{
  "id": 904,
  "key": "Zaahen",
  "name": "Zaahen",
  "title": "Der Ungespaltene",
  "fullName": "Zaahen, Der Ungespaltene",
  "icon": "https://raw.communitydragon.org/16.6/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/904.png",
  "resource": "Mana",
  "attackType": "Nahkampf",
  "adaptiveType": "Physischer Schaden",
  "stats": {
    "health": {
      "flat": 640,
      "percent": 0,
      "perLevel": 114,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 7.5,
      "percent": 0,
      "perLevel": 0.8,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 350,
      "percent": 0,
      "perLevel": 55,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 8.15,
      "percent": 0,
      "perLevel": 0.75,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 36,
      "percent": 0,
      "perLevel": 5,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 63,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 345,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.625,
      "percent": 0,
      "perLevel": 2.5,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.625,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "JUNGLE",
    "TOP"
  ],
  "roles": [
    "FIGHTER",
    "SKIRMISHER",
    "ASSASSIN"
  ],
  "attributeRatings": {
    "damage": 2,
    "toughness": 2,
    "control": 2,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 1
  },
  "abilities": {
    "P": [
      {
        "name": "Kultivierung des Krieges",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/zaahen/hud/icons2d/zaahenp.png",
        "effects": [
          {
            "description": "Zaahens Angriffe und Fähigkeiten gegen gegnerische Champions gewähren ihm Steigerungen von Entschlossenheit, die ihm zusätzlichen Angriffsschaden pro Steigerung verleihen. Wenn Zaahen von Entschlossenheit erfüllt ist, erhält er erhöhten Angriffsschaden und kann sich wiederbeleben.",
            "leveling": [
              {
                "attribute": "PercentBonusAD",
                "modifiers": [
                  {
                    "values": [
                      2.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "FallOffDuration",
                "modifiers": [
                  {
                    "values": [
                      5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RevivePercent",
                "modifiers": [
                  {
                    "values": [
                      60
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxStacks",
                "modifiers": [
                  {
                    "values": [
                      12
                    ],
                    "units": [
                      "Stapel"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReviveDuration",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "NumberOfTicks",
                "modifiers": [
                  {
                    "values": [
                      32
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "MaxStacksMultiplier",
                "modifiers": [
                  {
                    "values": [
                      2
                    ],
                    "units": [
                      "Stapel"
                    ]
                  }
                ]
              },
              {
                "attribute": "PBonusADMin",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "PBonusADMax",
                "modifiers": [
                  {
                    "values": [
                      2.8
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReviveLevel1Value",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "ReviveAdditionalBonusAtThisLevel",
                "modifiers": [
                  {
                    "values": [
                      15
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Selbst",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zaahens Angriffe und Fähigkeiten gegen gegnerische Champions gewähren ihm Steigerungen von Entschlossenheit, die ihm zusätzlichen Angriffsschaden pro Steigerung verleihen. Wenn Zaahen von Entschlossenheit erfüllt ist, erhält er erhöhten Angriffsschaden und kann sich wiederbeleben.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "0"
      }
    ],
    "Q": [
      {
        "name": "Die Gleve der Düsteren",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/zaahen/hud/icons2d/zaahenq2.zaahen.png",
        "effects": [
          {
            "description": "Zaahen schlägt bei seinem nächsten Angriff zweimal zu und verursacht dabei <physicalDamage>20/40/60/80/100/120/140 + 50% gesamte AD zusätzlichen Schaden</physicalDamage> und stellt <healing>5/6/7/8/9 % seines maximalen Lebens</healing> wieder her.<br /><br /><recast>Reaktivierung:</recast> Zaahens nächster Angriff verursacht <physicalDamage>0/25/50/75/100/125/150 + 15/20/25/30/35/40/45% gesamte AD zusätzlichen normalen Schaden</physicalDamage> und <status>schleudert</status> das Ziel 0.75 Sekunden lang in die Luft.",
            "leveling": [
              {
                "attribute": "Q1BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      15,
                      30,
                      45,
                      60,
                      75
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockUpDuration",
                "modifiers": [
                  {
                    "values": [
                      0.75
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RecastWindow",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "TimeBetweenAttacks",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealPercent",
                "modifiers": [
                  {
                    "values": [
                      5,
                      6,
                      7,
                      8,
                      9
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinionHealPercent",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      25,
                      50,
                      75,
                      100,
                      125
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "QBonusRange",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "QCoeff",
                "modifiers": [
                  {
                    "values": [
                      20,
                      25,
                      30,
                      35,
                      40
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MonsterDamagePercent",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                25
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                10,
                10,
                9,
                8,
                7
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Selbst",
        "affects": "Selbst, Gegner",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "AttackReset, Positive EmpowerAttack, FreeRecast",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zaahen schlägt bei seinem nächsten Angriff zweimal zu und verursacht dabei <physicalDamage>20/40/60/80/100/120/140 + 50% gesamte AD zusätzlichen Schaden</physicalDamage> und stellt <healing>5/6/7/8/9 % seines maximalen Lebens</healing> wieder her.<br /><br /><recast>Reaktivierung:</recast> Zaahens nächster Angriff verursacht <physicalDamage>0/25/50/75/100/125/150 + 15/20/25/30/35/40/45% gesamte AD zusätzlichen normalen Schaden</physicalDamage> und <status>schleudert</status> das Ziel 0.75 Sekunden lang in die Luft.",
