet.",
            "leveling": [
              {
                "attribute": "MovementSpeedMod",
                "modifiers": [
                  {
                    "values": [
                      70,
                      100,
                      130
                    ],
                    "units": [
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      3
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "HarrierCooldown",
                "modifiers": [
                  {
                    "values": [
                      7
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RHarrierMarkDuration",
                "modifiers": [
                  {
                    "values": [
                      4.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "ADRatio",
                "modifiers": [
                  {
                    "values": [
                      35
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                1
              ],
              "units": [
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Quinn ruft Valor zu sich. Nach einer Kanalisierungszeit von 2 Sekunden bewegen sie sich zusammen, wodurch Quinn <speed>70/100/130% Lauftempo</speed> erhält und die Fähigkeit <recast>reaktivieren</recast> kann. Durch einen Angriff oder den Einsatz von <spellName>Blendender Ansturm</spellName> oder <spellName>Anspringen</spellName> wird die Fähigkeit automatisch <recast>reaktiviert</recast>.<br /><br /><recast>Reaktivierung</recast>: Quinn und Valor führen ein Luftmanöver durch, das <physicalDamage>60/90/120 normalen Schaden</physicalDamage> verursacht, Champions als <keywordMajor>verwundbar</keywordMajor> markiert und die Fähigkeit beendet.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "700"
      }
    ]
  },
  "releaseDate": "2013-03-01",
  "releasePatch": "3.03",
  "patchLastChanged": "26.09",
  "price": {
    "blueEssence": 2400,
    "rp": 880
  },
  "lore": "Quinn ist eine Elite-Waldläuferin der Ritter Demacias. Ihre Missionen führen sie stets tief in feindliches Territorium. Sie und ihr legendärer Adler Valor sind unzertrennlich und ihre tiefe Freundschaft wird Widersachern schnell zum Verhängnis. Ihre Feinde sind meist bereits erledigt, bevor sie überhaupt merken, dass sie eigentlich gegen zwei demacianische Helden kämpfen. Flink und wendig visiert Quinn ihre Gegner mit der Armbrust an, während Valor ihre nichtsahnenden Ziele aus der Luft markiert, was sie zu einem tödlichen Paar auf dem Schlachtfeld werden lässt.",
  "faction": "demacia",
  "skins": [
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      "isBase": true,
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      "formatName": "Quinn",
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      "rarity": "NoRarity",
      "chromas": [],
      "lore": "",
      "release": "2013-03-01",
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    {
      "name": "Phoenix Quinn",
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      "isBase": false,
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      "formatName": "Phoenix",
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      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "The daring duo Quinn and the phoenix Valor are always near when crime is afoot! Combining their legendary powers, they clean up the streets of New Valoran with a well-placed arrows and the burning flames of justice!",
      "release": "2013-03-01",
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      "newEffects": true,
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      "newRecall": false,
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      "voiceActor": [
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      "splashArtist": [
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    },
    {
      "name": "Woad Scout Quinn",
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      "isBase": false,
      "availability": "VERFUEGBAR",
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      "cost": "975",
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      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "Pity those poor souls lost in the northern mountains—Quinn, scout of the Woad Tribe, will always find them. And those who cross her path are said never to return.",
      "release": "2014-06-09",
      "set": [
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      "splashArtist": []
    },
    {
      "name": "Corsair Quinn",
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      "formatName": "Corsair",
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      "cost": "750",
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      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "For enterprising pirate crews, Quinn is a highly sought after lookout, though she comes at a high price for someone typically hidden away in the crow's nest. Then again, how many other hired hands can take out half a boarding party before they make it off their ship?",
      "release": "2015-07-22",
      "set": [
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      "splashArtist": [
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    {
      "name": "Heartseeker Quinn",
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      "isBase": false,
      "availability": "LEGACY",
      "formatName": "Heartseeker",
      "lootEligible": true,
      "cost": "975",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [],
      "lore": "It's a bird! It's a plane! It's a… dove? Quinn takes up the mantle of the Heartseekers to channel her inner romantic, peppering the battlefield with dozens of razor-sharp arrows and giant, stinging bird scratches.",
      "release": "2017-02-02",
      "set": [
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      "newVoice": false,
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      "splashArtist": [
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      "isBase": false,
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      "formatName": "Warden",
      "lootEligible": true,
      "cost": "1350",
      "sale": 0,
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      "rarity": "EPISCH",
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      "lore": "Hailing from a sister city along with Rell, Quinn and her familiar Valor are known back home as a dynamic monster-fighting duo... mask and all. Valoran City represents a big step up from what they're used to, but the two are ready to fight the darkness as only they know how.",
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