{
  "id": 154,
  "key": "Zac",
  "name": "Zac",
  "title": "the Secret Weapon",
  "fullName": "Zac, the Secret Weapon",
  "icon": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/154.png",
  "resource": "No Cost",
  "attackType": "Melee",
  "adaptiveType": "Magic Damage",
  "stats": {
    "health": {
      "flat": 685,
      "percent": 0,
      "perLevel": 109,
      "percentPerLevel": 0
    },
    "healthRegen": {
      "flat": 5,
      "percent": 0,
      "perLevel": 0.5,
      "percentPerLevel": 0
    },
    "mana": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "manaRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "armor": {
      "flat": 33,
      "percent": 0,
      "perLevel": 4.7,
      "percentPerLevel": 0
    },
    "magicResistance": {
      "flat": 32,
      "percent": 0,
      "perLevel": 2.05,
      "percentPerLevel": 0
    },
    "attackDamage": {
      "flat": 60,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "movespeed": {
      "flat": 340,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "acquisitionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "selectionRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "pathingRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "gameplayRadius": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamage": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "criticalStrikeDamageModifier": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackSpeed": {
      "flat": 0.736,
      "percent": 0,
      "perLevel": 1.6,
      "percentPerLevel": 0
    },
    "attackSpeedRatio": {
      "flat": 0.736,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackCastTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackTotalTime": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackDelayOffset": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "attackRange": {
      "flat": 175,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramTenacity": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAbilityHaste": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramAttackSpeed": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "aramEnergyRegen": {
      "flat": 0,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageTaken": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfDamageDealt": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfHealing": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    },
    "urfShielding": {
      "flat": 1,
      "percent": 0,
      "perLevel": 0,
      "percentPerLevel": 0
    }
  },
  "positions": [
    "JUNGLE",
    "TOP",
    "SUPPORT"
  ],
  "roles": [
    "TANK",
    "VANGUARD",
    "FIGHTER"
  ],
  "attributeRatings": {
    "damage": 2,
    "toughness": 3,
    "control": 3,
    "mobility": 2,
    "utility": 1,
    "abilityReliance": 0,
    "difficulty": 1
  },
  "abilities": {
    "P": [
      {
        "name": "Cell Division",
        "icon": "https://raw.communitydragon.org/16.8/game/assets/characters/zac/hud/icons2d/zacpassive.png",
        "effects": [
          {
            "description": "Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.",
            "leveling": [
              {
                "attribute": "ReviveCooldown",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                300
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": false
        },
        "targeting": "",
        "affects": "Self",
        "spellshieldable": false,
        "resource": "No Cost",
        "damageType": "Magic Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "",
        "effectRadius": "",
        "targetRange": ""
      }
    ],
    "Q": [
      {
        "name": "Stretching Strikes",
        "icon": "https://raw.communitydragon.org/16.8/game/assets/characters/zac/hud/icons2d/zacq.png",
        "effects": [
          {
            "description": "Zac stretches his arm out, attaching it to the first enemy hit to deal <magicDamage>60/90/120/150/180 magic damage</magicDamage> and briefly <status>Slow</status> them. Zac's next Attack gains increased range and applies the same damage and <status>Slow</status>. <br><br>If Zac hits a <i>different</i> enemy with this Attack, he <status>Knocks Up</status> both towards each other. If they collide, they and surrounding enemies take <magicDamage>60/90/120/150/180 magic damage</magicDamage> and are briefly <status>Slowed</status>.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      60,
                      90,
                      120,
                      150,
                      180
                    ],
                    "units": [
                      "magic damage",
                      "magic damage",
                      "magic damage",
                      "magic damage",
                      "magic damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatio",
                "modifiers": [
                  {
                    "values": [
                      30
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthRatio",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                14,
                14,
                12.5,
                11,
                9.5
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Location",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "No Cost",