        "missileSpeed": "8700",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "8700",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "100",
        "targetRange": "25000"
      },
      {
        "name": "Die Gleve der Düsteren (Variante 2)",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/zaahen/hud/icons2d/zaahenq.zaahen.png",
        "effects": [
          {
            "description": "Zaahen schlägt bei seinem nächsten Angriff zweimal zu und verursacht dabei <physicalDamage>20/40/60/80/100/120/140 + 50% gesamte AD zusätzlichen Schaden</physicalDamage> und stellt <healing>5/6/7/8/9 % seines maximalen Lebens</healing> wieder her.<br /><br /><recast>Reaktivierung:</recast> Zaahens nächster Angriff verursacht <physicalDamage>0/25/50/75/100/125/150 + 15/20/25/30/35/40/45% gesamte AD zusätzlichen normalen Schaden</physicalDamage> und <status>schleudert</status> das Ziel 0.75 Sekunden lang in die Luft.",
            "leveling": [
              {
                "attribute": "Q1BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      15,
                      30,
                      45,
                      60,
                      75
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockUpDuration",
                "modifiers": [
                  {
                    "values": [
                      0.75
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "RecastWindow",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "TimeBetweenAttacks",
                "modifiers": [
                  {
                    "values": [
                      1.5
                    ],
                    "units": [
                      "Sekunden"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealPercent",
                "modifiers": [
                  {
                    "values": [
                      5,
                      6,
                      7,
                      8,
                      9
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MinionHealPercent",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Q2BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      25,
                      50,
                      75,
                      100,
                      125
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "QBonusRange",
                "modifiers": [
                  {
                    "values": [
                      25
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "QCoeff",
                "modifiers": [
                  {
                    "values": [
                      20,
                      25,
                      30,
                      35,
                      40
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "MonsterDamagePercent",
                "modifiers": [
                  {
                    "values": [
                      100
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                25
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                10,
                10,
                9,
                8,
                7
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zaahen schlägt bei seinem nächsten Angriff zweimal zu und verursacht dabei <physicalDamage>20/40/60/80/100/120/140 + 50% gesamte AD zusätzlichen Schaden</physicalDamage> und stellt <healing>5/6/7/8/9 % seines maximalen Lebens</healing> wieder her.<br /><br /><recast>Reaktivierung:</recast> Zaahens nächster Angriff verursacht <physicalDamage>0/25/50/75/100/125/150 + 15/20/25/30/35/40/45% gesamte AD zusätzlichen normalen Schaden</physicalDamage> und <status>schleudert</status> das Ziel 0.75 Sekunden lang in die Luft.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": "25000"
      }
    ],
    "W": [
      {
        "name": "Grausame Rückkehr",
        "icon": "https://raw.communitydragon.org/16.6/game/assets/characters/zaahen/hud/icons2d/zaahenw.zaahen.png",
        "effects": [
          {
            "description": "Zaahen sticht in eine Richtung zu, fügt dabei getroffenen Gegnern <physicalDamage>20/40/60/80/100/120/140 + 50% gesamte AD normalen Schaden</physicalDamage> zu und <status>zieht</status> sie anschließend an sie heran, wodurch er ihnen <physicalDamage>10/30/50/70/90/110/130 + 30% gesamte AD normalen Schaden</physicalDamage> zufügt.",
            "leveling": [
              {
                "attribute": "InitialBaseDamage",
                "modifiers": [
                  {
                    "values": [
                      40,
                      60,
                      80,
                      100,
                      120
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "SecondaryBaseDamage",
                "modifiers": [
                  {
                    "values": [
                      30,
                      50,
                      70,
                      90,
                      110
                    ],
                    "units": [
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden",
                      "physischer Schaden"
                    ]
                  }
                ]
              },
              {
                "attribute": "MaximumPullDistance",
                "modifiers": [
                  {
                    "values": [
                      225
                    ],
                    "units": [
                      "Einheiten"
                    ]
                  }
                ]
              },
              {
                "attribute": "PullSpeed",
                "modifiers": [
                  {
                    "values": [
                      900
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [
                50
              ],
              "units": [
                "Mana"
              ]
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                16,
                16,
                15,
                14,
                13
              ],
              "units": [
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden",
                "Sekunden"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "",
        "affects": "",
        "spellshieldable": false,
        "resource": "Mana",
        "damageType": "Physischer Schaden",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zaahen sticht in eine Richtung zu, fügt dabei getroffenen Gegnern <physicalDamage>20/40/60/80/100/120/140 + 50% gesamte AD normalen Schaden</physicalDamage> zu und <status>zieht</status> sie anschließend an sie heran, wodurch er ihnen <physicalDamage>10/30/50/70/90/110/130 + 30% gesamte AD normalen Schaden</physicalDamage> zufügt.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
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