        "damageType": "Magic Damage",
        "spellEffects": "AttackReset, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zac stretches his arm out, attaching it to the first enemy hit to deal <magicDamage>60/90/120/150/180 magic damage</magicDamage> and briefly <status>Slow</status> them. Zac's next Attack gains increased range and applies the same damage and <status>Slow</status>. <br><br>If Zac hits a <i>different</i> enemy with this Attack, he <status>Knocks Up</status> both towards each other. If they collide, they and surrounding enemies take <magicDamage>60/90/120/150/180 magic damage</magicDamage> and are briefly <status>Slowed</status>.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "120",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "120",
        "angle": "",
        "castTime": "0.33",
        "effectRadius": "",
        "targetRange": "800"
      }
    ],
    "W": [
      {
        "name": "Unstable Matter",
        "icon": "https://raw.communitydragon.org/16.8/game/assets/characters/zac/hud/icons2d/zacw.png",
        "effects": [
          {
            "description": "Zac's body erupts, dealing <magicDamage>40/50/60/70/80 + (4/5/6/7/8 + 3% AP) max Health magic damage</magicDamage> to nearby enemies.<br><br>Absorbing <keywordMajor>Goo</keywordMajor> reduces this Ability's Cooldown by 1 second.",
            "leveling": [
              {
                "attribute": "BaseDamage",
                "modifiers": [
                  {
                    "values": [
                      40,
                      50,
                      60,
                      70,
                      80
                    ],
                    "units": [
                      "magic damage",
                      "magic damage",
                      "magic damage",
                      "magic damage",
                      "magic damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "APRatioToPercentDamage",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseMaxHealthDamage",
                "modifiers": [
                  {
                    "values": [
                      4,
                      5,
                      6,
                      7,
                      8
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthPercentTooltip",
                "modifiers": [
                  {
                    "values": [
                      4,
                      5,
                      6,
                      7,
                      8
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                5
              ],
              "units": [
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Self (Area)",
        "affects": "Self, Enemies",
        "spellshieldable": false,
        "resource": "No Cost",
        "damageType": "Magic Damage",
        "spellEffects": "",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zac's body erupts, dealing <magicDamage>40/50/60/70/80 + (4/5/6/7/8 + 3% AP) max Health magic damage</magicDamage> to nearby enemies.<br><br>Absorbing <keywordMajor>Goo</keywordMajor> reduces this Ability's Cooldown by 1 second.",
        "missileSpeed": "",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "",
        "targetRange": "350"
      }
    ],
    "E": [
      {
        "name": "Elastic Slingshot",
        "icon": "https://raw.communitydragon.org/16.8/game/assets/characters/zac/hud/icons2d/zace.png",
        "effects": [
          {
            "description": "<charge>Begin Charging:</charge> Zac pulls himself taut, charging up a dash over 0.9/1/1.1/1.2/1.3 seconds.<br><br><release>Release:</release> Zac launches himself and <status>Knocks Up</status> enemies where he lands for up to 0.6/1.05/1.5/1.95/2.4 second (based on charge time), dealing them <magicDamage>4 magic damage</magicDamage>. Zac spawns an extra chunk of <keywordMajor>Goo</keywordMajor> for each enemy champion hit.",
            "leveling": [
              {
                "attribute": "MaxStun",
                "modifiers": [
                  {
                    "values": [
                      60,
                      105,
                      150,
                      195,
                      240
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Damage",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "HealthCostTooltip",
                "modifiers": [
                  {
                    "values": [
                      1200,
                      1350,
                      1500,
                      1650,
                      1800
                    ],
                    "units": [
                      "",
                      "",
                      "",
                      "",
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Value4",
                "modifiers": [
                  {
                    "values": [
                      0.9,
                      1,
                      1.1,
                      1.2,
                      1.3
                    ],
                    "units": [
                      "%",
                      "%",
                      "%",
                      "%",
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Value5",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Value6",
                "modifiers": [
                  {
                    "values": [
                      500
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Value7",
                "modifiers": [
                  {
                    "values": [
                      1350
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "Value8",
                "modifiers": [
                  {
                    "values": [
                      60
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "Value9",
                "modifiers": [
                  {
                    "values": [
                      265
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                25,
                22,
                19,
                16,
                13
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Area",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "No Cost",
        "damageType": "Magic Damage",
        "spellEffects": "Positive MoveBlock, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "<charge>Begin Charging:</charge> Zac pulls himself taut, charging up a dash over 0.9/1/1.1/1.2/1.3 seconds.<br><br><release>Release:</release> Zac launches himself and <status>Knocks Up</status> enemies where he lands for up to 0.6/1.05/1.5/1.95/2.4 second (based on charge time), dealing them <magicDamage>4 magic damage</magicDamage>. Zac spawns an extra chunk of <keywordMajor>Goo</keywordMajor> for each enemy champion hit.",
        "missileSpeed": "1500",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1500",
        "width": "",
        "angle": "",
        "castTime": "0.25",
        "effectRadius": "250",
        "targetRange": "300"
      }
    ],
    "R": [
      {
        "name": "Let's Bounce!",
        "icon": "https://raw.communitydragon.org/16.8/game/assets/characters/zac/hud/icons2d/zacr.png",
        "effects": [
          {
            "description": "Zac bounces 4 times. The first bounce to hit each enemy <status>Knocks</status> them back and deals <magicDamage>120/190/260 + 40% AP magic damage</magicDamage>. Subsequent bounces deal <magicDamage>(120/190/260 + 40% AP) * (0.5) magic damage</magicDamage> and <status>Slow</status> by 20% for 1 second.<br><br>Zac gains up to <speed>50% Move Speed</speed> over time and can cast <spellName>Unstable Matter</spellName> while bouncing.",
            "leveling": [
              {
                "attribute": "Bounces",
                "modifiers": [
                  {
                    "values": [
                      4
                    ],
                    "units": [
                      ""
                    ]
                  }
                ]
              },
              {
                "attribute": "TimeBetweenBounces",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockupDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BaseDamageBounce",
                "modifiers": [
                  {
                    "values": [
                      120,
                      190,
                      260
                    ],
                    "units": [
                      "magic damage",
                      "magic damage",
                      "magic damage"
                    ]
                  }
                ]
              },
              {
                "attribute": "DamageReductionBounce",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockbackDistance",
                "modifiers": [
                  {
                    "values": [
                      250
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "KnockbackRange",
                "modifiers": [
                  {
                    "values": [
                      300
                    ],
                    "units": [
                      "units"
                    ]
                  }
                ]
              },
              {
                "attribute": "BeginningMS",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "EndingMS",
                "modifiers": [
                  {
                    "values": [
                      50
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowAmount",
                "modifiers": [
                  {
                    "values": [
                      20
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              },
              {
                "attribute": "SlowDuration",
                "modifiers": [
                  {
                    "values": [
                      1
                    ],
                    "units": [
                      "seconds"
                    ]
                  }
                ]
              },
              {
                "attribute": "BounceAPRatioTooltip",
                "modifiers": [
                  {
                    "values": [
                      40
                    ],
                    "units": [
                      "%"
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "cost": {
          "modifiers": [
            {
              "values": [],
              "units": []
            }
          ]
        },
        "cooldown": {
          "modifiers": [
            {
              "values": [
                120,
                120,
                105
              ],
              "units": [
                "seconds",
                "seconds",
                "seconds"
              ]
            }
          ],
          "affectedByCdr": true
        },
        "targeting": "Area",
        "affects": "Enemies",
        "spellshieldable": true,
        "resource": "No Cost",
        "damageType": "Magic Damage",
        "spellEffects": "Ultimate, ChannelSpell, ImmobilizingCCSpell",
        "projectile": "",
        "onHitEffects": "",
        "occurrence": "",
        "notes": "",
        "blurb": "Zac bounces 4 times. The first bounce to hit each enemy <status>Knocks</status> them back and deals <magicDamage>120/190/260 + 40% AP magic damage</magicDamage>. Subsequent bounces deal <magicDamage>(120/190/260 + 40% AP) * (0.5) magic damage</magicDamage> and <status>Slow</status> by 20% for 1 second.<br><br>Zac gains up to <speed>50% Move Speed</speed> over time and can cast <spellName>Unstable Matter</spellName> while bouncing.",
        "missileSpeed": "1800",
        "rechargeRate": "",
        "collisionRadius": "",
        "tetherRadius": "",
        "onTargetCdStatic": "",
        "innerRadius": "",
        "speed": "1800",
        "width": "",
        "angle": "",
        "castTime": "0.3",
        "effectRadius": "300",
        "targetRange": "300"
      }
    ]
  },
  "releaseDate": "2013-03-29",
  "releasePatch": "3.5",
  "patchLastChanged": "26.06",
  "price": {
    "blueEssence": 2400,
    "rp": 880
  },
  "lore": "Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.",
  "faction": "zaun",
  "skins": [
    {
      "name": "Zac",
      "id": 154000,
      "isBase": true,
      "availability": "AVAILABLE",
      "formatName": "Zac",
      "lootEligible": true,
      "cost": "880",
      "sale": 0,
      "distribution": "",
      "rarity": "NoRarity",
      "chromas": [
        {
          "name": "Zac Sweet Orange",
          "id": 154003,
          "chromaPath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154003.png",
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          "id": 154040,
          "chromaPath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154040.png",
          "colors": [
            "#ECF9F8",
            "#ECF9F8"
          ],
          "descriptions": [],
          "rarities": []
        },
        {
          "name": "Rose Quartz",
          "id": 154036,
          "chromaPath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154036.png",
          "colors": [
            "#E58BA5",
            "#E58BA5"
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          "descriptions": [],
          "rarities": []
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          "name": "Ruby",
          "id": 154034,
          "chromaPath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154034.png",
          "colors": [
            "#D33528",
            "#D33528"
          ],
          "descriptions": [
            {
              "description": "This chroma was released as a bundle exclusive in 2026.",
              "region": "riot"
            }
          ],
          "rarities": [
            {
              "rarity": 1,
              "region": "riot"
            }
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        {
          "name": "Tanzanite",
          "id": 154037,
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          "colors": [
            "#54209B",
            "#54209B"
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          "descriptions": [],
          "rarities": []
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        {
          "name": "Turquoise",
          "id": 154039,
          "chromaPath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154039.png",
          "colors": [
            "#73BFBE",
            "#73BFBE"
          ],
          "descriptions": [],
          "rarities": []
        }
      ],
      "lore": "Zac bubbled up from the primordial rivers of Boogiewonderland, a living mass of groove given form. On his planet, funk isn't just music, but the makeup of all matter, pulsing through Zac's bass-boosted heart as he dances across the galaxy. Wherever this entity goes, the rhythm flows—and silence won't stand a chance!",
      "release": "2026-04-15",
      "set": [
        "Space Groove"
      ],
      "splashPath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin33/images/zac_splash_centered_33.skins_zac_skin33.jpg",
      "uncenteredSplashPath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin33/images/zac_splash_uncentered_33.skins_zac_skin33.jpg",
      "tilePath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin33/images/zac_splash_tile_33.skins_zac_skin33.jpg",
      "loadScreenPath": "https://raw.communitydragon.org/16.8/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin33/zacloadscreen_33.skins_zac_skin33.jpg",
      "loadScreenVintagePath": "",
      "newEffects": true,
      "newAnimations": true,
      "newRecall": true,
      "newVoice": false,
      "newQuotes": false,
      "voiceActor": [],
      "splashArtist": []
    }
  ]
}